README updates

This commit is contained in:
F. Duncanh
2023-12-26 15:03:15 -05:00
parent e63be544a5
commit 48f810c344
3 changed files with 24 additions and 24 deletions

View File

@@ -465,17 +465,17 @@ clients to “pair” with the UxPlay server the first time they connect to
it, by entering a 4-digit pin code that is displayed on the UxPlay
terminal. (This is optional, but sometimes required if the client is a
corporately-owned and -managed device with MDM Mobile Device
Management.) Pairing occurs just once, is currently only recorded in the
client, and persists unless the UxPlay public key is changed. By default
(since v1.68) the public key is now generated using the “Device ID”,
which is either the servers hardware MAC address, or can be set with
the -m option (most conveniently using the startup option file).
(Storage of a more securely-generated persistent key as an OpenSSL “pem”
file is still available with the -key option). For use of uxplay in a
more public environment, a list of previously-registered clients can
(since v1.68) be optionally-maintained using the -reg option: without
this option, returning clients claiming to be registered are just
trusted and not checked.</p></li>
Management.) Pairing occurs just once, is currently only recorded by the
client unless the -reg option is used, and persists until the UxPlay
public key is changed. By default (since v1.68) the public key is now
generated using the “Device ID”, which is either the servers hardware
MAC address, or can be set with the -m option (most conveniently using
the startup option file). (Storage of a more securely-generated
persistent key as an OpenSSL “pem” file is still available with the -key
option). For use of uxplay in a more public environment, a list of
previously-registered clients can (since v1.68) be optionally-maintained
using the -reg option: without this option, returning clients claiming
to be registered are just trusted and not checked.</p></li>
<li><p>By default, UxPlay is locked to its current client until that
client drops the connection; since UxPlay-1.58, the option
<code>-nohold</code> modifies this behavior so that when a new client