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https://github.com/morgan9e/grd
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92
grd-damage-utils.c
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92
grd-damage-utils.c
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/*
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* Copyright (C) 2020 Pascal Nowack
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*/
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#include "config.h"
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#include "grd-damage-utils.h"
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#include <string.h>
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bool
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grd_is_tile_dirty (cairo_rectangle_int_t *tile,
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uint8_t *current_data,
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uint8_t *prev_data,
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uint32_t stride,
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uint32_t bytes_per_pixel)
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{
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uint32_t y;
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for (y = tile->y; y < tile->y + tile->height; ++y)
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{
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if (memcmp (prev_data + y * stride + tile->x * bytes_per_pixel,
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current_data + y * stride + tile->x * bytes_per_pixel,
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tile->width * bytes_per_pixel))
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return true;
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}
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return false;
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}
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cairo_region_t *
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grd_get_damage_region (uint8_t *current_data,
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uint8_t *prev_data,
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uint32_t surface_width,
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uint32_t surface_height,
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uint32_t tile_width,
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uint32_t tile_height,
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uint32_t stride,
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uint32_t bytes_per_pixel)
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{
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cairo_region_t *damage_region;
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cairo_rectangle_int_t tile;
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uint32_t cols, rows;
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uint32_t x, y;
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damage_region = cairo_region_create ();
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if (current_data == NULL || prev_data == NULL)
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{
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tile.x = tile.y = 0;
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tile.width = surface_width;
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tile.height = surface_height;
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cairo_region_union_rectangle (damage_region, &tile);
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return damage_region;
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}
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cols = surface_width / tile_width + (surface_width % tile_width ? 1 : 0);
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rows = surface_height / tile_height + (surface_height % tile_height ? 1 : 0);
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for (y = 0; y < rows; ++y)
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{
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for (x = 0; x < cols; ++x)
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{
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tile.x = x * tile_width;
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tile.y = y * tile_height;
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tile.width = surface_width - tile.x < tile_width ? surface_width - tile.x
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: tile_width;
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tile.height = surface_height - tile.y < tile_height ? surface_height - tile.y
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: tile_height;
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if (grd_is_tile_dirty (&tile, current_data, prev_data, stride, bytes_per_pixel))
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cairo_region_union_rectangle (damage_region, &tile);
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}
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}
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return damage_region;
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}
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