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https://github.com/morgan9e/UxPlay
synced 2026-04-14 00:04:13 +09:00
clean up global use of loop variable i in httpd.c thread
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@@ -349,7 +349,6 @@ httpd_thread(void *arg)
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char http[] = "HTTP/1.1";
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char event[] = "EVENT/1.0";
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char buffer[1024];
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int i = 0;
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bool logger_debug = (logger_get_level(httpd->logger) >= LOGGER_DEBUG);
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assert(httpd);
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@@ -389,7 +388,7 @@ httpd_thread(void *arg)
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}
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}
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}
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for (i=0; i<httpd->max_connections; i++) {
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for (int i = 0; i < httpd->max_connections; i++) {
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int socket_fd;
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if (!httpd->connections[i].connected) {
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continue;
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@@ -432,7 +431,7 @@ httpd_thread(void *arg)
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continue;
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}
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}
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for (i=0; i<httpd->max_connections; i++) {
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for (int i = 0; i < httpd->max_connections; i++) {
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http_connection_t *connection = &httpd->connections[i];
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if (!connection->connected) {
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@@ -609,7 +608,7 @@ httpd_thread(void *arg)
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}
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/* Remove all connections that are still connected */
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for (i=0; i<httpd->max_connections; i++) {
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for (int i = 0; i < httpd->max_connections; i++) {
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http_connection_t *connection = &httpd->connections[i];
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if (!connection->connected) {
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