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/*
* Copyright (C) 2020 Pascal Nowack
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
#include "config.h"
#include "grd-damage-utils.h"
#include <string.h>
bool
grd_is_tile_dirty (cairo_rectangle_int_t *tile,
uint8_t *current_data,
uint8_t *prev_data,
uint32_t stride,
uint32_t bytes_per_pixel)
{
uint32_t y;
for (y = tile->y; y < tile->y + tile->height; ++y)
{
if (memcmp (prev_data + y * stride + tile->x * bytes_per_pixel,
current_data + y * stride + tile->x * bytes_per_pixel,
tile->width * bytes_per_pixel))
return true;
}
return false;
}
cairo_region_t *
grd_get_damage_region (uint8_t *current_data,
uint8_t *prev_data,
uint32_t surface_width,
uint32_t surface_height,
uint32_t tile_width,
uint32_t tile_height,
uint32_t stride,
uint32_t bytes_per_pixel)
{
cairo_region_t *damage_region;
cairo_rectangle_int_t tile;
uint32_t cols, rows;
uint32_t x, y;
damage_region = cairo_region_create ();
if (current_data == NULL || prev_data == NULL)
{
tile.x = tile.y = 0;
tile.width = surface_width;
tile.height = surface_height;
cairo_region_union_rectangle (damage_region, &tile);
return damage_region;
}
cols = surface_width / tile_width + (surface_width % tile_width ? 1 : 0);
rows = surface_height / tile_height + (surface_height % tile_height ? 1 : 0);
for (y = 0; y < rows; ++y)
{
for (x = 0; x < cols; ++x)
{
tile.x = x * tile_width;
tile.y = y * tile_height;
tile.width = surface_width - tile.x < tile_width ? surface_width - tile.x
: tile_width;
tile.height = surface_height - tile.y < tile_height ? surface_height - tile.y
: tile_height;
if (grd_is_tile_dirty (&tile, current_data, prev_data, stride, bytes_per_pixel))
cairo_region_union_rectangle (damage_region, &tile);
}
}
return damage_region;
}