Files
macos-stats/Stats/Modules/RAM/RAMMenu.swift
2020-01-14 20:06:48 +01:00

177 lines
6.5 KiB
Swift

//
// RAMMenu.swift
// Stats
//
// Created by Serhiy Mytrovtsiy on 14/01/2020.
// Copyright © 2020 Serhiy Mytrovtsiy. All rights reserved.
//
import Cocoa
extension RAM {
public func initMenu() {
menu = NSMenuItem(title: name, action: #selector(toggle), keyEquivalent: "")
submenu = NSMenu()
if defaults.object(forKey: name) != nil {
menu.state = defaults.bool(forKey: name) ? NSControl.StateValue.on : NSControl.StateValue.off
} else {
menu.state = NSControl.StateValue.on
}
menu.target = self
let mini = NSMenuItem(title: "Mini", action: #selector(toggleWidget), keyEquivalent: "")
mini.state = self.widget.type == Widgets.Mini ? NSControl.StateValue.on : NSControl.StateValue.off
mini.target = self
let chart = NSMenuItem(title: "Chart", action: #selector(toggleWidget), keyEquivalent: "")
chart.state = self.widget.type == Widgets.Chart ? NSControl.StateValue.on : NSControl.StateValue.off
chart.target = self
let chartWithValue = NSMenuItem(title: "Chart with value", action: #selector(toggleWidget), keyEquivalent: "")
chartWithValue.state = self.widget.type == Widgets.ChartWithValue ? NSControl.StateValue.on : NSControl.StateValue.off
chartWithValue.target = self
let barChart = NSMenuItem(title: "Bar chart", action: #selector(toggleWidget), keyEquivalent: "")
barChart.state = self.widget.type == Widgets.BarChart ? NSControl.StateValue.on : NSControl.StateValue.off
barChart.target = self
submenu.addItem(mini)
submenu.addItem(chart)
submenu.addItem(chartWithValue)
submenu.addItem(barChart)
submenu.addItem(NSMenuItem.separator())
if let view = self.widget.view as? Widget {
for widgetMenu in view.menus {
submenu.addItem(widgetMenu)
}
}
submenu.addItem(NSMenuItem.separator())
submenu.addItem(generateIntervalMenu())
if self.enabled {
menu.submenu = submenu
}
}
@objc func toggle(_ sender: NSMenuItem) {
let state = sender.state != NSControl.StateValue.on
sender.state = sender.state == NSControl.StateValue.on ? NSControl.StateValue.off : NSControl.StateValue.on
self.defaults.set(state, forKey: name)
self.enabled = state
menuBar!.reload(name: self.name)
if !state {
menu.submenu = nil
} else {
menu.submenu = submenu
}
self.restart()
}
@objc func toggleWidget(_ sender: NSMenuItem) {
var widgetCode: Float = 0.0
switch sender.title {
case "Mini":
widgetCode = Widgets.Mini
case "Chart":
widgetCode = Widgets.Chart
case "Chart with value":
widgetCode = Widgets.ChartWithValue
case "Bar chart":
widgetCode = Widgets.BarChart
default:
break
}
if self.widget.type == widgetCode {
return
}
for item in self.submenu.items {
if item.title == "Mini" || item.title == "Chart" || item.title == "Chart with value" || item.title == "Bar chart" {
item.state = NSControl.StateValue.off
}
}
sender.state = sender.state == NSControl.StateValue.on ? NSControl.StateValue.off : NSControl.StateValue.on
self.defaults.set(widgetCode, forKey: "\(name)_widget")
self.widget.type = widgetCode
self.initWidget()
self.initMenu()
menuBar!.reload(name: self.name)
}
func generateIntervalMenu() -> NSMenuItem {
let updateInterval = NSMenuItem(title: "Update interval", action: nil, keyEquivalent: "")
let updateIntervals = NSMenu()
let updateInterval_1 = NSMenuItem(title: "1s", action: #selector(changeInterval), keyEquivalent: "")
updateInterval_1.state = self.updateInterval == 1 ? NSControl.StateValue.on : NSControl.StateValue.off
updateInterval_1.target = self
let updateInterval_2 = NSMenuItem(title: "3s", action: #selector(changeInterval), keyEquivalent: "")
updateInterval_2.state = self.updateInterval == 3 ? NSControl.StateValue.on : NSControl.StateValue.off
updateInterval_2.target = self
let updateInterval_3 = NSMenuItem(title: "5s", action: #selector(changeInterval), keyEquivalent: "")
updateInterval_3.state = self.updateInterval == 5 ? NSControl.StateValue.on : NSControl.StateValue.off
updateInterval_3.target = self
let updateInterval_4 = NSMenuItem(title: "10s", action: #selector(changeInterval), keyEquivalent: "")
updateInterval_4.state = self.updateInterval == 10 ? NSControl.StateValue.on : NSControl.StateValue.off
updateInterval_4.target = self
let updateInterval_5 = NSMenuItem(title: "15s", action: #selector(changeInterval), keyEquivalent: "")
updateInterval_5.state = self.updateInterval == 15 ? NSControl.StateValue.on : NSControl.StateValue.off
updateInterval_5.target = self
updateIntervals.addItem(updateInterval_1)
updateIntervals.addItem(updateInterval_2)
updateIntervals.addItem(updateInterval_3)
updateIntervals.addItem(updateInterval_4)
updateIntervals.addItem(updateInterval_5)
updateInterval.submenu = updateIntervals
return updateInterval
}
@objc func changeInterval(_ sender: NSMenuItem) {
var interval: Double = self.updateInterval
switch sender.title {
case "1s":
interval = 1
case "3s":
interval = 3
case "5s":
interval = 5
case "10s":
interval = 10
case "15s":
interval = 15
default:
break
}
if interval == self.updateInterval {
return
}
for item in self.submenu.items {
if item.title == "Update interval" {
for subitem in item.submenu!.items {
subitem.state = NSControl.StateValue.off
}
}
}
sender.state = NSControl.StateValue.on
self.updateInterval = interval
self.defaults.set(interval, forKey: "\(name)_interval")
self.task?.reset(.seconds(interval), restart: self.task!.state.isRunning)
}
}