Files
macos-stats/Modules/GPU/main.swift

143 lines
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Swift

//
// main.swift
// GPU
//
// Created by Serhiy Mytrovtsiy on 17/08/2020.
// Using Swift 5.0.
// Running on macOS 10.15.
//
// Copyright © 2020 Serhiy Mytrovtsiy. All rights reserved.
//
import Cocoa
import ModuleKit
import StatsKit
public typealias GPU_type = String
public enum GPU_types: GPU_type {
case unknown = ""
case integrated = "i"
case external = "e"
case discrete = "d"
}
public struct GPU_Info {
public let id: String
public let type: GPU_type
public let IOClass: String
public var vendor: String? = nil
public let model: String
public var state: Bool = true
public var fanSpeed: Int? = nil
public var coreClock: Int? = nil
public var memoryClock: Int? = nil
public var temperature: Double? = nil
public var utilization: Double? = nil
init(id: String, type: GPU_type, IOClass: String, vendor: String? = nil, model: String) {
self.id = id
self.type = type
self.IOClass = IOClass
self.vendor = vendor
self.model = model
}
}
public struct GPUs: value_t {
public var list: [GPU_Info] = []
internal func active() -> [GPU_Info] {
return self.list.filter{ $0.state && $0.utilization != nil }.sorted{ $0.utilization ?? 0 > $1.utilization ?? 0 }
}
public var widget_value: Double {
get {
return list.isEmpty ? 0 : (list[0].utilization ?? 0)
}
}
}
public class GPU: Module {
private var infoReader: InfoReader? = nil
private var settingsView: Settings
private var popupView: Popup = Popup()
private var selectedGPU: String = ""
private var showType: Bool {
get {
return Store.shared.bool(key: "\(self.config.name)_showType", defaultValue: false)
}
}
public init() {
self.settingsView = Settings("GPU")
super.init(
popup: self.popupView,
settings: self.settingsView
)
guard self.available else { return }
self.infoReader = InfoReader()
self.selectedGPU = Store.shared.string(key: "\(self.config.name)_gpu", defaultValue: self.selectedGPU)
self.infoReader?.callbackHandler = { [unowned self] value in
self.infoCallback(value)
}
self.infoReader?.readyCallback = { [unowned self] in
self.readyHandler()
}
self.settingsView.selectedGPUHandler = { [unowned self] value in
self.selectedGPU = value
self.infoReader?.read()
}
self.settingsView.setInterval = { [unowned self] value in
self.infoReader?.setInterval(value)
}
self.settingsView.callback = {
self.infoReader?.read()
}
if let reader = self.infoReader {
self.addReader(reader)
}
}
private func infoCallback(_ raw: GPUs?) {
guard raw != nil && !raw!.list.isEmpty, let value = raw else {
return
}
DispatchQueue.main.async(execute: {
self.popupView.infoCallback(value)
})
self.settingsView.setList(value)
let activeGPUs = value.active()
guard let activeGPU = activeGPUs.first(where: { $0.state }) ?? activeGPUs.first else {
return
}
let selectedGPU: GPU_Info = activeGPUs.first{ $0.model == self.selectedGPU } ?? activeGPU
guard let utilization = selectedGPU.utilization else {
return
}
self.widgets.filter{ $0.isActive }.forEach { (w: Widget) in
switch w.item {
case let widget as Mini:
widget.setValue(utilization)
widget.setTitle(self.showType ? "\(selectedGPU.type)GPU" : nil)
case let widget as LineChart: widget.setValue(utilization)
case let widget as BarChart: widget.setValue([utilization])
default: break
}
}
}
}