mirror of
https://github.com/morgan9e/dash-to-panel
synced 2026-04-13 15:54:12 +09:00
489 lines
14 KiB
JavaScript
489 lines
14 KiB
JavaScript
/*
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* This file is part of the Dash-To-Panel extension for Gnome 3
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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import Clutter from 'gi://Clutter'
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import Meta from 'gi://Meta'
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import Shell from 'gi://Shell'
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import St from 'gi://St'
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import * as GrabHelper from 'resource:///org/gnome/shell/ui/grabHelper.js'
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import * as Layout from 'resource:///org/gnome/shell/ui/layout.js'
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import * as Main from 'resource:///org/gnome/shell/ui/main.js'
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import * as OverviewControls from 'resource:///org/gnome/shell/ui/overviewControls.js'
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import * as PointerWatcher from 'resource:///org/gnome/shell/ui/pointerWatcher.js'
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import * as Proximity from './proximity.js'
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import * as Utils from './utils.js'
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import { SETTINGS } from './extension.js'
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//timeout intervals
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const CHECK_POINTER_MS = 200
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const CHECK_GRAB_MS = 400
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const POST_ANIMATE_MS = 50
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const MIN_UPDATE_MS = 250
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//timeout names
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const T1 = 'checkGrabTimeout'
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const T2 = 'limitUpdateTimeout'
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const T3 = 'postAnimateTimeout'
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const SIDE_CONTROLS_ANIMATION_TIME =
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OverviewControls.SIDE_CONTROLS_ANIMATION_TIME /
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(OverviewControls.SIDE_CONTROLS_ANIMATION_TIME > 1 ? 1000 : 1)
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export const Hold = {
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NONE: 0,
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TEMPORARY: 1,
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PERMANENT: 2,
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}
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export const Intellihide = class {
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constructor(dtpPanel) {
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this._dtpPanel = dtpPanel
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this._panelBox = dtpPanel.panelBox
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this._panelManager = dtpPanel.panelManager
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this._proximityManager = this._panelManager.proximityManager
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this._holdStatus = Hold.NONE
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this._signalsHandler = new Utils.GlobalSignalsHandler()
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this._timeoutsHandler = new Utils.TimeoutsHandler()
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this._intellihideChangedId = SETTINGS.connect('changed::intellihide', () =>
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this._changeEnabledStatus(),
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)
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this._intellihideOnlySecondaryChangedId = SETTINGS.connect(
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'changed::intellihide-only-secondary',
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() => this._changeEnabledStatus(),
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)
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this.enabled = false
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this._changeEnabledStatus()
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}
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enable() {
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this.enabled = true
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this._monitor = this._dtpPanel.monitor
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this._animationDestination = -1
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this._pendingUpdate = false
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this._hoveredOut = false
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this._windowOverlap = false
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this._translationProp =
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'translation_' + (this._dtpPanel.checkIfVertical() ? 'x' : 'y')
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this._panelBox.translation_y = 0
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this._panelBox.translation_x = 0
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this._setTrackPanel(true)
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this._bindGeneralSignals()
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if (SETTINGS.get_boolean('intellihide-hide-from-windows')) {
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this._proximityWatchId = this._proximityManager.createWatch(
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this._panelBox.get_parent(),
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this._dtpPanel.monitor.index,
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Proximity.Mode[SETTINGS.get_string('intellihide-behaviour')],
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0,
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0,
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(overlap) => {
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this._windowOverlap = overlap
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this._queueUpdatePanelPosition()
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},
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)
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}
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this._setRevealMechanism()
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this._queueUpdatePanelPosition()
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}
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disable(reset) {
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if (this._proximityWatchId) {
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this._proximityManager.removeWatch(this._proximityWatchId)
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}
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this._setTrackPanel(false)
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this._signalsHandler.destroy()
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this._timeoutsHandler.destroy()
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this._removeRevealMechanism()
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this._revealPanel(!reset)
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this.enabled = false
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}
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destroy() {
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SETTINGS.disconnect(this._intellihideChangedId)
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SETTINGS.disconnect(this._intellihideOnlySecondaryChangedId)
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if (this.enabled) {
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this.disable()
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}
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}
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toggle() {
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this[this._holdStatus & Hold.PERMANENT ? 'release' : 'revealAndHold'](
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Hold.PERMANENT,
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)
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}
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revealAndHold(holdStatus) {
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if (this.enabled && !this._holdStatus) {
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this._revealPanel()
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}
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this._holdStatus |= holdStatus
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}
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release(holdStatus) {
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this._holdStatus -= holdStatus
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if (this.enabled && !this._holdStatus) {
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this._queueUpdatePanelPosition()
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}
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}
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reset() {
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this.disable(true)
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this.enable()
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}
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_changeEnabledStatus() {
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let intellihide = SETTINGS.get_boolean('intellihide')
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let onlySecondary = SETTINGS.get_boolean('intellihide-only-secondary')
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let enabled = intellihide && !(this._dtpPanel.isPrimary && onlySecondary)
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if (this.enabled !== enabled) {
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this[enabled ? 'enable' : 'disable']()
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}
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}
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_bindGeneralSignals() {
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this._signalsHandler.add(
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[
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this._dtpPanel.taskbar,
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['menu-closed', 'end-drag'],
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() => {
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this._panelBox.sync_hover()
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this._onHoverChanged()
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},
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],
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[
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SETTINGS,
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[
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'changed::intellihide-use-pressure',
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'changed::intellihide-hide-from-windows',
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'changed::intellihide-behaviour',
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'changed::intellihide-pressure-threshold',
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'changed::intellihide-pressure-time',
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],
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() => this.reset(),
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],
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[this._panelBox, 'notify::hover', () => this._onHoverChanged()],
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[
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this._dtpPanel.taskbar.previewMenu,
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'open-state-changed',
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() => this._queueUpdatePanelPosition(),
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],
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[
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Main.overview,
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['showing', 'hiding'],
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() => this._queueUpdatePanelPosition(),
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],
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)
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if (Meta.is_wayland_compositor()) {
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this._signalsHandler.add([
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this._panelBox,
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'notify::visible',
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() => Utils.setDisplayUnredirect(!this._panelBox.visible),
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])
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}
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}
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_onHoverChanged() {
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this._hoveredOut = !this._panelBox.hover
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this._queueUpdatePanelPosition()
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}
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_setTrackPanel(enable) {
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let actorData = Utils.getTrackedActorData(this._panelBox)
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actorData.affectsStruts = !enable
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actorData.trackFullscreen = !enable
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this._panelBox.track_hover = enable
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this._panelBox.reactive = enable
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this._panelBox.visible = enable ? enable : this._panelBox.visible
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Main.layoutManager._queueUpdateRegions()
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}
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_setRevealMechanism() {
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let barriers = Meta.BackendCapabilities.BARRIERS
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if (
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(global.backend.capabilities & barriers) === barriers &&
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SETTINGS.get_boolean('intellihide-use-pressure')
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) {
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this._edgeBarrier = this._createBarrier()
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this._pressureBarrier = new Layout.PressureBarrier(
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SETTINGS.get_int('intellihide-pressure-threshold'),
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SETTINGS.get_int('intellihide-pressure-time'),
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Shell.ActionMode.NORMAL,
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)
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this._pressureBarrier.addBarrier(this._edgeBarrier)
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this._signalsHandler.add([
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this._pressureBarrier,
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'trigger',
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() => this._queueUpdatePanelPosition(true),
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])
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} else {
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this._pointerWatch = PointerWatcher.getPointerWatcher().addWatch(
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CHECK_POINTER_MS,
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(x, y) => this._checkMousePointer(x, y),
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)
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}
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}
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_removeRevealMechanism() {
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if (this._pointerWatch) {
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PointerWatcher.getPointerWatcher()._removeWatch(this._pointerWatch)
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}
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if (this._pressureBarrier) {
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this._pressureBarrier.destroy()
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this._edgeBarrier.destroy()
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this._pressureBarrier = 0
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}
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}
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_createBarrier() {
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let position = this._dtpPanel.geom.position
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let opts = { backend: global.backend }
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if (this._dtpPanel.checkIfVertical()) {
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opts.y1 = this._monitor.y
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opts.y2 = this._monitor.y + this._monitor.height
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opts.x1 = opts.x2 = this._monitor.x
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} else {
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opts.x1 = this._monitor.x
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opts.x2 = this._monitor.x + this._monitor.width
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opts.y1 = opts.y2 = this._monitor.y
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}
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if (position == St.Side.TOP) {
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opts.directions = Meta.BarrierDirection.POSITIVE_Y
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} else if (position == St.Side.BOTTOM) {
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opts.y1 = opts.y2 = opts.y1 + this._monitor.height
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opts.directions = Meta.BarrierDirection.NEGATIVE_Y
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} else if (position == St.Side.LEFT) {
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opts.directions = Meta.BarrierDirection.POSITIVE_X
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} else {
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opts.x1 = opts.x2 = opts.x1 + this._monitor.width
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opts.directions = Meta.BarrierDirection.NEGATIVE_X
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}
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return new Meta.Barrier(opts)
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}
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_checkMousePointer(x, y) {
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let position = this._dtpPanel.geom.position
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if (
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!this._panelBox.hover &&
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!Main.overview.visible &&
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((position == St.Side.TOP && y <= this._monitor.y + 1) ||
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(position == St.Side.BOTTOM &&
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y >= this._monitor.y + this._monitor.height - 1) ||
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(position == St.Side.LEFT && x <= this._monitor.x + 1) ||
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(position == St.Side.RIGHT &&
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x >= this._monitor.x + this._monitor.width - 1)) &&
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x >= this._monitor.x &&
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x < this._monitor.x + this._monitor.width &&
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y >= this._monitor.y &&
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y < this._monitor.y + this._monitor.height
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) {
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this._queueUpdatePanelPosition(true)
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}
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}
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_queueUpdatePanelPosition(fromRevealMechanism) {
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if (
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!fromRevealMechanism &&
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this._timeoutsHandler.getId(T2) &&
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!Main.overview.visible
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) {
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//unless this is a mouse interaction or entering/leaving the overview, limit the number
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//of updates, but remember to update again when the limit timeout is reached
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this._pendingUpdate = true
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} else if (!this._holdStatus) {
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this._checkIfShouldBeVisible(fromRevealMechanism)
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? this._revealPanel()
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: this._hidePanel()
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this._timeoutsHandler.add([
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T2,
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MIN_UPDATE_MS,
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() => this._endLimitUpdate(),
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])
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}
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}
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_endLimitUpdate() {
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if (this._pendingUpdate) {
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this._pendingUpdate = false
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this._queueUpdatePanelPosition()
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}
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}
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_checkIfShouldBeVisible(fromRevealMechanism) {
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if (
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Main.overview.visibleTarget ||
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this._dtpPanel.taskbar.previewMenu.opened ||
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this._dtpPanel.taskbar._dragMonitor ||
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this._panelBox.get_hover() ||
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this._checkIfGrab()
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) {
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return true
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}
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if (fromRevealMechanism) {
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let mouseBtnIsPressed =
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global.get_pointer()[2] & Clutter.ModifierType.BUTTON1_MASK
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//the user is trying to reveal the panel
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if (this._monitor.inFullscreen && !mouseBtnIsPressed) {
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return SETTINGS.get_boolean('intellihide-show-in-fullscreen')
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}
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return !mouseBtnIsPressed
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}
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if (!SETTINGS.get_boolean('intellihide-hide-from-windows')) {
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return this._panelBox.hover
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}
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return !this._windowOverlap
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}
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_checkIfGrab() {
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let isGrab
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if (GrabHelper._grabHelperStack)
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// gnome-shell < 42
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isGrab = GrabHelper._grabHelperStack.some(
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(gh) => gh._owner == this._dtpPanel.panel,
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)
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else if (global.stage.get_grab_actor) {
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// gnome-shell >= 42
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let grabActor = global.stage.get_grab_actor()
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let sourceActor = grabActor?._sourceActor || grabActor
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isGrab =
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sourceActor &&
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(sourceActor == Main.layoutManager.dummyCursor ||
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this._dtpPanel.statusArea.quickSettings?.menu.actor.contains(
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sourceActor,
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) ||
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this._dtpPanel.panel.contains(sourceActor))
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}
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if (isGrab)
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//there currently is a grab on a child of the panel, check again soon to catch its release
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this._timeoutsHandler.add([
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T1,
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CHECK_GRAB_MS,
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() => this._queueUpdatePanelPosition(),
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])
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return isGrab
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}
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_revealPanel(immediate) {
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if (!this._panelBox.visible) {
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this._panelBox.visible = true
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this._dtpPanel.taskbar._shownInitially = false
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}
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this._animatePanel(0, immediate)
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}
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_hidePanel(immediate) {
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let position = this._dtpPanel.geom.position
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let size =
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this._panelBox[
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position == St.Side.LEFT || position == St.Side.RIGHT
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? 'width'
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: 'height'
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]
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let coefficient =
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position == St.Side.TOP || position == St.Side.LEFT ? -1 : 1
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this._animatePanel(size * coefficient, immediate)
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}
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_animatePanel(destination, immediate) {
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let animating = Utils.isAnimating(this._panelBox, this._translationProp)
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if (
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!(
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(animating && destination === this._animationDestination) ||
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(!animating && destination === this._panelBox[this._translationProp])
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)
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) {
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//the panel isn't already at, or animating to the asked destination
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if (animating) {
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Utils.stopAnimations(this._panelBox)
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}
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this._animationDestination = destination
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if (immediate) {
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this._panelBox[this._translationProp] = destination
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this._panelBox.visible = !destination
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} else {
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let tweenOpts = {
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//when entering/leaving the overview, use its animation time instead of the one from the settings
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time: Main.overview.visible
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? SIDE_CONTROLS_ANIMATION_TIME
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: SETTINGS.get_int('intellihide-animation-time') * 0.001,
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//only delay the animation when hiding the panel after the user hovered out
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delay:
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destination != 0 && this._hoveredOut
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? SETTINGS.get_int('intellihide-close-delay') * 0.001
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: 0,
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transition: 'easeOutQuad',
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onComplete: () => {
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this._panelBox.visible = !destination
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Main.layoutManager._queueUpdateRegions()
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this._timeoutsHandler.add([
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T3,
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POST_ANIMATE_MS,
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() => this._queueUpdatePanelPosition(),
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])
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},
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}
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tweenOpts[this._translationProp] = destination
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Utils.animate(this._panelBox, tweenOpts)
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}
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}
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this._hoveredOut = false
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}
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}
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