mirror of
https://github.com/morgan9e/UxPlay
synced 2026-04-14 00:04:13 +09:00
fix small format error in README
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@@ -978,7 +978,7 @@ for the build system).</p></li>
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“<code>git clone https://github.com/FDH2/UxPlay</code>”)</strong>, then
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install UxPlay dependencies (openssl is already installed with
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MSYS2):</p>
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<pre><code>`pacman -S mingw-w64-ucrt-x86_64-libplist mingw-w64-ucrt-x86_64-gstreamer mingw-w64-ucrt-x86_64-gst-plugins-base`</code></pre>
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<pre><code> pacman -S mingw-w64-ucrt-x86_64-libplist mingw-w64-ucrt-x86_64-gstreamer mingw-w64-ucrt-x86_64-gst-plugins-base</code></pre>
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<p>If you are trying a different Windows build system, MSVC versions of
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GStreamer for Windows are available from the <a
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href="https://gstreamer.freedesktop.org/download/">official GStreamer
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@@ -999,9 +999,9 @@ offered in the other builds are not available on Windows; instead, you
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can install the uxplay.exe executable in
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<code>C:/msys64/ucrt64/bin</code> (plus manpage and documentation in
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<code>C:/msys64/ucrt64/share/...</code>) with</p>
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<p><code>cmake --install . --prefix $HOME/../../ucrt64</code></p>
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<p>You can later uninstall uxplay by returning to the build directory
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and running</p>
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<p><code>cmake --install . --prefix $HOME/../../ucrt64</code> You can
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later uninstall uxplay by returning to the build directory and
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running</p>
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<p><code>ninja uninstall</code></p>
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<p>(This assumes that certain files in the build directory were not
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deleted since building UxPlay).</p>
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@@ -961,7 +961,9 @@ downloads, "UxPlay" for "git clone" downloads) and build/install with
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"`git clone https://github.com/FDH2/UxPlay`")**, then install UxPlay
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dependencies (openssl is already installed with MSYS2):
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`pacman -S mingw-w64-ucrt-x86_64-libplist mingw-w64-ucrt-x86_64-gstreamer mingw-w64-ucrt-x86_64-gst-plugins-base`
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```
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pacman -S mingw-w64-ucrt-x86_64-libplist mingw-w64-ucrt-x86_64-gstreamer mingw-w64-ucrt-x86_64-gst-plugins-base
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```
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If you are trying a different Windows build system, MSVC versions of
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GStreamer for Windows are available from the [official GStreamer
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@@ -986,7 +988,6 @@ downloads, "UxPlay" for "git clone" downloads) and build/install with
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documentation in `C:/msys64/ucrt64/share/...`) with
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`cmake --install . --prefix $HOME/../../ucrt64`
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You can later uninstall uxplay by returning to the build directory and running
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`ninja uninstall`
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@@ -993,7 +993,7 @@ downloads, "UxPlay" for "git clone" downloads) and build/install with
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"`git clone https://github.com/FDH2/UxPlay`")**, then install UxPlay
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dependencies (openssl is already installed with MSYS2):
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`pacman -S mingw-w64-ucrt-x86_64-libplist mingw-w64-ucrt-x86_64-gstreamer mingw-w64-ucrt-x86_64-gst-plugins-base`
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pacman -S mingw-w64-ucrt-x86_64-libplist mingw-w64-ucrt-x86_64-gstreamer mingw-w64-ucrt-x86_64-gst-plugins-base
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If you are trying a different Windows build system, MSVC versions of
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GStreamer for Windows are available from the [official GStreamer
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@@ -1017,10 +1017,8 @@ downloads, "UxPlay" for "git clone" downloads) and build/install with
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install the uxplay.exe executable in `C:/msys64/ucrt64/bin` (plus
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manpage and documentation in `C:/msys64/ucrt64/share/...`) with
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`cmake --install . --prefix $HOME/../../ucrt64`
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You can later uninstall uxplay by returning to the build directory
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and running
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`cmake --install . --prefix $HOME/../../ucrt64` You can later
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uninstall uxplay by returning to the build directory and running
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`ninja uninstall`
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