/* SPDX-License-Identifier: LGPL-2.1-or-later */ #pragma once #include #include #include typedef enum RandomFlags { RANDOM_BLOCK = 1 << 0, /* Rather block than return crap randomness (only if the kernel supports that) */ } RandomFlags; int genuine_random_bytes(void *p, size_t n, RandomFlags flags); /* returns "genuine" randomness, optionally filled up with pseudo random, if not enough is available */ void pseudo_random_bytes(void *p, size_t n); /* returns only pseudo-randommess (but possibly seeded from something better) */ void random_bytes(void *p, size_t n); /* returns genuine randomness if cheaply available, and pseudo randomness if not. */ void initialize_srand(void); static inline uint64_t random_u64(void) { uint64_t u; random_bytes(&u, sizeof(u)); return u; } static inline uint32_t random_u32(void) { uint32_t u; random_bytes(&u, sizeof(u)); return u; } /* Some limits on the pool sizes when we deal with the kernel random pool */ #define RANDOM_POOL_SIZE_MIN 512U #define RANDOM_POOL_SIZE_MAX (10U*1024U*1024U) size_t random_pool_size(void); int random_write_entropy(int fd, const void *seed, size_t size, bool credit); uint64_t random_u64_range(uint64_t max);