222 lines
7.6 KiB
Plaintext
222 lines
7.6 KiB
Plaintext
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#include "mat_mul.h"
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#include "util.h"
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#include <cstdio>
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#include <cuda_runtime.h>
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#define CUDA_CALL(f) \
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{ \
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cudaError_t err = (f); \
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if (err != cudaSuccess) { \
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fprintf(stderr, "CUDA error at [%s:%d] %d %s\n", __FILE__, __LINE__, \
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err, cudaGetErrorString(err)); \
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exit(1); \
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} \
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}
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#define MAX_NUM_GPU 4
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int num_devices = 0;
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int slice;
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#define BLOCK_SIZE (16)
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#define VECT_SIZE (4)
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__global__ void sgemm(float4 *A, float4 *B, float4 *C, int M, int N, int K) {
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int locRow = threadIdx.x;
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int locCol = threadIdx.y;
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int gloRow = blockDim.x * blockIdx.x + threadIdx.x;
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int gloCol = blockDim.y * blockIdx.y + threadIdx.y;
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float4 value = {0.0f,0.0f,0.0f,0.0f};
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__shared__ float4 locA[BLOCK_SIZE][BLOCK_SIZE/VECT_SIZE];
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__shared__ float4 locB[BLOCK_SIZE][BLOCK_SIZE/VECT_SIZE];
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int nTiles = (K + BLOCK_SIZE - 1) / BLOCK_SIZE;
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for (int kk = 0; kk < nTiles; kk++)
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{
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int kRow = BLOCK_SIZE * kk + locRow;
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int kCol = (BLOCK_SIZE/VECT_SIZE) * kk + locCol;
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if (gloRow < M && kCol < K/VECT_SIZE) // boundary check
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locA[locRow][locCol] = A[gloRow * (K/VECT_SIZE) + kCol];
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else
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locA[locRow][locCol] = {0.0f,0.0f,0.0f,0.0f};
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if (kRow < K && gloCol < N/VECT_SIZE) // boundary check
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locB[locRow][locCol] = B[kRow * (N/VECT_SIZE) + gloCol];
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else
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locB[locRow][locCol] = {0.0f,0.0f,0.0f,0.0f};
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__syncthreads();
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float4 vecA, vecB;
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float valA;
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for (int k = 0; k < BLOCK_SIZE/VECT_SIZE; k++) {
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vecA = locA[locRow][k];
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for (int m = 0; m < VECT_SIZE; m++) {
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vecB = locB[VECT_SIZE*k+m][locCol];
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switch(m) {
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case 0: valA = vecA.x; break;
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case 1: valA = vecA.y; break;
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case 2: valA = vecA.z; break;
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case 3: valA = vecA.w; break;
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}
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value.x += vecB.x * valA;
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value.y += vecB.y * valA;
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value.z += vecB.z * valA;
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value.w += vecB.w * valA;
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}
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}
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__syncthreads();
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}
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if (gloRow >= M || gloCol >= N/VECT_SIZE) return; // boundary check
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C[gloRow*(N/VECT_SIZE)+gloCol]=value;
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}
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__global__ void addPadding(int P, int Q, int nP, int nQ,
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float* input, float* output) {
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// Thread identifiers
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int gloRow = blockDim.x * blockIdx.x + threadIdx.x;
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int gloCol = blockDim.y * blockIdx.y + threadIdx.y;
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float value=0.0f;
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if (gloRow < nP && gloCol < nQ) {
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if (gloRow < P && gloCol < Q)
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value = input[gloRow*Q+gloCol];
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output[gloRow*nQ+gloCol] = value;
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}
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}
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__global__ void delPadding(int P, int Q, int cP, int cQ,
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float* input, float* output) {
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// Thread identifiers
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int gloRow = blockDim.x * blockIdx.x + threadIdx.x;
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int gloCol = blockDim.y * blockIdx.y + threadIdx.y;
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if (gloRow < cP && gloCol < cQ) {
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output[gloRow*cQ+gloCol] = input[gloRow*Q+gloCol];
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}
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}
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// Array of device (GPU) pointers
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static float *a_d[MAX_NUM_GPU];
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static float *b_d[MAX_NUM_GPU];
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static float *c_d[MAX_NUM_GPU];
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static float *a_v[MAX_NUM_GPU];
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static float *b_v[MAX_NUM_GPU];
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static float *c_v[MAX_NUM_GPU];
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static int M, N, K;
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static int Mbegin[MAX_NUM_GPU], Mend[MAX_NUM_GPU], Msize[MAX_NUM_GPU];
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static int vM, vN, vK;
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void mat_mul(float *_A, float *_B, float *_C, int _M, int _N, int _K) {
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// A padding
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for (int i = 0; i < num_devices; i++) {
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dim3 blockDim(BLOCK_SIZE, BLOCK_SIZE, 1);
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dim3 gridDim((Msize[i] + BLOCK_SIZE - 1) / BLOCK_SIZE, (vK + BLOCK_SIZE -1 ) / BLOCK_SIZE, 1);
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CUDA_CALL( cudaSetDevice(i) );
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addPadding<<<gridDim, blockDim>>>(Msize[i], K, slice, vK, a_d[i], a_v[i]);
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}
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// B padding
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for (int i = 0; i < num_devices; i++) {
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dim3 blockDim(BLOCK_SIZE, BLOCK_SIZE, 1);
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dim3 gridDim((vK + BLOCK_SIZE - 1) / BLOCK_SIZE, (vN + BLOCK_SIZE -1 ) / BLOCK_SIZE, 1);
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CUDA_CALL( cudaSetDevice(i) );
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addPadding<<<gridDim, blockDim>>>(K, N, vK, vN, b_d[i], b_v[i]);
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}
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// Launch kernel on every GPU
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for (int i = 0; i < num_devices; i++) {
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dim3 blockDim(BLOCK_SIZE, BLOCK_SIZE/VECT_SIZE, 1);
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dim3 gridDim((Msize[i] + BLOCK_SIZE - 1) / BLOCK_SIZE, (vN + BLOCK_SIZE -1 ) / BLOCK_SIZE, 1);
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CUDA_CALL( cudaSetDevice(i) );
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sgemm<<<gridDim, blockDim>>>((float4 *)a_v[i], (float4 *)b_v[i], (float4 *)c_v[i], Msize[i], vN, vK);
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}
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// Remove C padding
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for (int i = 0; i < num_devices; i++) {
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dim3 blockDim(BLOCK_SIZE, BLOCK_SIZE, 1);
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dim3 gridDim((Msize[i] + BLOCK_SIZE - 1) / BLOCK_SIZE, (vN + BLOCK_SIZE -1 ) / BLOCK_SIZE, 1);
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CUDA_CALL( cudaSetDevice(i) );
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delPadding<<<gridDim, blockDim>>>(Msize[i], vN, Msize[i], N, c_v[i], c_d[i]);
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}
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// DO NOT REMOVE; NEEDED FOR TIME MEASURE
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for (int i = 0; i < num_devices; i++) {
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CUDA_CALL( cudaSetDevice(i) );
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CUDA_CALL( cudaDeviceSynchronize() );
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}
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}
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void mat_mul_init(float *A, float *B, float *C, int _M, int _N, int _K) {
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M = _M, N = _N, K = _K;
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CUDA_CALL( cudaGetDeviceCount(&num_devices) );
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vM = (M + num_devices - 1) / num_devices * num_devices;
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vN = (N + VECT_SIZE - 1) / VECT_SIZE * VECT_SIZE;
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vK = (K + VECT_SIZE - 1) / VECT_SIZE * VECT_SIZE;
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slice = vM / num_devices;
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printf("Using %d devices\n", num_devices);
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for (int i = 0; i < num_devices; i++) {
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cudaDeviceProp prop;
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CUDA_CALL( cudaGetDeviceProperties(&prop, i) );
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// Try printing more detailed information here
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printf("[GPU %d] %s\n", i, prop.name);
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}
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if (num_devices <= 0) {
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printf("No CUDA device found. Aborting\n");
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exit(1);
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}
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// Setup problem size for each GPU
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for (int i = 0; i < num_devices; i++) {
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Mbegin[i] = slice * i;
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if (Mbegin[i] + slice < M)
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Mend[i] = Mbegin[i] + slice;
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else if (Mbegin[i] < M)
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Mend[i] = M;
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else
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Mbegin[i]=0, Mend[i] = 0;
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Msize[i] = Mend[i] - Mbegin[i];
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}
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// Allocate device memory for each GPU
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for (int i = 0; i < num_devices; i++) {
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CUDA_CALL( cudaSetDevice(i) );
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CUDA_CALL( cudaMalloc(&a_d[i], slice * K * sizeof(float)) );
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CUDA_CALL( cudaMalloc(&b_d[i], K * N * sizeof(float)) );
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CUDA_CALL( cudaMalloc(&c_d[i], slice * N * sizeof(float)) );
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CUDA_CALL( cudaMalloc(&a_v[i], slice * vK * sizeof(float)) );
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CUDA_CALL( cudaMalloc(&b_v[i], vK * vN * sizeof(float)) );
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CUDA_CALL( cudaMalloc(&c_v[i], slice * vN * sizeof(float)) );
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}
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// Upload A and B matrix to every GPU
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for (int i = 0; i < num_devices; i++) {
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CUDA_CALL( cudaSetDevice(i) );
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CUDA_CALL( cudaMemcpy(a_d[i], A + Mbegin[i] * K,
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slice * K * sizeof(float),
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cudaMemcpyHostToDevice) );
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CUDA_CALL( cudaMemcpy(b_d[i], B, K * N * sizeof(float), cudaMemcpyHostToDevice) );
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}
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// DO NOT REMOVE; NEEDED FOR TIME MEASURE
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for (int i = 0; i < num_devices; i++) {
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CUDA_CALL( cudaSetDevice(i) );
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CUDA_CALL( cudaDeviceSynchronize() );
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}
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}
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void mat_mul_final(float *A, float *B, float *C, int M, int N, int K) {
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// Do any post-matmul cleanup work here.
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// Download C matrix from GPUs
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for (int i = 0; i < num_devices; i++) {
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CUDA_CALL( cudaSetDevice(i) );
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CUDA_CALL( cudaMemcpy(C + Mbegin[i] * N, c_d[i],
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Msize[i] * N * sizeof(float),
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cudaMemcpyDeviceToHost) );
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}
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// DO NOT REMOVE; NEEDED FOR TIME MEASURE
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for (int i = 0; i < num_devices; i++) {
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CUDA_CALL( cudaSetDevice(i) );
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CUDA_CALL( cudaDeviceSynchronize() );
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}
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}
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