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// This file is part of Background Music.
//
// Background Music is free software: you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation, either version 2 of the
// License, or (at your option) any later version.
//
// Background Music is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Background Music. If not, see <http://www.gnu.org/licenses/>.
//
// VCDebugLogging.c
// PublicUtility
//
// Copyright © 2020, 2024 Kyle Neideck
//
// Self Include
#include "VCDebugLogging.h"
#pragma clang assume_nonnull begin
// It's probably not ideal to use a global variable for this, but it's a lot easier.
#if DEBUG || CoreAudio_Debug
// Enable debug logging by default in debug builds.
int gDebugLoggingIsEnabled = 1;
#else
int gDebugLoggingIsEnabled = 0;
#endif
// We don't bother synchronising accesses of gDebugLoggingIsEnabled because it isn't really
// necessary and would complicate code that accesses it on realtime threads.
int VCDebugLoggingIsEnabled(void)
{
return gDebugLoggingIsEnabled;
}
void VCSetDebugLoggingEnabled(int inEnabled)
{
gDebugLoggingIsEnabled = inEnabled;
}
#pragma clang assume_nonnull end