add seqnum to audio_decode_struct

This commit is contained in:
fduncanh
2022-06-15 13:27:44 -04:00
parent c8210c9c60
commit 1c0550977e
5 changed files with 7 additions and 4 deletions

View File

@@ -34,7 +34,7 @@ void audio_renderer_init(logger_t *logger, const char* audiosink);
void audio_renderer_start(unsigned char* compression_type);
void audio_renderer_stop();
void audio_renderer_render_buffer(raop_ntp_t *ntp, unsigned char* data, int data_len,
uint64_t ntp_time, uint64_t rtp_time);
uint64_t ntp_time, uint64_t rtp_time, unsigned short seqnum);
void audio_renderer_set_volume(float volume);
void audio_renderer_flush();
void audio_renderer_destroy();

View File

@@ -182,7 +182,7 @@ void audio_renderer_start(unsigned char *ct) {
}
void audio_renderer_render_buffer(raop_ntp_t *ntp, unsigned char* data, int data_len, uint64_t ntp_time,
uint64_t rtp_time) {
uint64_t rtp_time, unsigned short seqnum) {
GstBuffer *buffer;
bool valid;
if (data_len == 0 || renderer == NULL) return;