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https://github.com/morgan9e/UxPlay
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add fullscreen-toggle-mode=alt-enter to -vs d3d11videosink
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11
README.md
11
README.md
@@ -469,16 +469,15 @@ uxplay -as 'wasapisink low_latency=true device=\"<guid>\"'
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where `<guid>` specifies an available audio device by its GUID, which can be found using
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"`gst-device-monitor-1.0 Audio`": ``<guid>`` has a form
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like ```\{0.0.0.00000000\}.\{98e35b2b-8eba-412e-b840-fd2c2492cf44\}```. If "`device`" is not specified, the
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default audio device is used. The executable uxplay.exe can also be run without the MSYS2 environment (using
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the Windows Terminal, with `C:\msys64\mingw64\bin\uxplay`).
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default audio device is used.
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If you wish to specify the videosink using the `-vs <videosink>` option, some choices for `<videosink>` are
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`d3d11videosink`, ``d3dvideosink``, ```glimagesink```,
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`gtksink`. You can get the ability to toggle into and out of fullscreen mode using the Alt-Enter key combination with
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`gtksink`. With Direct3D 11.0 or greater, you can get the ability to toggle into and out of fullscreen mode using the Alt-Enter key combination with
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option `-vs "d3d11videosink fullscreen-toggle-mode=alt-enter"`. For convenience, this option will always be set if "``-vs d3d11videosink``" is used.
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```
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uxplay -vs "d3d11videosink fullscreen-toggle-mode=alt-enter"
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```
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The executable uxplay.exe can also be run without the MSYS2 environment, in
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the Windows Terminal, with `C:\msys64\mingw64\bin\uxplay`.
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# Usage
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