63 lines
1.8 KiB
Common Lisp
63 lines
1.8 KiB
Common Lisp
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#define TileSize 32
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#define SubWorkSize 8
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#define Offset (TileSize/SubWorkSize)
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__kernel void sgemm(__global float *A, __global float *B, __global float *C, int M, int N, int K) {
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const int l_row = get_local_id(0); // row index of C
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const int l_col = get_local_id(1); // column index of C
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const int g_row = TileSize * get_group_id(0) + l_row; // global row index of C
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const int g_col = TileSize * get_group_id(1) + l_col; // global col index of C
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__local float Asub[TileSize][TileSize];
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__local float Bsub[TileSize][TileSize];
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float acc[SubWorkSize];
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for (int w = 0; w < SubWorkSize; w++) {
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acc[w] = 0.0f;
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}
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const int num_tiles = (K + TileSize - 1) / TileSize;
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for (int t = 0; t < num_tiles; t++) {
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for (int w = 0; w < SubWorkSize; w++) {
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const int t_row = TileSize * t + l_row;
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const int t_col = TileSize * t + l_col;
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int A_row_bound = g_row + w*Offset;
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int B_row_bound = t_row + w*Offset;
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if ((A_row_bound < M) && (t_col < K))
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Asub[l_row + w*Offset][l_col] = A[(g_row + w*Offset)*K + t_col];
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else Asub[l_row + w*Offset][l_col] = 0.0f;
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if ((B_row_bound < K) && (g_col < N))
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Bsub[l_row + w*Offset][l_col] = B[(t_row + w*Offset)*N + g_col];
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else Bsub[l_row + w*Offset][l_col] = 0.0f;
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}
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barrier(CLK_LOCAL_MEM_FENCE);
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for (int k=0; k < TileSize; k++) {
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for (int w=0; w < SubWorkSize; w++) {
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acc[w] += Asub[l_row + w*Offset][k] * Bsub[k][l_col];
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}
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}
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barrier(CLK_LOCAL_MEM_FENCE);
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}
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for (int w=0; w < SubWorkSize; w++) {
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int C_row_bound = g_row + w*Offset;
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if ((C_row_bound < M) && (g_col < N))
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C[(g_row + w*Offset)*N + g_col] = acc[w];
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else return;
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}
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/*
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if (i >= M || j >= N) return; // boundary check
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C[i * N + j] = 0;
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for (int k = 0; k < K; k++) {
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C[i * N + j] += A[i * K + k] * B[k * N + j];
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}
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*/
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}
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