Files
macos-stats/Stats/Modules/Sensors/SensorsMenu.swift
Serhiy Mytrovtsiy 9016adc474 - improve sensors widget visibility;
- remove some files from project;
2020-04-08 15:50:29 +02:00

154 lines
5.1 KiB
Swift

//
// SensorsMenu.swift
// Stats
//
// Created by Serhiy Mytrovtsiy on 03/04/2020.
// Copyright © 2020 Serhiy Mytrovtsiy. All rights reserved.
//
import Cocoa
extension Sensors {
public func initMenu() {
menu = NSMenuItem(title: name, action: #selector(toggle), keyEquivalent: "")
submenu = NSMenu()
if defaults.object(forKey: name) != nil {
menu.state = defaults.bool(forKey: name) ? NSControl.StateValue.on : NSControl.StateValue.off
} else {
menu.state = NSControl.StateValue.on
}
menu.target = self
let sensor_1: NSMenuItem = NSMenuItem(title: "Sensor #1", action: nil, keyEquivalent: "")
sensor_1.target = self
sensor_1.submenu = NSMenu()
addSensorsMennu(sensor_1.submenu!, value: self.value_1, action: #selector(toggleValue1))
let sensor_2: NSMenuItem = NSMenuItem(title: "Sensor #2", action: nil, keyEquivalent: "")
sensor_2.target = self
sensor_2.submenu = NSMenu()
addSensorsMennu(sensor_2.submenu!, value: self.value_2, action: #selector(toggleValue2))
submenu.addItem(sensor_1)
submenu.addItem(sensor_2)
submenu.addItem(NSMenuItem.separator())
if let view = self.widget.view as? Widget {
for widgetMenu in view.menus {
submenu.addItem(widgetMenu)
}
}
if self.enabled {
menu.submenu = submenu
}
}
private func addSensorsMennu(_ menu: NSMenu, value: String, action: Selector?) {
var sensorsMenu: NSMenuItem? = generateSensorsMenu(type: SensorType.Temperature, value: value, action: action)
if sensorsMenu != nil {
menu.addItem(sensorsMenu!)
}
sensorsMenu = generateSensorsMenu(type: SensorType.Voltage, value: value, action: action)
if sensorsMenu != nil {
menu.addItem(sensorsMenu!)
}
sensorsMenu = generateSensorsMenu(type: SensorType.Power, value: value, action: action)
if sensorsMenu != nil {
menu.addItem(sensorsMenu!)
}
}
private func generateSensorsMenu(type: SensorType, value: String, action: Selector?) -> NSMenuItem? {
let list: [Sensor_t] = self.sensors.list.filter{ $0.type == type.rawValue }
if list.isEmpty {
return nil
}
let mainItem: NSMenuItem = NSMenuItem(title: type.rawValue, action: nil, keyEquivalent: "")
mainItem.target = self
mainItem.submenu = NSMenu()
var groups: [SensorGroup_t] = []
list.forEach { (s: Sensor_t) in
if !groups.contains(s.group) {
groups.append(s.group)
}
}
groups.sort()
groups.forEach { (g: SensorGroup_t) in
mainItem.submenu!.addItem(NSMenuItem(title: g, action: nil, keyEquivalent: ""))
list.filter{ $0.group == g }.forEach { (s: Sensor_t) in
let menuPoint: NSMenuItem = NSMenuItem(title: s.name, action: action, keyEquivalent: "")
menuPoint.state = s.key == value ? NSControl.StateValue.on : NSControl.StateValue.off
menuPoint.target = self
menuPoint.extraString = s.key
mainItem.submenu!.addItem(menuPoint)
}
mainItem.submenu!.addItem(NSMenuItem.separator())
}
return mainItem
}
@objc func toggle(_ sender: NSMenuItem) {
let state = sender.state != NSControl.StateValue.on
sender.state = sender.state == NSControl.StateValue.on ? NSControl.StateValue.off : NSControl.StateValue.on
self.defaults.set(state, forKey: name)
self.enabled = state
menuBar!.reload(name: self.name)
if !state {
menu.submenu = nil
} else {
menu.submenu = submenu
}
self.restart()
}
@objc func toggleValue1(_ sender: NSMenuItem) {
let val: String = sender.extraString
if self.value_1 == val {
return
}
let state = sender.state == NSControl.StateValue.on
for item in self.submenu.items {
item.state = NSControl.StateValue.off
}
sender.state = state ? NSControl.StateValue.off : NSControl.StateValue.on
self.defaults.set(val, forKey: "\(name)_value_1")
self.value_1 = val
self.initWidget()
self.initMenu()
menuBar!.reload(name: self.name)
}
@objc func toggleValue2(_ sender: NSMenuItem) {
let val: String = sender.extraString
if self.value_2 == val {
return
}
let state = sender.state == NSControl.StateValue.on
for item in self.submenu.items {
item.state = NSControl.StateValue.off
}
sender.state = state ? NSControl.StateValue.off : NSControl.StateValue.on
self.defaults.set(val, forKey: "\(name)_value_2")
self.value_2 = val
self.initWidget()
self.initMenu()
menuBar!.reload(name: self.name)
}
}