#include "vec_add.h" #include "timer.h" #include "util.h" #include "opencl_util.h" static cl_platform_id platform; static cl_device_id device; static cl_context context; static cl_command_queue queue; static cl_program program; static cl_kernel kernel_normio; static cl_kernel kernel_vecio; static cl_mem gpu_mem_A; static cl_mem gpu_mem_B; static cl_mem gpu_mem_C; void vec_add_init(int N) { cl_int err; // Get OpenCL platform err = clGetPlatformIDs(1, &platform, NULL); CHECK_OPENCL(err); print_platform_info(platform); // Get OpenCL device err = clGetDeviceIDs(platform, CL_DEVICE_TYPE_GPU, 1, &device, NULL); CHECK_OPENCL(err); print_device_info(device); // Create OpenCL context context = clCreateContext(NULL, 1, &device, NULL, NULL, &err); CHECK_OPENCL(err); // Create OpenCL command queue queue = clCreateCommandQueue(context, device, 0, &err); CHECK_OPENCL(err); /* * Compile OpenCL program from "kernel.cl.c" * The name of kernel file is usually "kernel.cl", * but appending ".c" to the end of the filename helps text editors' syntax-highlighting. */ program = create_and_build_program_with_source(context, device, "kernel.cl.c"); kernel_normio = clCreateKernel(program, "vec_add_normal_io", &err); CHECK_OPENCL(err); kernel_vecio = clCreateKernel(program, "vec_add_vector_io", &err); CHECK_OPENCL(err); // Create GPU buffers for vectors gpu_mem_A = clCreateBuffer(context, CL_MEM_READ_WRITE, N * sizeof(float), NULL, &err); CHECK_OPENCL(err); gpu_mem_B = clCreateBuffer(context, CL_MEM_READ_WRITE, N * sizeof(float), NULL, &err); CHECK_OPENCL(err); gpu_mem_C = clCreateBuffer(context, CL_MEM_READ_WRITE, N * sizeof(float), NULL, &err); CHECK_OPENCL(err); err = clFinish(queue); CHECK_OPENCL(err); } void vec_add_finalize() { // Free all resources we allocated clReleaseMemObject(gpu_mem_A); clReleaseMemObject(gpu_mem_B); clReleaseMemObject(gpu_mem_C); clReleaseKernel(kernel_normio); clReleaseKernel(kernel_vecio); clReleaseProgram(program); clReleaseCommandQueue(queue); clReleaseContext(context); } void vec_add(float *A, float *B, float *C, int N) { cl_int err; // Vector A and B is currently on CPU. Send them to GPU. err = clEnqueueWriteBuffer(queue, gpu_mem_A, CL_TRUE, 0, N * sizeof(float), A, 0, NULL, NULL); CHECK_OPENCL(err); err = clEnqueueWriteBuffer(queue, gpu_mem_B, CL_TRUE, 0, N * sizeof(float), B, 0, NULL, NULL); CHECK_OPENCL(err); // Setup kernel arguments err = clSetKernelArg(kernel_normio, 0, sizeof(cl_mem), &gpu_mem_A); CHECK_OPENCL(err); err = clSetKernelArg(kernel_normio, 1, sizeof(cl_mem), &gpu_mem_B); CHECK_OPENCL(err); err = clSetKernelArg(kernel_normio, 2, sizeof(cl_mem), &gpu_mem_C); CHECK_OPENCL(err); err = clSetKernelArg(kernel_normio, 3, sizeof(int), &N); CHECK_OPENCL(err); err = clSetKernelArg(kernel_vecio, 0, sizeof(cl_mem), &gpu_mem_A); CHECK_OPENCL(err); err = clSetKernelArg(kernel_vecio, 1, sizeof(cl_mem), &gpu_mem_B); CHECK_OPENCL(err); err = clSetKernelArg(kernel_vecio, 2, sizeof(cl_mem), &gpu_mem_C); CHECK_OPENCL(err); err = clSetKernelArg(kernel_vecio, 3, sizeof(int), &N); CHECK_OPENCL(err); // Setup OpenCL global work size and local work size size_t gws[1] = {N/16}, lws[1] = {128}; for (int i = 0; i < 1; ++i) { gws[i] = (gws[i] + lws[i] - 1) / lws[i] * lws[i]; } // warm up err = clEnqueueNDRangeKernel(queue, kernel_normio, 1, NULL, gws, lws, 0, NULL, NULL); CHECK_OPENCL(err); err = clFinish(queue); CHECK_OPENCL(err); // Run kernels timer_start(0); err = clEnqueueNDRangeKernel(queue, kernel_normio, 1, NULL, gws, lws, 0, NULL, NULL); CHECK_OPENCL(err); err = clFinish(queue); CHECK_OPENCL(err); timer_stop(0); timer_start(1); err = clEnqueueNDRangeKernel(queue, kernel_vecio, 1, NULL, gws, lws, 0, NULL, NULL); CHECK_OPENCL(err); err = clFinish(queue); CHECK_OPENCL(err); timer_stop(1); // After running kernel, result resides in gpu_mem_C. Send it back to CPU. err = clEnqueueReadBuffer(queue, gpu_mem_C, CL_TRUE, 0, N * sizeof(float), C, 0, NULL, NULL); CHECK_OPENCL(err); err = clFinish(queue); CHECK_OPENCL(err); }