mirror of
https://github.com/morgan9e/UxPlay
synced 2026-04-14 00:04:13 +09:00
README update to document -pw changes
This commit is contained in:
27
README.html
27
README.html
@@ -1069,16 +1069,23 @@ options -restrict, -block, -allow for more ways to control client
|
||||
access). <em>(Add a line “reg” in the startup file if you wish to use
|
||||
this feature.)</em></p>
|
||||
<p><strong>-pw</strong> [<em>pwd</em>]. (since 1.72). As an alternative
|
||||
to -pin, client access can be controlled with a password set when uxplay
|
||||
starts (set it in the .uxplay startup file, where it is stored as
|
||||
cleartext.) All users must then know this password. This uses HTTP md5
|
||||
Digest authentication, which is now regarded as providing weak security,
|
||||
but it is only used to validate the uxplay password, and no user
|
||||
credentials are exposed. If <em>pwd</em> is <strong>not</strong>
|
||||
specified, a random 4-digit pin code is displayed, and must be entered
|
||||
on the client at <strong>each</strong> new connection. <em>Note: -pin
|
||||
and -pw are alternatives: if both are specified at startup, the earlier
|
||||
of these two options is discarded.</em></p>
|
||||
to -pin, client access can be controlled with a password. If a password
|
||||
<em>pwd</em> (of length at least six characters) is set when uxplay
|
||||
starts (usually set in the startup file, where it is stored as
|
||||
cleartext), all users must know this password to connect to UxPlay (the
|
||||
client prompts for it). This method uses HTTP md5 Digest authentication,
|
||||
which is now regarded as providing weak security, but it is only used to
|
||||
validate the uxplay password, and no user credentials are exposed. After
|
||||
a successful authentication, the client stores the password, and will
|
||||
use it initially for future authentications without prompting, so long
|
||||
as the UxPlay deviceID has not changed (this initial authentication will
|
||||
fail if the UxPlay password has changed). If <em>pwd</em> is
|
||||
<strong>not</strong> specified with the -pw option when UxPlay starts, a
|
||||
new random 4-digit pin code is generated and displayed on the UxPlay
|
||||
terminal for <strong>each</strong> new connection, and must be entered
|
||||
on the client (there are three chances to enter it, before it is
|
||||
changed). <em>Note: -pin and -pw are alternatives: if both are specified
|
||||
at startup, the earlier of these two options is discarded.</em></p>
|
||||
<p><strong>-vsync [x]</strong> (In Mirror mode:) this option
|
||||
(<strong>now the default</strong>) uses timestamps to synchronize audio
|
||||
with video on the server, with an optional audio delay in (decimal)
|
||||
|
||||
20
README.md
20
README.md
@@ -1064,13 +1064,23 @@ deregisters the corresponding client (see options -restrict, -block,
|
||||
the startup file if you wish to use this feature.)*
|
||||
|
||||
**-pw** [*pwd*]. (since 1.72). As an alternative to -pin, client access
|
||||
can be controlled with a password set when uxplay starts (set it in
|
||||
the .uxplay startup file, where it is stored as cleartext.) All users must
|
||||
then know this password. This uses HTTP md5 Digest authentication,
|
||||
can be controlled with a password. If a password *pwd* (of length at least
|
||||
six characters) is set when uxplay
|
||||
starts (usually set in the startup file, where it is stored as
|
||||
cleartext), all users must know this password to connect to UxPlay
|
||||
(the client prompts for it).
|
||||
This method uses HTTP md5 Digest authentication,
|
||||
which is now regarded as providing weak security, but it is only used to
|
||||
validate the uxplay password, and no user credentials are exposed.
|
||||
If *pwd* is **not** specified, a random 4-digit pin code is displayed, and must
|
||||
be entered on the client at **each** new connection.
|
||||
After a successful authentication, the client stores the password, and will use
|
||||
it initially for future authentications without prompting, so long as
|
||||
the UxPlay deviceID has not changed (this initial authentication will fail
|
||||
if the UxPlay password has changed).
|
||||
If *pwd* is **not** specified with the -pw option when UxPlay starts, a
|
||||
new random 4-digit pin code is generated and displayed on the UxPlay terminal
|
||||
for **each** new connection, and must
|
||||
be entered on the client (there are three
|
||||
chances to enter it, before it is changed).
|
||||
_Note: -pin and -pw are alternatives: if both are specified at startup, the
|
||||
earlier of these two options is discarded._
|
||||
|
||||
|
||||
25
README.txt
25
README.txt
@@ -1083,15 +1083,22 @@ deregisters the corresponding client (see options -restrict, -block,
|
||||
the startup file if you wish to use this feature.)*
|
||||
|
||||
**-pw** \[*pwd*\]. (since 1.72). As an alternative to -pin, client
|
||||
access can be controlled with a password set when uxplay starts (set it
|
||||
in the .uxplay startup file, where it is stored as cleartext.) All users
|
||||
must then know this password. This uses HTTP md5 Digest authentication,
|
||||
which is now regarded as providing weak security, but it is only used to
|
||||
validate the uxplay password, and no user credentials are exposed. If
|
||||
*pwd* is **not** specified, a random 4-digit pin code is displayed, and
|
||||
must be entered on the client at **each** new connection. *Note: -pin
|
||||
and -pw are alternatives: if both are specified at startup, the earlier
|
||||
of these two options is discarded.*
|
||||
access can be controlled with a password. If a password *pwd* (of length
|
||||
at least six characters) is set when uxplay starts (usually set in the
|
||||
startup file, where it is stored as cleartext), all users must know this
|
||||
password to connect to UxPlay (the client prompts for it). This method
|
||||
uses HTTP md5 Digest authentication, which is now regarded as providing
|
||||
weak security, but it is only used to validate the uxplay password, and
|
||||
no user credentials are exposed. After a successful authentication, the
|
||||
client stores the password, and will use it initially for future
|
||||
authentications without prompting, so long as the UxPlay deviceID has
|
||||
not changed (this initial authentication will fail if the UxPlay
|
||||
password has changed). If *pwd* is **not** specified with the -pw option
|
||||
when UxPlay starts, a new random 4-digit pin code is generated and
|
||||
displayed on the UxPlay terminal for **each** new connection, and must
|
||||
be entered on the client (there are three chances to enter it, before it
|
||||
is changed). *Note: -pin and -pw are alternatives: if both are specified
|
||||
at startup, the earlier of these two options is discarded.*
|
||||
|
||||
**-vsync \[x\]** (In Mirror mode:) this option (**now the default**)
|
||||
uses timestamps to synchronize audio with video on the server, with an
|
||||
|
||||
Reference in New Issue
Block a user