From 94535dd7aa362bee22bd75469a2773c8ea259103 Mon Sep 17 00:00:00 2001
From: "F. Duncanh"
Date: Tue, 11 Nov 2025 02:18:39 -0500
Subject: [PATCH] README update
---
README.html | 11 +++++++----
README.md | 6 +++++-
README.txt | 14 +++++++++-----
3 files changed, 21 insertions(+), 10 deletions(-)
diff --git a/README.html b/README.html
index 6cc4d16..9643d0c 100644
--- a/README.html
+++ b/README.html
@@ -1041,12 +1041,15 @@ image resolution changes, e.g., when the iOS client is rotated between
portrait and landcape modes: this was a GStreamer issue that is
apparently now fixed (a workaround is to use d3d11).
-- With Direct3D 11.0 or greater, various options can be set using
-e.g.
-vs "d3d11videosink <options>" (see the
-gstreamer videosink documentation for these videosinks). For
+ - On Windows, with Direct3D 11.0 or greater, various options can be
+set using e.g.
-vs "d3d11videosink <options>" (see
+the gstreamer videosink documentation for these videosinks). For
convenience, if no <options> are set, the option to
toggle in and out of fullscreen mode with the Alt-Enter key combination
-is added.
+is added. It is recommended that Windows users add a line
+-vs d3d12videosink in their UxPlay startup file, to get
+this toggle option (autovideosink will usually select d3d12videosink,
+but will not provide the toggle option).
The executable uxplay.exe can also be run without the MSYS2
environment, in the Windows Terminal, with
diff --git a/README.md b/README.md
index c24ffad..cf987a1 100644
--- a/README.md
+++ b/README.md
@@ -1032,11 +1032,15 @@ on certain older Nvidia cards when the image resolution changes, e.g., when the
is rotated between portrait and landcape modes: this was a GStreamer issue
that is apparently now fixed (a workaround is to use d3d11)._
-- With Direct3D 11.0 or greater, various options can be set
+- On Windows, with Direct3D 11.0 or greater, various options can be set
using e.g. `-vs "d3d11videosink "` (see the gstreamer videosink
documentation for these videosinks).
For convenience, if no `` are set, the option to
toggle in and out of fullscreen mode with the Alt-Enter key combination is added.
+ **It is recommended that Windows users add a line `-vs d3d12videosink` in their UxPlay
+ startup file, to get this toggle option (autovideosink will usually select d3d12videosink,
+ but will not provide the toggle option**).
+
The executable uxplay.exe can also be run without the MSYS2 environment,
in the Windows Terminal, with `C:\msys64\ucrt64\bin\uxplay`.
diff --git a/README.txt b/README.txt
index 68fb83d..2a2aa62 100644
--- a/README.txt
+++ b/README.txt
@@ -1064,11 +1064,15 @@ client is rotated between portrait and landcape modes: this was a
GStreamer issue that is apparently now fixed (a workaround is to use
d3d11).*
-- With Direct3D 11.0 or greater, various options can be set using
- e.g. `-vs "d3d11videosink "` (see the gstreamer videosink
- documentation for these videosinks). For convenience, if no
- `` are set, the option to toggle in and out of fullscreen
- mode with the Alt-Enter key combination is added.
+- On Windows, with Direct3D 11.0 or greater, various options can be
+ set using e.g. `-vs "d3d11videosink "` (see the gstreamer
+ videosink documentation for these videosinks). For convenience, if
+ no `` are set, the option to toggle in and out of
+ fullscreen mode with the Alt-Enter key combination is added. **It is
+ recommended that Windows users add a line `-vs d3d12videosink` in
+ their UxPlay startup file, to get this toggle option (autovideosink
+ will usually select d3d12videosink, but will not provide the toggle
+ option**).
The executable uxplay.exe can also be run without the MSYS2 environment,
in the Windows Terminal, with `C:\msys64\ucrt64\bin\uxplay`.