bitmap: use external iterator

Reuse the Iterator object from hashmap.h and expose a similar API.

This allows us to do

{
    Iterator i;
    unsigned n;

    BITMAP_FOREACH(n, b, i) {
        Iterator j;
        unsigned m;

        BITMAP_FOREACH(m, b, j) {
            ...
        }
    }
}

without getting confused. Requested by David.
This commit is contained in:
Tom Gundersen
2015-07-16 14:06:11 +02:00
parent 443a559813
commit cb57dd4159
5 changed files with 17 additions and 22 deletions

View File

@@ -27,7 +27,6 @@ struct Bitmap {
long long unsigned *bitmaps;
size_t n_bitmaps;
size_t bitmaps_allocated;
unsigned next_entry;
};
/* Bitmaps are only meant to store relatively small numbers
@@ -149,22 +148,15 @@ void bitmap_clear(Bitmap *b) {
b->bitmaps[i] = 0;
}
void bitmap_rewind(Bitmap *b) {
if (!b)
return;
b->next_entry = 0;
}
bool bitmap_next(Bitmap *b, unsigned *n) {
bool bitmap_iterate(Bitmap *b, Iterator *i, unsigned *n) {
long long bitmask;
unsigned offset, rem;
if (!b && b->next_entry == BITMAP_END)
if (!b && i->idx == BITMAP_END)
return false;
offset = BITMAP_NUM_TO_OFFSET(b->next_entry);
rem = BITMAP_NUM_TO_REM(b->next_entry);
offset = BITMAP_NUM_TO_OFFSET(i->idx);
rem = BITMAP_NUM_TO_REM(i->idx);
bitmask = 1 << rem;
for (; offset < b->n_bitmaps; offset ++) {
@@ -172,7 +164,7 @@ bool bitmap_next(Bitmap *b, unsigned *n) {
for (; bitmask; bitmask <<= 1, rem ++) {
if (b->bitmaps[offset] & bitmask) {
*n = BITMAP_OFFSET_TO_NUM(offset, rem);
b->next_entry = *n + 1;
i->idx = *n + 1;
return true;
}
@@ -183,7 +175,7 @@ bool bitmap_next(Bitmap *b, unsigned *n) {
bitmask = 1;
}
b->next_entry = BITMAP_END;
i->idx = BITMAP_END;
return false;
}

View File

@@ -22,6 +22,7 @@
***/
#include "macro.h"
#include "hashmap.h"
typedef struct Bitmap Bitmap;
@@ -37,13 +38,12 @@ bool bitmap_isset(Bitmap *b, unsigned n);
bool bitmap_isclear(Bitmap *b);
void bitmap_clear(Bitmap *b);
void bitmap_rewind(Bitmap *b);
bool bitmap_next(Bitmap *b, unsigned *n);
bool bitmap_iterate(Bitmap *b, Iterator *i, unsigned *n);
bool bitmap_equal(Bitmap *a, Bitmap *b);
#define BITMAP_FOREACH(n, b) \
for (bitmap_rewind(b); bitmap_next((b), &(n)); )
#define BITMAP_FOREACH(n, b, i) \
for ((i).idx = 0; bitmap_iterate((b), &(i), (unsigned*)&(n)); )
DEFINE_TRIVIAL_CLEANUP_FUNC(Bitmap*, bitmap_free);