#include "mat_mul.h" #include #include #include #define MAX_THREADS (40) #define min(a,b) (((a) < (b)) ? (a) : (b)) #define max(a,b) (((a) < (b)) ? (b) : (a)) #define BLOCKSIZE 32 #define UNROLL 4 static float *A, *B, *C; static int M, N, K; static int num_threads; static pthread_t threads[MAX_THREADS]; static void* mat_mul_thread(void *data) { int pid = (int)((unsigned long)data & 0xFFFFFFFFUL); int slice = M / num_threads; int start = pid * slice; int end = pid == num_threads - 1 ? M : (pid + 1) * slice; for (int kk = 0; kk < K; kk += BLOCKSIZE) { const int endK = min(kk + BLOCKSIZE, K); for (int i = start; i < end; ++i) { float *pA = &A[i * K]; float *pC = &C[i * N]; for (int k = kk; k < endK; ++k) { float Aik = pA[k]; float *pB = &B[k * N]; int j = 0; for (; j < N - UNROLL; j += UNROLL) { pC[j + 0] += Aik * pB[j + 0]; pC[j + 1] += Aik * pB[j + 1]; pC[j + 2] += Aik * pB[j + 2]; pC[j + 3] += Aik * pB[j + 3]; } for (; j < N; ++j) { pC[j] += Aik * B[k * N + j]; } } } } return NULL; } void mat_mul(float *_A, float *_B, float *_C, int _M, int _N, int _K, int _num_threads) { A = _A, B = _B, C = _C; M = _M, N = _N, K = _K; num_threads = min(_num_threads, _M); for (int i = 0; i < num_threads; i++) { pthread_create(&threads[i], NULL, mat_mul_thread, (void*)(unsigned long)i); } for (int i = 0; i < num_threads; i++) { pthread_join(threads[i], NULL); } }