Files
macos-stats/Modules/GPU/main.swift

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6.6 KiB
Swift

//
// main.swift
// GPU
//
// Created by Serhiy Mytrovtsiy on 17/08/2020.
// Using Swift 5.0.
// Running on macOS 10.15.
//
// Copyright © 2020 Serhiy Mytrovtsiy. All rights reserved.
//
import Cocoa
import Kit
import WidgetKit
public typealias GPU_type = String
public enum GPU_types: GPU_type {
case unknown = ""
case integrated = "i"
case external = "e"
case discrete = "d"
}
public struct GPU_Info: Codable {
public let id: String
public let type: GPU_type
public let IOClass: String
public var vendor: String? = nil
public let model: String
public var cores: Int? = nil
public var state: Bool = true
public var fanSpeed: Int? = nil
public var coreClock: Int? = nil
public var memoryClock: Int? = nil
public var temperature: Double? = nil
public var utilization: Double? = nil
public var renderUtilization: Double? = nil
public var tilerUtilization: Double? = nil
init(id: String, type: GPU_type, IOClass: String, vendor: String? = nil, model: String, cores: Int?, utilization: Double? = nil, render: Double? = nil, tiler: Double? = nil) {
self.id = id
self.type = type
self.IOClass = IOClass
self.vendor = vendor
self.model = model
self.cores = cores
self.utilization = utilization
self.renderUtilization = render
self.tilerUtilization = tiler
}
public func remote() -> String {
var id = self.id
if self.id.isEmpty {
id = "0"
}
return "\(id),1,\(self.utilization ?? 0),\(self.renderUtilization ?? 0),\(self.tilerUtilization ?? 0),,"
}
}
public class GPUs: Codable, RemoteType {
private var queue: DispatchQueue = DispatchQueue(label: "eu.exelban.Stats.GPU.SynchronizedArray")
private var _list: [GPU_Info] = []
public var list: [GPU_Info] {
get { self.queue.sync { self._list } }
set { self.queue.sync { self._list = newValue } }
}
enum CodingKeys: String, CodingKey {
case list
}
required public init(from decoder: Decoder) throws {
let container = try decoder.container(keyedBy: CodingKeys.self)
self.list = try container.decode(Array<GPU_Info>.self, forKey: CodingKeys.list)
}
public func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: CodingKeys.self)
try container.encode(list, forKey: .list)
}
init() {}
internal func active() -> [GPU_Info] {
return self.list.filter{ $0.state && $0.utilization != nil }.sorted{ $0.utilization ?? 0 > $1.utilization ?? 0 }
}
public func remote() -> Data? {
var string = "\(self.list.count),"
for (i, v) in self.list.enumerated() {
string += v.remote()
if i != self.list.count {
string += ","
}
}
string += "$"
return string.data(using: .utf8)
}
}
public class GPU: Module {
private let popupView: Popup
private let settingsView: Settings
private let portalView: Portal
private let notificationsView: Notifications
private var infoReader: InfoReader? = nil
private var selectedGPU: String = ""
private var notificationLevelState: Bool = false
private var notificationID: String? = nil
private var showType: Bool {
Store.shared.bool(key: "\(self.config.name)_showType", defaultValue: false)
}
private var systemWidgetsUpdatesState: Bool {
Store.shared.bool(key: "systemWidgetsUpdates_state", defaultValue: true)
}
public init() {
self.popupView = Popup()
self.settingsView = Settings(.GPU)
self.portalView = Portal(.GPU)
self.notificationsView = Notifications(.GPU)
super.init(
moduleType: .GPU,
popup: self.popupView,
settings: self.settingsView,
portal: self.portalView,
notifications: self.notificationsView
)
guard self.available else { return }
self.infoReader = InfoReader(.GPU) { [weak self] value in
self?.infoCallback(value)
}
self.selectedGPU = Store.shared.string(key: "\(self.config.name)_gpu", defaultValue: self.selectedGPU)
self.settingsView.selectedGPUHandler = { [weak self] value in
self?.selectedGPU = value
self?.infoReader?.read()
}
self.settingsView.setInterval = { [weak self] value in
self?.infoReader?.setInterval(value)
}
self.settingsView.callback = { [weak self] in
self?.infoReader?.read()
}
self.setReaders([self.infoReader])
}
private func infoCallback(_ raw: GPUs?) {
guard raw != nil && !raw!.list.isEmpty, let value = raw, self.enabled else { return }
DispatchQueue.main.async(execute: {
self.popupView.infoCallback(value)
})
self.settingsView.setList(value)
let activeGPUs = value.active()
guard let activeGPU = activeGPUs.first(where: { $0.state }) ?? activeGPUs.first else {
return
}
let selectedGPU: GPU_Info = activeGPUs.first{ $0.model == self.selectedGPU } ?? activeGPU
guard let utilization = selectedGPU.utilization else {
return
}
self.portalView.callback(selectedGPU)
self.notificationsView.usageCallback(utilization)
self.menuBar.widgets.filter{ $0.isActive }.forEach { (w: SWidget) in
switch w.item {
case let widget as Mini:
widget.setValue(utilization)
widget.setTitle(self.showType ? "\(selectedGPU.type)GPU" : nil)
case let widget as LineChart: widget.setValue(utilization)
case let widget as BarChart: widget.setValue([[ColorValue(utilization)]])
case let widget as Tachometer:
widget.setValue([
circle_segment(value: utilization, color: NSColor.systemBlue)
])
default: break
}
}
if self.systemWidgetsUpdatesState {
if #available(macOS 11.0, *) {
if isWidgetActive(self.userDefaults, [GPU_entry.kind, "UnitedWidget"]), let blobData = try? JSONEncoder().encode(selectedGPU) {
self.userDefaults?.set(blobData, forKey: "GPU@InfoReader")
}
WidgetCenter.shared.reloadTimelines(ofKind: GPU_entry.kind)
WidgetCenter.shared.reloadTimelines(ofKind: "UnitedWidget")
}
}
}
}