/** * WinPR: Windows Portable Runtime * Path Functions * * Copyright 2012 Marc-Andre Moreau * Copyright 2016 David PHAM-VAN * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include "../file/file.h" #include "../log.h" #define TAG WINPR_TAG("path.shell") #if defined(__IOS__) #include "shell_ios.h" #endif #if defined(WIN32) #include #include #else #include #include #endif static char* GetPath_XDG_CONFIG_HOME(void); static char* GetPath_XDG_RUNTIME_DIR(void); /** * SHGetKnownFolderPath function: * http://msdn.microsoft.com/en-us/library/windows/desktop/bb762188/ */ #if defined(WIN32) && !defined(_UWP) static char* win_get_known_folder(REFKNOWNFOLDERID id, BOOL currentUser) { WCHAR* wpath = NULL; HANDLE handle = currentUser ? NULL : (HANDLE)-1; if (FAILED(SHGetKnownFolderPath(id, 0, handle, &wpath))) return NULL; if (!wpath) return NULL; char* path = ConvertWCharToUtf8Alloc(wpath, NULL); CoTaskMemFree(wpath); return path; } #endif /** * XDG Base Directory Specification: * http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html */ char* GetEnvAlloc(LPCSTR lpName) { DWORD nSize = 0; DWORD nStatus = 0; char* env = NULL; nSize = GetEnvironmentVariableX(lpName, NULL, 0); if (nSize > 0) { env = malloc(nSize); if (!env) return NULL; nStatus = GetEnvironmentVariableX(lpName, env, nSize); if (nStatus != (nSize - 1)) { free(env); return NULL; } } return env; } static char* GetPath_HOME(void) { char* path = NULL; #ifdef _WIN32 path = GetEnvAlloc("UserProfile"); #elif defined(__IOS__) path = ios_get_home(); #else path = GetEnvAlloc("HOME"); #endif return path; } static char* GetPath_TEMP(void) { char* path = NULL; #ifdef _WIN32 path = GetEnvAlloc("TEMP"); #elif defined(__IOS__) path = ios_get_temp(); #else path = GetEnvAlloc("TMPDIR"); if (!path) path = _strdup("/tmp"); #endif return path; } static char* GetPath_XDG_DATA_HOME(void) { char* path = NULL; #if defined(WIN32) || defined(__IOS__) path = GetPath_XDG_CONFIG_HOME(); #else size_t size = 0; char* home = NULL; /** * There is a single base directory relative to which user-specific data files should be * written. This directory is defined by the environment variable $XDG_DATA_HOME. * * $XDG_DATA_HOME defines the base directory relative to which user specific data files should * be stored. If $XDG_DATA_HOME is either not set or empty, a default equal to * $HOME/.local/share should be used. */ path = GetEnvAlloc("XDG_DATA_HOME"); if (path) return path; home = GetPath_HOME(); if (!home) return NULL; size = strlen(home) + strlen("/.local/share") + 1; path = (char*)malloc(size); if (!path) { free(home); return NULL; } (void)sprintf_s(path, size, "%s%s", home, "/.local/share"); free(home); #endif return path; } static char* GetPath_XDG_CONFIG_HOME(void) { char* path = NULL; #if defined(WIN32) && !defined(_UWP) path = win_get_known_folder(&FOLDERID_RoamingAppData, TRUE); #elif defined(__IOS__) path = ios_get_data(); #else size_t size = 0; char* home = NULL; /** * There is a single base directory relative to which user-specific configuration files should * be written. This directory is defined by the environment variable $XDG_CONFIG_HOME. * * $XDG_CONFIG_HOME defines the base directory relative to which user specific configuration * files should be stored. If $XDG_CONFIG_HOME is either not set or empty, a default equal to * $HOME/.config should be used. */ path = GetEnvAlloc("XDG_CONFIG_HOME"); if (path) return path; home = GetPath_HOME(); if (!home) home = GetPath_TEMP(); if (!home) return NULL; size = strlen(home) + strlen("/.config") + 1; path = (char*)malloc(size); if (!path) { free(home); return NULL; } (void)sprintf_s(path, size, "%s%s", home, "/.config"); free(home); #endif return path; } static char* GetPath_SYSTEM_CONFIG_HOME(void) { char* path = NULL; #if defined(WIN32) && !defined(_UWP) path = win_get_known_folder(&FOLDERID_ProgramData, FALSE); #elif defined(__IOS__) path = ios_get_data(); #else path = _strdup(WINPR_INSTALL_SYSCONFDIR); #endif return path; } static char* GetPath_XDG_CACHE_HOME(void) { char* path = NULL; #if defined(WIN32) { char* home = GetPath_XDG_RUNTIME_DIR(); if (home) { path = GetCombinedPath(home, "cache"); if (!winpr_PathFileExists(path)) if (!winpr_PathMakePath(path, NULL)) path = NULL; } free(home); } #elif defined(__IOS__) path = ios_get_cache(); #else size_t size = 0; /** * There is a single base directory relative to which user-specific non-essential (cached) data * should be written. This directory is defined by the environment variable $XDG_CACHE_HOME. * * $XDG_CACHE_HOME defines the base directory relative to which user specific non-essential data * files should be stored. If $XDG_CACHE_HOME is either not set or empty, a default equal to * $HOME/.cache should be used. */ path = GetEnvAlloc("XDG_CACHE_HOME"); if (path) return path; char* home = GetPath_HOME(); if (!home) return NULL; size = strlen(home) + strlen("/.cache") + 1; path = (char*)malloc(size); if (!path) { free(home); return NULL; } (void)sprintf_s(path, size, "%s%s", home, "/.cache"); free(home); #endif return path; } char* GetPath_XDG_RUNTIME_DIR(void) { char* path = NULL; #if defined(WIN32) && !defined(_UWP) path = win_get_known_folder(&FOLDERID_LocalAppData, TRUE); #else /** * There is a single base directory relative to which user-specific runtime files and other file * objects should be placed. This directory is defined by the environment variable * $XDG_RUNTIME_DIR. * * $XDG_RUNTIME_DIR defines the base directory relative to which user-specific non-essential * runtime files and other file objects (such as sockets, named pipes, ...) should be stored. * The directory MUST be owned by the user, and he MUST be the only one having read and write * access to it. Its Unix access mode MUST be 0700. * * The lifetime of the directory MUST be bound to the user being logged in. It MUST be created * when the user first logs in and if the user fully logs out the directory MUST be removed. If * the user logs in more than once he should get pointed to the same directory, and it is * mandatory that the directory continues to exist from his first login to his last logout on * the system, and not removed in between. Files in the directory MUST not survive reboot or a * full logout/login cycle. * * The directory MUST be on a local file system and not shared with any other system. The * directory MUST by fully-featured by the standards of the operating system. More specifically, * on Unix-like operating systems AF_UNIX sockets, symbolic links, hard links, proper * permissions, file locking, sparse files, memory mapping, file change notifications, a * reliable hard link count must be supported, and no restrictions on the file name character * set should be imposed. Files in this directory MAY be subjected to periodic clean-up. To * ensure that your files are not removed, they should have their access time timestamp modified * at least once every 6 hours of monotonic time or the 'sticky' bit should be set on the file. * * If $XDG_RUNTIME_DIR is not set applications should fall back to a replacement directory with * similar capabilities and print a warning message. Applications should use this directory for * communication and synchronization purposes and should not place larger files in it, since it * might reside in runtime memory and cannot necessarily be swapped out to disk. */ path = GetEnvAlloc("XDG_RUNTIME_DIR"); #endif if (path) return path; path = GetPath_TEMP(); return path; } char* GetKnownPath(eKnownPathTypes id) { char* path = NULL; switch (id) { case KNOWN_PATH_HOME: path = GetPath_HOME(); break; case KNOWN_PATH_TEMP: path = GetPath_TEMP(); break; case KNOWN_PATH_XDG_DATA_HOME: path = GetPath_XDG_DATA_HOME(); break; case KNOWN_PATH_XDG_CONFIG_HOME: path = GetPath_XDG_CONFIG_HOME(); break; case KNOWN_PATH_XDG_CACHE_HOME: path = GetPath_XDG_CACHE_HOME(); break; case KNOWN_PATH_XDG_RUNTIME_DIR: path = GetPath_XDG_RUNTIME_DIR(); break; case KNOWN_PATH_SYSTEM_CONFIG_HOME: path = GetPath_SYSTEM_CONFIG_HOME(); break; default: path = NULL; break; } if (!path) WLog_WARN(TAG, "Path %s is %p", GetKnownPathIdString(WINPR_ASSERTING_INT_CAST(int, id)), path); return path; } char* GetKnownSubPath(eKnownPathTypes id, const char* path) { char* knownPath = GetKnownPath(id); if (!knownPath) return NULL; char* subPath = GetCombinedPath(knownPath, path); free(knownPath); return subPath; } char* GetEnvironmentPath(char* name) { char* env = NULL; DWORD nSize = 0; DWORD nStatus = 0; nSize = GetEnvironmentVariableX(name, NULL, 0); if (nSize) { env = (LPSTR)malloc(nSize); if (!env) return NULL; nStatus = GetEnvironmentVariableX(name, env, nSize); if (nStatus != (nSize - 1)) { free(env); return NULL; } } return env; } char* GetEnvironmentSubPath(char* name, const char* path) { char* env = NULL; char* subpath = NULL; env = GetEnvironmentPath(name); if (!env) return NULL; subpath = GetCombinedPath(env, path); free(env); return subpath; } char* GetCombinedPath(const char* basePath, const char* subPath) { HRESULT status = 0; char* subPathCpy = NULL; size_t basePathLength = 0; size_t subPathLength = 0; if (basePath) basePathLength = strlen(basePath); if (subPath) subPathLength = strlen(subPath); const size_t length = basePathLength + subPathLength + 1; char* path = (char*)calloc(1, length + 1); if (!path) goto fail; if (basePath) CopyMemory(path, basePath, basePathLength); if (FAILED(PathCchConvertStyleA(path, basePathLength, PATH_STYLE_NATIVE))) goto fail; if (!subPath) return path; subPathCpy = _strdup(subPath); if (!subPathCpy) goto fail; if (FAILED(PathCchConvertStyleA(subPathCpy, subPathLength, PATH_STYLE_NATIVE))) goto fail; status = NativePathCchAppendA(path, length + 1, subPathCpy); if (FAILED(status)) goto fail; free(subPathCpy); return path; fail: free(path); free(subPathCpy); return NULL; } BOOL PathMakePathA(LPCSTR path, WINPR_ATTR_UNUSED LPSECURITY_ATTRIBUTES lpAttributes) { #if defined(_UWP) return FALSE; #elif defined(_WIN32) return (SHCreateDirectoryExA(NULL, path, lpAttributes) == ERROR_SUCCESS); #else const char delim = PathGetSeparatorA(PATH_STYLE_NATIVE); char* dup = NULL; BOOL result = TRUE; /* we only operate on a non-null, absolute path */ #if defined(__OS2__) if (!path) return FALSE; #else if (!path || *path != delim) return FALSE; #endif if (!(dup = _strdup(path))) return FALSE; #ifdef __OS2__ p = (strlen(dup) > 3) && (dup[1] == ':') && (dup[2] == delim)) ? &dup[3] : dup; while (p) #else for (char* p = dup; p;) #endif { if ((p = strchr(p + 1, delim))) *p = '\0'; if (mkdir(dup, 0777) != 0) if (errno != EEXIST) { result = FALSE; break; } if (p) *p = delim; } free(dup); return (result); #endif } BOOL PathMakePathW(LPCWSTR path, WINPR_ATTR_UNUSED LPSECURITY_ATTRIBUTES lpAttributes) { #if defined(_UWP) return FALSE; #elif defined(_WIN32) return (SHCreateDirectoryExW(NULL, path, lpAttributes) == ERROR_SUCCESS); #else const WCHAR wdelim = PathGetSeparatorW(PATH_STYLE_NATIVE); const char delim = PathGetSeparatorA(PATH_STYLE_NATIVE); char* dup = NULL; BOOL result = TRUE; /* we only operate on a non-null, absolute path */ #if defined(__OS2__) if (!path) return FALSE; #else if (!path || *path != wdelim) return FALSE; #endif dup = ConvertWCharToUtf8Alloc(path, NULL); if (!dup) return FALSE; #ifdef __OS2__ p = (strlen(dup) > 3) && (dup[1] == ':') && (dup[2] == delim)) ? &dup[3] : dup; while (p) #else for (char* p = dup; p;) #endif { if ((p = strchr(p + 1, delim))) *p = '\0'; if (mkdir(dup, 0777) != 0) if (errno != EEXIST) { result = FALSE; break; } if (p) *p = delim; } free(dup); return (result); #endif } #if !defined(_WIN32) || defined(_UWP) BOOL PathIsRelativeA(LPCSTR pszPath) { if (!pszPath) return FALSE; return pszPath[0] != '/'; } BOOL PathIsRelativeW(LPCWSTR pszPath) { LPSTR lpFileNameA = NULL; BOOL ret = FALSE; if (!pszPath) goto fail; lpFileNameA = ConvertWCharToUtf8Alloc(pszPath, NULL); if (!lpFileNameA) goto fail; ret = PathIsRelativeA(lpFileNameA); fail: free(lpFileNameA); return ret; } BOOL PathFileExistsA(LPCSTR pszPath) { struct stat stat_info; if (stat(pszPath, &stat_info) != 0) return FALSE; return TRUE; } BOOL PathFileExistsW(LPCWSTR pszPath) { LPSTR lpFileNameA = NULL; BOOL ret = FALSE; if (!pszPath) goto fail; lpFileNameA = ConvertWCharToUtf8Alloc(pszPath, NULL); if (!lpFileNameA) goto fail; ret = winpr_PathFileExists(lpFileNameA); fail: free(lpFileNameA); return ret; } BOOL PathIsDirectoryEmptyA(LPCSTR pszPath) { struct dirent* dp = NULL; int empty = 1; DIR* dir = opendir(pszPath); if (dir == NULL) /* Not a directory or doesn't exist */ return 1; // NOLINTNEXTLINE(concurrency-mt-unsafe) while ((dp = readdir(dir)) != NULL) { if (strcmp(dp->d_name, ".") == 0 || strcmp(dp->d_name, "..") == 0) continue; /* Skip . and .. */ empty = 0; break; } closedir(dir); return empty; } BOOL PathIsDirectoryEmptyW(LPCWSTR pszPath) { LPSTR lpFileNameA = NULL; BOOL ret = FALSE; if (!pszPath) goto fail; lpFileNameA = ConvertWCharToUtf8Alloc(pszPath, NULL); if (!lpFileNameA) goto fail; ret = PathIsDirectoryEmptyA(lpFileNameA); fail: free(lpFileNameA); return ret; } #endif BOOL winpr_MoveFile(LPCSTR lpExistingFileName, LPCSTR lpNewFileName) { return winpr_MoveFileEx(lpExistingFileName, lpNewFileName, 0); } BOOL winpr_MoveFileEx(LPCSTR lpExistingFileName, LPCSTR lpNewFileName, DWORD dwFlags) { #ifndef _WIN32 struct stat st; int ret = 0; ret = stat(lpNewFileName, &st); if ((dwFlags & MOVEFILE_REPLACE_EXISTING) == 0) { if (ret == 0) { SetLastError(ERROR_ALREADY_EXISTS); return FALSE; } } else { if (ret == 0 && (st.st_mode & S_IWUSR) == 0) { SetLastError(ERROR_ACCESS_DENIED); return FALSE; } } ret = rename(lpExistingFileName, lpNewFileName); if (ret != 0) SetLastError(map_posix_err(errno)); return ret == 0; #else BOOL result = FALSE; LPWSTR lpExistingFileNameW = NULL; LPWSTR lpNewFileNameW = NULL; if (!lpExistingFileName || !lpNewFileName) return FALSE; lpExistingFileNameW = ConvertUtf8ToWCharAlloc(lpExistingFileName, NULL); if (!lpExistingFileNameW) goto cleanup; lpNewFileNameW = ConvertUtf8ToWCharAlloc(lpNewFileName, NULL); if (!lpNewFileNameW) goto cleanup; result = MoveFileExW(lpExistingFileNameW, lpNewFileNameW, dwFlags); cleanup: free(lpExistingFileNameW); free(lpNewFileNameW); return result; #endif } BOOL winpr_DeleteFile(const char* lpFileName) { #ifndef _WIN32 if (!lpFileName) return FALSE; const int status = unlink(lpFileName); return (status != -1) ? TRUE : FALSE; #else LPWSTR lpFileNameW = NULL; BOOL result = FALSE; if (lpFileName) lpFileNameW = ConvertUtf8ToWCharAlloc(lpFileName, NULL); if (!lpFileNameW) goto cleanup; result = DeleteFileW(lpFileNameW); cleanup: free(lpFileNameW); return result; #endif } BOOL winpr_RemoveDirectory(LPCSTR lpPathName) { #ifndef _WIN32 int ret = rmdir(lpPathName); if (ret != 0) SetLastError(map_posix_err(errno)); else SetLastError(STATUS_SUCCESS); return ret == 0; #else LPWSTR lpPathNameW = NULL; BOOL result = FALSE; if (lpPathName) lpPathNameW = ConvertUtf8ToWCharAlloc(lpPathName, NULL); if (!lpPathNameW) goto cleanup; result = RemoveDirectoryW(lpPathNameW); cleanup: free(lpPathNameW); return result; #endif } BOOL winpr_PathFileExists(const char* pszPath) { if (!pszPath) return FALSE; #ifndef _WIN32 return PathFileExistsA(pszPath); #else WCHAR* pathW = ConvertUtf8ToWCharAlloc(pszPath, NULL); BOOL result = FALSE; if (!pathW) return FALSE; result = PathFileExistsW(pathW); free(pathW); return result; #endif } BOOL winpr_PathMakePath(const char* path, LPSECURITY_ATTRIBUTES lpAttributes) { if (!path) return FALSE; #ifndef _WIN32 return PathMakePathA(path, lpAttributes); #else WCHAR* pathW = ConvertUtf8ToWCharAlloc(path, NULL); BOOL result = FALSE; if (!pathW) return FALSE; result = SHCreateDirectoryExW(NULL, pathW, lpAttributes) == ERROR_SUCCESS; free(pathW); return result; #endif }