chundoong-lab-ta/SamsungDS22/submissions/HW5/jongho62.kim/kernel.cl

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Common Lisp
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2022-09-29 18:01:45 +09:00
// super super slow sgemm kernel by heehoon
#define TS 32 // The square-root of the 2D tile-size (== work-group dims)
#define WPT 8 // The amount of work-per-thread, i.e. the thread-coarsening factor
#define RTS (TS/WPT) // The reduced tile-size in one dimension
__kernel void sgemm(__global float *A, __global float *B, __global float *C, int M, int N, int K) {
/*
const int row = get_local_id(0); // Local row ID (max: TS)
const int col = get_local_id(1); // Local col ID (max: TS/WPT == RTS)
const int globalRow = TS*get_group_id(0) + row; // Row ID of C (0..M)
const int globalCol = TS*get_group_id(1) + col; // Col ID of C (0..N)
// Local memory to fit a tile of TS*TS elements of A and B
__local float Asub[TS][TS];
__local float Bsub[TS][TS];
float acc = 0.0f;
const int numTiles = (K-1) / TS + 1;
for(int t=0; t<numTiles; t++)
{
const int t_row = 32*t+row;
const int t_col = 32*t+col;
if(t_col < K && globalRow < M) Asub[row][col] = A[globalRow * K + t_col];
else
Asub[row][col] = 0;
if(t_row < K && globalCol < N ) Bsub[row][col] = B[t_row * N + globalCol];
else
Bsub[row][col] = 0;
// Synchronise to make sure the tile is loaded
barrier(CLK_LOCAL_MEM_FENCE);
for(int k=0; k<32; k++)
{
acc += Asub[row][k] * Bsub[k][col];
}
// Synchronise to make sure the tile is loaded
barrier(CLK_LOCAL_MEM_FENCE);
}
if (globalRow < M && globalCol < N) {
C[globalRow*N + globalCol] = acc;
}
}
*/
// Thread identifiers
const int row = get_local_id(0); // Local row ID (max: TS)
const int col = get_local_id(1); // Local col ID (max: TS/WPT == RTS)
const int globalRow = TS*get_group_id(0) + row; // Row ID of C (0..M)
const int globalCol = TS*get_group_id(1) + col; // Col ID of C (0..N)
// Local memory to fit a tile of TS*TS elements of A and B
__local float Asub[TS][TS];
__local float Bsub[TS][TS];
// Initialise the accumulation registers
float acc[WPT];
for (int w=0; w<WPT; w++) {
acc[w] = 0.0f;
}
// Loop over all tiles
const int numTiles = (K+ TS -1) / TS;
for (int t=0; t<numTiles; t++) {
// Load one tile of A and B into local memory
for (int w=0; w<WPT; w++) {
const int tiledRow = TS*t + row;
const int tiledCol = TS*t + col;
if(globalRow + w*RTS >= M || tiledCol >=K)
{
Asub[row + w*RTS][col] = 0.0f;
}
else
{
Asub[row + w*RTS][col] = A[(globalRow + w*RTS)*K + tiledCol];
}
if(tiledRow + w*RTS >= K || globalCol >= N)
{
Bsub[row + w*RTS][col] = 0.0f;
}
else
{
Bsub[row + w*RTS][col] = B[(tiledRow + w*RTS)*N + globalCol];
}
}
// Synchronise to make sure the tile is loaded
barrier(CLK_LOCAL_MEM_FENCE);
// Perform the computation for a single tile
for (int k=0; k<TS; k++) {
for (int w=0; w<WPT; w++) {
acc[w] += Asub[row + w*RTS][k] * Bsub[k][col];
}
}
// Synchronise before loading the next tile
barrier(CLK_LOCAL_MEM_FENCE);
}
// Store the final results in C
for (int w=0; w<WPT; w++) {
if (globalRow + w*RTS >= M || globalCol >= N) continue;
C[(globalRow + w*RTS)*N + globalCol] = acc[w];
}
}