mirror of
https://github.com/morgan9e/macos-stats
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181 lines
6.5 KiB
Swift
181 lines
6.5 KiB
Swift
//
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// settings.swift
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// GPU
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//
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// Created by Serhiy Mytrovtsiy on 17/08/2020.
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// Using Swift 5.0.
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// Running on macOS 10.15.
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//
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// Copyright © 2020 Serhiy Mytrovtsiy. All rights reserved.
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//
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import Cocoa
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import StatsKit
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import ModuleKit
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internal class Settings: NSView, Settings_v {
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private var updateIntervalValue: Int = 1
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private var selectedGPU: String
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private var showTypeValue: Bool = false
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private let title: String
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public var selectedGPUHandler: (String) -> Void = {_ in }
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public var callback: (() -> Void) = {}
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public var setInterval: ((_ value: Int) -> Void) = {_ in }
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private var hyperthreadView: NSView? = nil
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private var button: NSPopUpButton?
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public init(_ title: String) {
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self.title = title
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self.selectedGPU = Store.shared.string(key: "\(self.title)_gpu", defaultValue: "")
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self.updateIntervalValue = Store.shared.int(key: "\(self.title)_updateInterval", defaultValue: self.updateIntervalValue)
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self.showTypeValue = Store.shared.bool(key: "\(self.title)_showType", defaultValue: self.showTypeValue)
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super.init(frame: CGRect(
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x: 0,
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y: 0,
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width: Constants.Settings.width - (Constants.Settings.margin*2),
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height: 0
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))
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self.wantsLayer = true
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self.canDrawConcurrently = true
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}
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required init?(coder: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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public func load(widgets: [widget_t]) {
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self.subviews.forEach{ $0.removeFromSuperview() }
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let rowHeight: CGFloat = 30
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let num: CGFloat = widgets.filter{ $0 == .mini }.isEmpty ? 2 : 3
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self.addSubview(SelectTitleRow(
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frame: NSRect(
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x: Constants.Settings.margin,
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y: Constants.Settings.margin + (rowHeight + Constants.Settings.margin) * (num-1),
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width: self.frame.width - (Constants.Settings.margin*2),
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height: rowHeight
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),
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title: LocalizedString("Update interval"),
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action: #selector(changeUpdateInterval),
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items: ReaderUpdateIntervals.map{ "\($0) sec" },
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selected: "\(self.updateIntervalValue) sec"
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))
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if !widgets.filter({ $0 == .mini }).isEmpty {
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self.addSubview(ToggleTitleRow(
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frame: NSRect(
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x: Constants.Settings.margin,
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y: Constants.Settings.margin + (rowHeight + Constants.Settings.margin) * 1,
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width: self.frame.width - (Constants.Settings.margin*2),
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height: rowHeight
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),
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title: LocalizedString("Show GPU type"),
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action: #selector(toggleShowType),
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state: self.showTypeValue
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))
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}
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self.addGPUSelector(frame: NSRect(
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x: Constants.Settings.margin,
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y: Constants.Settings.margin + (rowHeight + Constants.Settings.margin) * 0,
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width: self.frame.width - (Constants.Settings.margin*2),
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height: rowHeight
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))
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self.setFrameSize(NSSize(width: self.frame.width, height: (rowHeight*num) + (Constants.Settings.margin*(num+1))))
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}
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private func addGPUSelector(frame: NSRect) {
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let view: NSGridView = NSGridView(frame: frame)
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view.yPlacement = .center
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let title: NSTextField = LabelField(frame: NSRect(x: 0, y: 0, width: 100, height: 17), LocalizedString("GPU to show"))
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title.font = NSFont.systemFont(ofSize: 13, weight: .light)
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title.textColor = .textColor
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let container: NSGridView = NSGridView(frame: NSRect(x: 0, y: 0, width: view.frame.width - 100, height: 26))
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container.yPlacement = .center
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container.xPlacement = .trailing
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let button = NSPopUpButton(frame: NSRect(x: 0, y: 0, width: 200, height: 30))
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button.target = self
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button.action = #selector(self.handleSelection)
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self.button = button
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container.addRow(with: [button])
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view.addRow(with: [title, container])
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self.addSubview(view)
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}
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internal func setList(_ gpus: GPUs) {
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var list: [KeyValue_t] = [
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KeyValue_t(key: "automatic", value: "Automatic"),
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KeyValue_t(key: "separator", value: "separator"),
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]
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gpus.active().forEach{ list.append(KeyValue_t(key: $0.model, value: $0.model)) }
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DispatchQueue.main.async(execute: {
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guard let button = self.button else {
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return
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}
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if button.menu?.items.count != list.count {
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let menu = NSMenu()
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list.forEach { (item) in
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if item.key.contains("separator") {
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menu.addItem(NSMenuItem.separator())
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} else {
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let interfaceMenu = NSMenuItem(title: LocalizedString(item.value), action: nil, keyEquivalent: "")
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interfaceMenu.representedObject = item.key
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menu.addItem(interfaceMenu)
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if self.selectedGPU == item.key {
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interfaceMenu.state = .on
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}
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}
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}
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button.menu = menu
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button.sizeToFit()
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}
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})
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}
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@objc private func changeUpdateInterval(_ sender: NSMenuItem) {
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if let value = Int(sender.title.replacingOccurrences(of: " sec", with: "")) {
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self.updateIntervalValue = value
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Store.shared.set(key: "\(self.title)_updateInterval", value: value)
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self.setInterval(value)
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}
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}
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@objc private func handleSelection(_ sender: NSMenuItem) {
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guard let key = sender.representedObject as? String else {
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return
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}
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self.selectedGPU = key
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Store.shared.set(key: "\(self.title)_gpu", value: key)
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self.selectedGPUHandler(key)
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}
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@objc func toggleShowType(_ sender: NSControl) {
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var state: NSControl.StateValue? = nil
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if #available(OSX 10.15, *) {
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state = sender is NSSwitch ? (sender as! NSSwitch).state: nil
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} else {
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state = sender is NSButton ? (sender as! NSButton).state: nil
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}
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self.showTypeValue = state! == .on ? true : false
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Store.shared.set(key: "\(self.title)_showType", value: self.showTypeValue)
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self.callback()
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}
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}
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