mirror of
https://github.com/morgan9e/systemd
synced 2026-04-15 00:47:10 +09:00
This also ports over things to use chase() to create/pin the underlying to mount, and in particular checks that the path does not contain any symlinks. That's crucial since we cannot allow mounts to be established with that, since it would mean we couldn't recognize the entries in /proc/self/mountinfo anymore.
1216 lines
52 KiB
C
1216 lines
52 KiB
C
/* SPDX-License-Identifier: LGPL-2.1-or-later */
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#pragma once
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#include <errno.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#include "sd-id128.h"
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/* Circular dependency with manager.h, needs to be defined before local includes */
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typedef enum UnitMountDependencyType {
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UNIT_MOUNT_WANTS,
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UNIT_MOUNT_REQUIRES,
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_UNIT_MOUNT_DEPENDENCY_TYPE_MAX,
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_UNIT_MOUNT_DEPENDENCY_TYPE_INVALID = -EINVAL,
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} UnitMountDependencyType;
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#include "cgroup.h"
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#include "condition.h"
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#include "emergency-action.h"
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#include "install.h"
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#include "list.h"
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#include "mount-util.h"
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#include "pidref.h"
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#include "unit-file.h"
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typedef struct UnitRef UnitRef;
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typedef enum KillOperation {
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KILL_TERMINATE,
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KILL_TERMINATE_AND_LOG,
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KILL_RESTART,
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KILL_KILL,
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KILL_WATCHDOG,
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_KILL_OPERATION_MAX,
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_KILL_OPERATION_INVALID = -EINVAL,
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} KillOperation;
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typedef enum CollectMode {
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COLLECT_INACTIVE,
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COLLECT_INACTIVE_OR_FAILED,
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_COLLECT_MODE_MAX,
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_COLLECT_MODE_INVALID = -EINVAL,
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} CollectMode;
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static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t) {
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return IN_SET(t, UNIT_ACTIVE, UNIT_RELOADING, UNIT_REFRESHING);
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}
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static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t) {
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return IN_SET(t, UNIT_ACTIVE, UNIT_ACTIVATING, UNIT_RELOADING, UNIT_REFRESHING);
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}
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static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t) {
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return IN_SET(t, UNIT_INACTIVE, UNIT_FAILED, UNIT_DEACTIVATING);
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}
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static inline bool UNIT_IS_INACTIVE_OR_FAILED(UnitActiveState t) {
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return IN_SET(t, UNIT_INACTIVE, UNIT_FAILED);
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}
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static inline bool UNIT_IS_LOAD_COMPLETE(UnitLoadState t) {
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return t >= 0 && t < _UNIT_LOAD_STATE_MAX && !IN_SET(t, UNIT_STUB, UNIT_MERGED);
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}
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static inline bool UNIT_IS_LOAD_ERROR(UnitLoadState t) {
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return IN_SET(t, UNIT_NOT_FOUND, UNIT_BAD_SETTING, UNIT_ERROR);
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}
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/* Stores the 'reason' a dependency was created as a bit mask, i.e. due to which configuration source it came to be. We
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* use this so that we can selectively flush out parts of dependencies again. Note that the same dependency might be
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* created as a result of multiple "reasons", hence the bitmask. */
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typedef enum UnitDependencyMask {
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/* Configured directly by the unit file, .wants/.requires symlink or drop-in, or as an immediate result of a
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* non-dependency option configured that way. */
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UNIT_DEPENDENCY_FILE = 1 << 0,
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/* As unconditional implicit dependency (not affected by unit configuration — except by the unit name and
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* type) */
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UNIT_DEPENDENCY_IMPLICIT = 1 << 1,
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/* A dependency effected by DefaultDependencies=yes. Note that dependencies marked this way are conceptually
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* just a subset of UNIT_DEPENDENCY_FILE, as DefaultDependencies= is itself a unit file setting that can only
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* be set in unit files. We make this two separate bits only to help debugging how dependencies came to be. */
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UNIT_DEPENDENCY_DEFAULT = 1 << 2,
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/* A dependency created from udev rules */
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UNIT_DEPENDENCY_UDEV = 1 << 3,
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/* A dependency created because of some unit's RequiresMountsFor= setting */
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UNIT_DEPENDENCY_PATH = 1 << 4,
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/* A dependency initially configured from the mount unit file however the dependency will be updated
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* from /proc/self/mountinfo as soon as the kernel will make the entry for that mount available in
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* the /proc file */
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UNIT_DEPENDENCY_MOUNT_FILE = 1 << 5,
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/* A dependency created or updated because of data read from /proc/self/mountinfo */
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UNIT_DEPENDENCY_MOUNTINFO = 1 << 6,
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/* A dependency created because of data read from /proc/swaps and no other configuration source */
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UNIT_DEPENDENCY_PROC_SWAP = 1 << 7,
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/* A dependency for units in slices assigned by directly setting Slice= */
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UNIT_DEPENDENCY_SLICE_PROPERTY = 1 << 8,
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_UNIT_DEPENDENCY_MASK_FULL = (1 << 9) - 1,
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} UnitDependencyMask;
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/* The Unit's dependencies[] hashmaps use this structure as value. It has the same size as a void pointer, and thus can
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* be stored directly as hashmap value, without any indirection. Note that this stores two masks, as both the origin
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* and the destination of a dependency might have created it. */
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typedef union UnitDependencyInfo {
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void *data;
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struct {
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UnitDependencyMask origin_mask:16;
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UnitDependencyMask destination_mask:16;
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} _packed_;
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} UnitDependencyInfo;
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/* Store information about why a unit was activated.
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* We start with trigger units (.path/.timer), eventually it will be expanded to include more metadata. */
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typedef struct ActivationDetails {
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unsigned n_ref;
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UnitType trigger_unit_type;
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char *trigger_unit_name;
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} ActivationDetails;
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/* For casting an activation event into the various unit-specific types */
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#define DEFINE_ACTIVATION_DETAILS_CAST(UPPERCASE, MixedCase, UNIT_TYPE) \
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static inline MixedCase* UPPERCASE(ActivationDetails *a) { \
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if (_unlikely_(!a || a->trigger_unit_type != UNIT_##UNIT_TYPE)) \
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return NULL; \
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\
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return (MixedCase*) a; \
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}
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/* For casting the various unit types into a unit */
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#define ACTIVATION_DETAILS(u) \
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({ \
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typeof(u) _u_ = (u); \
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ActivationDetails *_w_ = _u_ ? &(_u_)->meta : NULL; \
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_w_; \
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})
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ActivationDetails *activation_details_new(Unit *trigger_unit);
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ActivationDetails *activation_details_ref(ActivationDetails *p);
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ActivationDetails *activation_details_unref(ActivationDetails *p);
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void activation_details_serialize(ActivationDetails *p, FILE *f);
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int activation_details_deserialize(const char *key, const char *value, ActivationDetails **info);
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int activation_details_append_env(ActivationDetails *info, char ***strv);
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int activation_details_append_pair(ActivationDetails *info, char ***strv);
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DEFINE_TRIVIAL_CLEANUP_FUNC(ActivationDetails*, activation_details_unref);
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typedef struct ActivationDetailsVTable {
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/* How much memory does an object of this activation type need */
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size_t object_size;
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/* This should reset all type-specific variables. This should not allocate memory, and is called
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* with zero-initialized data. It should hence only initialize variables that need to be set != 0. */
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void (*init)(ActivationDetails *info, Unit *trigger_unit);
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/* This should free all type-specific variables. It should be idempotent. */
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void (*done)(ActivationDetails *info);
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/* This should serialize all type-specific variables. */
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void (*serialize)(ActivationDetails *info, FILE *f);
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/* This should deserialize all type-specific variables, one at a time. */
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int (*deserialize)(const char *key, const char *value, ActivationDetails **info);
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/* This should format the type-specific variables for the env block of the spawned service,
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* and return the number of added items. */
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int (*append_env)(ActivationDetails *info, char ***strv);
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/* This should append type-specific variables as key/value pairs for the D-Bus property of the job,
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* and return the number of added pairs. */
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int (*append_pair)(ActivationDetails *info, char ***strv);
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} ActivationDetailsVTable;
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extern const ActivationDetailsVTable * const activation_details_vtable[_UNIT_TYPE_MAX];
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static inline const ActivationDetailsVTable* ACTIVATION_DETAILS_VTABLE(const ActivationDetails *a) {
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assert(a);
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assert(a->trigger_unit_type < _UNIT_TYPE_MAX);
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return activation_details_vtable[a->trigger_unit_type];
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}
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/* Newer LLVM versions don't like implicit casts from large pointer types to smaller enums, hence let's add
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* explicit type-safe helpers for that. */
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static inline UnitDependency UNIT_DEPENDENCY_FROM_PTR(const void *p) {
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return PTR_TO_INT(p);
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}
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static inline void* UNIT_DEPENDENCY_TO_PTR(UnitDependency d) {
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return INT_TO_PTR(d);
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}
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#include "job.h"
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struct UnitRef {
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/* Keeps tracks of references to a unit. This is useful so
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* that we can merge two units if necessary and correct all
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* references to them */
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Unit *source, *target;
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LIST_FIELDS(UnitRef, refs_by_target);
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};
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/* The generic, dynamic definition of the unit */
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typedef struct Unit {
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Manager *manager;
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UnitType type;
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UnitLoadState load_state;
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Unit *merged_into;
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char *id; /* The one special name that we use for identification */
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char *instance;
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Set *aliases; /* All the other names. */
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/* For each dependency type we can look up another Hashmap with this, whose key is a Unit* object,
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* and whose value encodes why the dependency exists, using the UnitDependencyInfo type. i.e. a
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* Hashmap(UnitDependency → Hashmap(Unit* → UnitDependencyInfo)) */
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Hashmap *dependencies;
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/* Similar, for RequiresMountsFor= and WantsMountsFor= path dependencies. The key is the path, the
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* value the UnitDependencyInfo type */
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Hashmap *mounts_for[_UNIT_MOUNT_DEPENDENCY_TYPE_MAX];
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char *description;
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char **documentation;
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/* The SELinux context used for checking access to this unit read off the unit file at load time (do
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* not confuse with the selinux_context field in ExecContext which is the SELinux context we'll set
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* for processes) */
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char *access_selinux_context;
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char *fragment_path; /* if loaded from a config file this is the primary path to it */
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char *source_path; /* if converted, the source file */
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char **dropin_paths;
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usec_t fragment_not_found_timestamp_hash;
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usec_t fragment_mtime;
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usec_t source_mtime;
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usec_t dropin_mtime;
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/* If this is a transient unit we are currently writing, this is where we are writing it to */
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FILE *transient_file;
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/* Freezer state */
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sd_bus_message *pending_freezer_invocation;
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FreezerState freezer_state;
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/* Job timeout and action to take */
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EmergencyAction job_timeout_action;
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usec_t job_timeout;
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usec_t job_running_timeout;
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char *job_timeout_reboot_arg;
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/* If there is something to do with this unit, then this is the installed job for it */
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Job *job;
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/* JOB_NOP jobs are special and can be installed without disturbing the real job. */
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Job *nop_job;
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/* The slot used for watching NameOwnerChanged signals */
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sd_bus_slot *match_bus_slot;
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sd_bus_slot *get_name_owner_slot;
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/* References to this unit from clients */
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sd_bus_track *bus_track;
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char **deserialized_refs;
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/* References to this */
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LIST_HEAD(UnitRef, refs_by_target);
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/* Conditions to check */
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LIST_HEAD(Condition, conditions);
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LIST_HEAD(Condition, asserts);
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dual_timestamp condition_timestamp;
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dual_timestamp assert_timestamp;
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/* Updated whenever the low-level state changes */
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dual_timestamp state_change_timestamp;
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/* Updated whenever the (high-level) active state enters or leaves the active or inactive states */
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dual_timestamp inactive_exit_timestamp;
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dual_timestamp active_enter_timestamp;
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dual_timestamp active_exit_timestamp;
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dual_timestamp inactive_enter_timestamp;
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/* Per type list */
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LIST_FIELDS(Unit, units_by_type);
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/* Load queue */
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LIST_FIELDS(Unit, load_queue);
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/* D-Bus queue */
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LIST_FIELDS(Unit, dbus_queue);
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/* Cleanup queue */
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LIST_FIELDS(Unit, cleanup_queue);
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/* GC queue */
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LIST_FIELDS(Unit, gc_queue);
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/* CGroup realize members queue */
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LIST_FIELDS(Unit, cgroup_realize_queue);
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/* cgroup empty queue */
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LIST_FIELDS(Unit, cgroup_empty_queue);
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/* cgroup OOM queue */
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LIST_FIELDS(Unit, cgroup_oom_queue);
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/* Target dependencies queue */
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LIST_FIELDS(Unit, target_deps_queue);
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/* Queue of units with StopWhenUnneeded= set that shall be checked for clean-up. */
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LIST_FIELDS(Unit, stop_when_unneeded_queue);
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/* Queue of units that have an Uphold= dependency from some other unit, and should be checked for starting */
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LIST_FIELDS(Unit, start_when_upheld_queue);
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/* Queue of units that have a BindTo= dependency on some other unit, and should possibly be shut down */
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LIST_FIELDS(Unit, stop_when_bound_queue);
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/* Queue of units that should be checked if they can release resources now */
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LIST_FIELDS(Unit, release_resources_queue);
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/* PIDs we keep an eye on. Note that a unit might have many more, but these are the ones we care
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* enough about to process SIGCHLD for */
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Set *pids; /* → PidRef* */
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/* Used in SIGCHLD and sd_notify() message event invocation logic to avoid that we dispatch the same event
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* multiple times on the same unit. */
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unsigned sigchldgen;
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unsigned notifygen;
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/* Used during GC sweeps */
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unsigned gc_marker;
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/* Error code when we didn't manage to load the unit (negative) */
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int load_error;
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/* Put a ratelimit on unit starting */
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RateLimit start_ratelimit;
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EmergencyAction start_limit_action;
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/* The unit has been marked for reload, restart, etc. Stored as 1u << marker1 | 1u << marker2. */
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unsigned markers;
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/* What to do on failure or success */
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EmergencyAction success_action, failure_action;
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int success_action_exit_status, failure_action_exit_status;
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char *reboot_arg;
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/* Make sure we never enter endless loops with the StopWhenUnneeded=, BindsTo=, Uphold= logic */
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RateLimit auto_start_stop_ratelimit;
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sd_event_source *auto_start_stop_event_source;
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/* Reference to a specific UID/GID */
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uid_t ref_uid;
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gid_t ref_gid;
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/* Cached unit file state and preset */
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UnitFileState unit_file_state;
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PresetAction unit_file_preset;
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/* Low-priority event source which is used to remove watched PIDs that have gone away, and subscribe to any new
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* ones which might have appeared. */
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sd_event_source *rewatch_pids_event_source;
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/* How to start OnSuccess=/OnFailure= units */
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JobMode on_success_job_mode;
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JobMode on_failure_job_mode;
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/* If the job had a specific trigger that needs to be advertised (eg: a path unit), store it. */
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ActivationDetails *activation_details;
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/* Tweaking the GC logic */
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CollectMode collect_mode;
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/* The current invocation ID */
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sd_id128_t invocation_id;
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char invocation_id_string[SD_ID128_STRING_MAX]; /* useful when logging */
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/* Garbage collect us we nobody wants or requires us anymore */
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bool stop_when_unneeded;
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/* Create default dependencies */
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bool default_dependencies;
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/* Configure so that the unit survives a system transition without stopping/starting. */
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bool survive_final_kill_signal;
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/* Refuse manual starting, allow starting only indirectly via dependency. */
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bool refuse_manual_start;
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/* Don't allow the user to stop this unit manually, allow stopping only indirectly via dependency. */
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bool refuse_manual_stop;
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/* Allow isolation requests */
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bool allow_isolate;
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/* Ignore this unit when isolating */
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bool ignore_on_isolate;
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/* Did the last condition check succeed? */
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bool condition_result;
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bool assert_result;
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/* Is this a transient unit? */
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bool transient;
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/* Is this a unit that is always running and cannot be stopped? */
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bool perpetual;
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/* When true logs about this unit will be at debug level regardless of other log level settings */
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bool debug_invocation;
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/* Booleans indicating membership of this unit in the various queues */
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bool in_load_queue:1;
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bool in_dbus_queue:1;
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bool in_cleanup_queue:1;
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bool in_gc_queue:1;
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bool in_cgroup_realize_queue:1;
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bool in_cgroup_empty_queue:1;
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bool in_cgroup_oom_queue:1;
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bool in_target_deps_queue:1;
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bool in_stop_when_unneeded_queue:1;
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bool in_start_when_upheld_queue:1;
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bool in_stop_when_bound_queue:1;
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bool in_release_resources_queue:1;
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bool sent_dbus_new_signal:1;
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bool job_running_timeout_set:1;
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bool in_audit:1;
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bool on_console:1;
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bool start_limit_hit:1;
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/* Did we already invoke unit_coldplug() for this unit? */
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bool coldplugged:1;
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/* For transient units: whether to add a bus track reference after creating the unit */
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bool bus_track_add:1;
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/* Remember which unit state files we created */
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bool exported_invocation_id:1;
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bool exported_log_level_max:1;
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bool exported_log_extra_fields:1;
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bool exported_log_ratelimit_interval:1;
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bool exported_log_ratelimit_burst:1;
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/* When writing transient unit files, stores which section we stored last. If < 0, we didn't write any yet. If
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* == 0 we are in the [Unit] section, if > 0 we are in the unit type-specific section. */
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signed int last_section_private:2;
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} Unit;
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typedef struct UnitStatusMessageFormats {
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const char *starting_stopping[2];
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const char *finished_start_job[_JOB_RESULT_MAX];
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const char *finished_stop_job[_JOB_RESULT_MAX];
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/* If this entry is present, it'll be called to provide a context-dependent format string,
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* or NULL to fall back to finished_{start,stop}_job; if those are NULL too, fall back to generic. */
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const char *(*finished_job)(Unit *u, JobType t, JobResult result);
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} UnitStatusMessageFormats;
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/* Flags used when writing drop-in files or transient unit files */
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typedef enum UnitWriteFlags {
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/* Write a runtime unit file or drop-in (i.e. one below /run) */
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UNIT_RUNTIME = 1 << 0,
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|
|
/* Write a persistent drop-in (i.e. one below /etc) */
|
|
UNIT_PERSISTENT = 1 << 1,
|
|
|
|
/* Place this item in the per-unit-type private section, instead of [Unit] */
|
|
UNIT_PRIVATE = 1 << 2,
|
|
|
|
/* Apply specifier escaping */
|
|
UNIT_ESCAPE_SPECIFIERS = 1 << 3,
|
|
|
|
/* Escape elements of ExecStart= syntax, incl. prevention of variable expansion */
|
|
UNIT_ESCAPE_EXEC_SYNTAX_ENV = 1 << 4,
|
|
|
|
/* Escape elements of ExecStart=: syntax (no variable expansion) */
|
|
UNIT_ESCAPE_EXEC_SYNTAX = 1 << 5,
|
|
|
|
/* Apply C escaping before writing */
|
|
UNIT_ESCAPE_C = 1 << 6,
|
|
} UnitWriteFlags;
|
|
|
|
/* Returns true if neither persistent, nor runtime storage is requested, i.e. this is a check invocation only */
|
|
static inline bool UNIT_WRITE_FLAGS_NOOP(UnitWriteFlags flags) {
|
|
return (flags & (UNIT_RUNTIME|UNIT_PERSISTENT)) == 0;
|
|
}
|
|
|
|
#include "kill.h"
|
|
|
|
/* The static const, immutable data about a specific unit type */
|
|
typedef struct UnitVTable {
|
|
/* How much memory does an object of this unit type need */
|
|
size_t object_size;
|
|
|
|
/* If greater than 0, the offset into the object where
|
|
* ExecContext is found, if the unit type has that */
|
|
size_t exec_context_offset;
|
|
|
|
/* If greater than 0, the offset into the object where
|
|
* CGroupContext is found, if the unit type has that */
|
|
size_t cgroup_context_offset;
|
|
|
|
/* If greater than 0, the offset into the object where
|
|
* KillContext is found, if the unit type has that */
|
|
size_t kill_context_offset;
|
|
|
|
/* If greater than 0, the offset into the object where the pointer to ExecRuntime is found, if
|
|
* the unit type has that */
|
|
size_t exec_runtime_offset;
|
|
|
|
/* If greater than 0, the offset into the object where the pointer to CGroupRuntime is found, if the
|
|
* unit type has that */
|
|
size_t cgroup_runtime_offset;
|
|
|
|
/* The name of the configuration file section with the private settings of this unit */
|
|
const char *private_section;
|
|
|
|
/* Config file sections this unit type understands, separated
|
|
* by NUL chars */
|
|
const char *sections;
|
|
|
|
/* This should reset all type-specific variables. This should
|
|
* not allocate memory, and is called with zero-initialized
|
|
* data. It should hence only initialize variables that need
|
|
* to be set != 0. */
|
|
void (*init)(Unit *u);
|
|
|
|
/* This should free all type-specific variables. It should be
|
|
* idempotent. */
|
|
void (*done)(Unit *u);
|
|
|
|
/* Actually load data from disk. This may fail, and should set
|
|
* load_state to UNIT_LOADED, UNIT_MERGED or leave it at
|
|
* UNIT_STUB if no configuration could be found. */
|
|
int (*load)(Unit *u);
|
|
|
|
/* During deserialization we only record the intended state to return to. With coldplug() we actually put the
|
|
* deserialized state in effect. This is where unit_notify() should be called to start things up. Note that
|
|
* this callback is invoked *before* we leave the reloading state of the manager, i.e. *before* we consider the
|
|
* reloading to be complete. Thus, this callback should just restore the exact same state for any unit that was
|
|
* in effect before the reload, i.e. units should not catch up with changes happened during the reload. That's
|
|
* what catchup() below is for. */
|
|
int (*coldplug)(Unit *u);
|
|
|
|
/* This is called shortly after all units' coldplug() call was invoked, and *after* the manager left the
|
|
* reloading state. It's supposed to catch up with state changes due to external events we missed so far (for
|
|
* example because they took place while we were reloading/reexecing) */
|
|
void (*catchup)(Unit *u);
|
|
|
|
void (*dump)(Unit *u, FILE *f, const char *prefix);
|
|
|
|
int (*start)(Unit *u);
|
|
int (*stop)(Unit *u);
|
|
int (*reload)(Unit *u);
|
|
|
|
/* Clear out the various runtime/state/cache/logs/configuration data */
|
|
int (*clean)(Unit *u, ExecCleanMask m);
|
|
|
|
/* Freeze or thaw the unit. Returns > 0 to indicate that the request will be handled asynchronously; unit_frozen
|
|
* or unit_thawed should be called once the operation is done. Returns 0 if done successfully, or < 0 on error. */
|
|
int (*freezer_action)(Unit *u, FreezerAction a);
|
|
bool (*can_freeze)(const Unit *u);
|
|
|
|
/* Return which kind of data can be cleaned */
|
|
int (*can_clean)(Unit *u, ExecCleanMask *ret);
|
|
|
|
bool (*can_reload)(Unit *u);
|
|
|
|
/* Add a bind/image mount into the unit namespace while it is running. */
|
|
int (*live_mount)(Unit *u, const char *src, const char *dst, sd_bus_message *message, MountInNamespaceFlags flags, const MountOptions *options, sd_bus_error *error);
|
|
int (*can_live_mount)(Unit *u, sd_bus_error *error);
|
|
|
|
/* Serialize state and file descriptors that should be carried over into the new
|
|
* instance after reexecution. */
|
|
int (*serialize)(Unit *u, FILE *f, FDSet *fds);
|
|
|
|
/* Restore one item from the serialization */
|
|
int (*deserialize_item)(Unit *u, const char *key, const char *data, FDSet *fds);
|
|
|
|
/* Try to match up fds with what we need for this unit */
|
|
void (*distribute_fds)(Unit *u, FDSet *fds);
|
|
|
|
/* Boils down the more complex internal state of this unit to
|
|
* a simpler one that the engine can understand */
|
|
UnitActiveState (*active_state)(Unit *u);
|
|
|
|
/* Returns the substate specific to this unit type as
|
|
* string. This is purely information so that we can give the
|
|
* user a more fine grained explanation in which actual state a
|
|
* unit is in. */
|
|
const char* (*sub_state_to_string)(Unit *u);
|
|
|
|
/* Additionally to UnitActiveState determine whether unit is to be restarted. */
|
|
bool (*will_restart)(Unit *u);
|
|
|
|
/* Return false when there is a reason to prevent this unit from being gc'ed
|
|
* even though nothing references it and it isn't active in any way. */
|
|
bool (*may_gc)(Unit *u);
|
|
|
|
/* Return true when the unit is not controlled by the manager (e.g. extrinsic mounts). */
|
|
bool (*is_extrinsic)(Unit *u);
|
|
|
|
/* When the unit is not running and no job for it queued we shall release its runtime resources */
|
|
void (*release_resources)(Unit *u);
|
|
|
|
/* Invoked on every child that died */
|
|
void (*sigchld_event)(Unit *u, pid_t pid, int code, int status);
|
|
|
|
/* Reset failed state if we are in failed state */
|
|
void (*reset_failed)(Unit *u);
|
|
|
|
/* Called whenever any of the cgroups this unit watches for ran empty */
|
|
void (*notify_cgroup_empty)(Unit *u);
|
|
|
|
/* Called whenever an OOM kill event on this unit was seen */
|
|
void (*notify_cgroup_oom)(Unit *u, bool managed_oom);
|
|
|
|
/* Called whenever a process of this unit sends us a message */
|
|
void (*notify_message)(Unit *u, PidRef *pidref, const struct ucred *ucred, char * const *tags, FDSet *fds);
|
|
|
|
/* Called whenever we learn a handoff timestamp */
|
|
void (*notify_handoff_timestamp)(Unit *u, const struct ucred *ucred, const dual_timestamp *ts);
|
|
|
|
/* Called whenever we learn about a child process */
|
|
void (*notify_pidref)(Unit *u, PidRef *parent_pidref, PidRef *child_pidref);
|
|
|
|
/* Called whenever a name this Unit registered for comes or goes away. */
|
|
void (*bus_name_owner_change)(Unit *u, const char *new_owner);
|
|
|
|
/* Called for each property that is being set */
|
|
int (*bus_set_property)(Unit *u, const char *name, sd_bus_message *message, UnitWriteFlags flags, sd_bus_error *error);
|
|
|
|
/* Called after at least one property got changed to apply the necessary change */
|
|
int (*bus_commit_properties)(Unit *u);
|
|
|
|
/* Return the unit this unit is following */
|
|
Unit* (*following)(Unit *u);
|
|
|
|
/* Return the set of units that are following each other */
|
|
int (*following_set)(Unit *u, Set **s);
|
|
|
|
/* Invoked each time a unit this unit is triggering changes
|
|
* state or gains/loses a job */
|
|
void (*trigger_notify)(Unit *u, Unit *trigger);
|
|
|
|
/* Called whenever CLOCK_REALTIME made a jump */
|
|
void (*time_change)(Unit *u);
|
|
|
|
/* Called whenever /etc/localtime was modified */
|
|
void (*timezone_change)(Unit *u);
|
|
|
|
/* Returns the next timeout of a unit */
|
|
int (*get_timeout)(Unit *u, usec_t *timeout);
|
|
|
|
/* Returns the start timeout of a unit */
|
|
usec_t (*get_timeout_start_usec)(Unit *u);
|
|
|
|
/* Returns the main PID if there is any defined, or NULL. */
|
|
PidRef* (*main_pid)(Unit *u, bool *ret_is_alien);
|
|
|
|
/* Returns the control PID if there is any defined, or NULL. */
|
|
PidRef* (*control_pid)(Unit *u);
|
|
|
|
/* Returns true if the unit currently needs access to the console */
|
|
bool (*needs_console)(Unit *u);
|
|
|
|
/* Returns the exit status to propagate in case of FailureAction=exit/SuccessAction=exit; usually returns the
|
|
* exit code of the "main" process of the service or similar. */
|
|
int (*exit_status)(Unit *u);
|
|
|
|
/* Return a copy of the status string pointer. */
|
|
const char* (*status_text)(Unit *u);
|
|
|
|
/* Like the enumerate() callback further down, but only enumerates the perpetual units, i.e. all units that
|
|
* unconditionally exist and are always active. The main reason to keep both enumeration functions separate is
|
|
* philosophical: the state of perpetual units should be put in place by coldplug(), while the state of those
|
|
* discovered through regular enumeration should be put in place by catchup(), see below. */
|
|
void (*enumerate_perpetual)(Manager *m);
|
|
|
|
/* This is called for each unit type and should be used to enumerate units already existing in the system
|
|
* internally and load them. However, everything that is loaded here should still stay in inactive state. It is
|
|
* the job of the catchup() call above to put the units into the discovered state. */
|
|
void (*enumerate)(Manager *m);
|
|
|
|
/* Type specific cleanups. */
|
|
void (*shutdown)(Manager *m);
|
|
|
|
/* If this function is set and returns false all jobs for units
|
|
* of this type will immediately fail. */
|
|
bool (*supported)(void);
|
|
|
|
/* If this function is set, it's invoked first as part of starting a unit to allow start rate
|
|
* limiting checks to occur before we do anything else. */
|
|
int (*can_start)(Unit *u);
|
|
|
|
/* Returns > 0 if the whole subsystem is ratelimited, and new start operations should not be started
|
|
* for this unit type right now. */
|
|
int (*subsystem_ratelimited)(Manager *m);
|
|
|
|
/* The strings to print in status messages */
|
|
UnitStatusMessageFormats status_message_formats;
|
|
|
|
/* True if transient units of this type are OK */
|
|
bool can_transient;
|
|
|
|
/* True if cgroup delegation is permissible */
|
|
bool can_delegate;
|
|
|
|
/* True if the unit type triggers other units, i.e. can have a UNIT_TRIGGERS dependency */
|
|
bool can_trigger;
|
|
|
|
/* True if the unit type knows a failure state, and thus can be source of an OnFailure= dependency */
|
|
bool can_fail;
|
|
|
|
/* True if units of this type shall be startable only once and then never again */
|
|
bool once_only;
|
|
|
|
/* Do not serialize this unit when preparing for root switch */
|
|
bool exclude_from_switch_root_serialization;
|
|
|
|
/* True if queued jobs of this type should be GC'ed if no other job needs them anymore */
|
|
bool gc_jobs;
|
|
|
|
/* True if systemd-oomd can monitor and act on this unit's recursive children's cgroups */
|
|
bool can_set_managed_oom;
|
|
|
|
/* If true, we'll notify plymouth about this unit */
|
|
bool notify_plymouth;
|
|
|
|
/* If true, we'll notify a surrounding VMM/container manager about this unit becoming available */
|
|
bool notify_supervisor;
|
|
|
|
/* The audit events to generate on start + stop (or 0 if none shall be generated) */
|
|
int audit_start_message_type;
|
|
int audit_stop_message_type;
|
|
} UnitVTable;
|
|
|
|
extern const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX];
|
|
|
|
static inline const UnitVTable* UNIT_VTABLE(const Unit *u) {
|
|
return unit_vtable[u->type];
|
|
}
|
|
|
|
/* For casting a unit into the various unit types */
|
|
#define DEFINE_CAST(UPPERCASE, MixedCase) \
|
|
static inline MixedCase* UPPERCASE(Unit *u) { \
|
|
if (_unlikely_(!u || u->type != UNIT_##UPPERCASE)) \
|
|
return NULL; \
|
|
\
|
|
return (MixedCase*) u; \
|
|
}
|
|
|
|
/* For casting the various unit types into a unit */
|
|
#define UNIT(u) \
|
|
({ \
|
|
typeof(u) _u_ = (u); \
|
|
Unit *_w_ = _u_ ? &(_u_)->meta : NULL; \
|
|
_w_; \
|
|
})
|
|
|
|
#define UNIT_HAS_EXEC_CONTEXT(u) (UNIT_VTABLE(u)->exec_context_offset > 0)
|
|
#define UNIT_HAS_CGROUP_CONTEXT(u) (UNIT_VTABLE(u)->cgroup_context_offset > 0)
|
|
#define UNIT_HAS_KILL_CONTEXT(u) (UNIT_VTABLE(u)->kill_context_offset > 0)
|
|
|
|
Unit* unit_has_dependency(const Unit *u, UnitDependencyAtom atom, Unit *other);
|
|
int unit_get_dependency_array(const Unit *u, UnitDependencyAtom atom, Unit ***ret_array);
|
|
int unit_get_transitive_dependency_set(Unit *u, UnitDependencyAtom atom, Set **ret);
|
|
|
|
static inline Hashmap* unit_get_dependencies(Unit *u, UnitDependency d) {
|
|
return hashmap_get(u->dependencies, UNIT_DEPENDENCY_TO_PTR(d));
|
|
}
|
|
|
|
static inline Unit* UNIT_TRIGGER(Unit *u) {
|
|
return unit_has_dependency(u, UNIT_ATOM_TRIGGERS, NULL);
|
|
}
|
|
|
|
static inline Unit* UNIT_GET_SLICE(const Unit *u) {
|
|
return unit_has_dependency(u, UNIT_ATOM_IN_SLICE, NULL);
|
|
}
|
|
|
|
Unit* unit_new(Manager *m, size_t size);
|
|
Unit* unit_free(Unit *u);
|
|
DEFINE_TRIVIAL_CLEANUP_FUNC(Unit *, unit_free);
|
|
|
|
int unit_new_for_name(Manager *m, size_t size, const char *name, Unit **ret);
|
|
int unit_add_name(Unit *u, const char *name);
|
|
|
|
int unit_add_dependency(Unit *u, UnitDependency d, Unit *other, bool add_reference, UnitDependencyMask mask);
|
|
int unit_add_two_dependencies(Unit *u, UnitDependency d, UnitDependency e, Unit *other, bool add_reference, UnitDependencyMask mask);
|
|
|
|
int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name, bool add_reference, UnitDependencyMask mask);
|
|
int unit_add_two_dependencies_by_name(Unit *u, UnitDependency d, UnitDependency e, const char *name, bool add_reference, UnitDependencyMask mask);
|
|
|
|
int unit_add_exec_dependencies(Unit *u, ExecContext *c);
|
|
|
|
int unit_choose_id(Unit *u, const char *name);
|
|
int unit_set_description(Unit *u, const char *description);
|
|
|
|
void unit_release_resources(Unit *u);
|
|
|
|
bool unit_may_gc(Unit *u);
|
|
|
|
static inline bool unit_is_extrinsic(Unit *u) {
|
|
return u->perpetual ||
|
|
(UNIT_VTABLE(u)->is_extrinsic && UNIT_VTABLE(u)->is_extrinsic(u));
|
|
}
|
|
|
|
static inline const char* unit_status_text(Unit *u) {
|
|
if (u && UNIT_VTABLE(u)->status_text)
|
|
return UNIT_VTABLE(u)->status_text(u);
|
|
return NULL;
|
|
}
|
|
|
|
void unit_add_to_load_queue(Unit *u);
|
|
void unit_add_to_dbus_queue(Unit *u);
|
|
void unit_add_to_cleanup_queue(Unit *u);
|
|
void unit_add_to_gc_queue(Unit *u);
|
|
void unit_add_to_target_deps_queue(Unit *u);
|
|
void unit_submit_to_stop_when_unneeded_queue(Unit *u);
|
|
void unit_submit_to_start_when_upheld_queue(Unit *u);
|
|
void unit_submit_to_stop_when_bound_queue(Unit *u);
|
|
void unit_submit_to_release_resources_queue(Unit *u);
|
|
|
|
int unit_merge(Unit *u, Unit *other);
|
|
int unit_merge_by_name(Unit *u, const char *other);
|
|
|
|
Unit *unit_follow_merge(Unit *u) _pure_;
|
|
|
|
int unit_load_fragment_and_dropin(Unit *u, bool fragment_required);
|
|
int unit_load(Unit *unit);
|
|
|
|
int unit_set_slice(Unit *u, Unit *slice);
|
|
int unit_set_default_slice(Unit *u);
|
|
|
|
const char* unit_description(Unit *u) _pure_;
|
|
const char* unit_status_string(Unit *u, char **combined);
|
|
|
|
bool unit_has_name(const Unit *u, const char *name);
|
|
|
|
UnitActiveState unit_active_state(Unit *u);
|
|
|
|
const char* unit_sub_state_to_string(Unit *u);
|
|
|
|
bool unit_can_reload(Unit *u) _pure_;
|
|
bool unit_can_start(Unit *u) _pure_;
|
|
bool unit_can_stop(Unit *u) _pure_;
|
|
bool unit_can_isolate(Unit *u) _pure_;
|
|
|
|
int unit_start(Unit *u, ActivationDetails *details);
|
|
int unit_stop(Unit *u);
|
|
int unit_reload(Unit *u);
|
|
|
|
int unit_kill(Unit *u, KillWhom w, int signo, int code, int value, sd_bus_error *ret_error);
|
|
|
|
void unit_notify_cgroup_oom(Unit *u, bool managed_oom);
|
|
|
|
void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_success);
|
|
|
|
int unit_watch_pidref(Unit *u, const PidRef *pid, bool exclusive);
|
|
int unit_watch_pid(Unit *u, pid_t pid, bool exclusive);
|
|
void unit_unwatch_pidref(Unit *u, const PidRef *pid);
|
|
void unit_unwatch_pid(Unit *u, pid_t pid);
|
|
void unit_unwatch_all_pids(Unit *u);
|
|
void unit_unwatch_pidref_done(Unit *u, PidRef *pidref);
|
|
|
|
int unit_enqueue_rewatch_pids(Unit *u);
|
|
void unit_dequeue_rewatch_pids(Unit *u);
|
|
|
|
int unit_install_bus_match(Unit *u, sd_bus *bus, const char *name);
|
|
int unit_watch_bus_name(Unit *u, const char *name);
|
|
void unit_unwatch_bus_name(Unit *u, const char *name);
|
|
|
|
bool unit_job_is_applicable(Unit *u, JobType j);
|
|
|
|
int setenv_unit_path(const char *p);
|
|
|
|
char* unit_dbus_path(Unit *u);
|
|
char* unit_dbus_path_invocation_id(Unit *u);
|
|
|
|
int unit_load_related_unit(Unit *u, const char *type, Unit **_found);
|
|
|
|
int unit_add_node_dependency(Unit *u, const char *what, UnitDependency d, UnitDependencyMask mask);
|
|
int unit_add_blockdev_dependency(Unit *u, const char *what, UnitDependencyMask mask);
|
|
|
|
int unit_coldplug(Unit *u);
|
|
void unit_catchup(Unit *u);
|
|
|
|
void unit_status_printf(Unit *u, StatusType status_type, const char *status, const char *format, const char *ident) _printf_(4, 0);
|
|
|
|
bool unit_need_daemon_reload(Unit *u);
|
|
|
|
void unit_reset_failed(Unit *u);
|
|
|
|
Unit *unit_following(Unit *u);
|
|
int unit_following_set(Unit *u, Set **s);
|
|
|
|
const char* unit_slice_name(Unit *u);
|
|
|
|
bool unit_stop_pending(Unit *u) _pure_;
|
|
bool unit_inactive_or_pending(Unit *u) _pure_;
|
|
bool unit_active_or_pending(Unit *u);
|
|
bool unit_will_restart_default(Unit *u);
|
|
bool unit_will_restart(Unit *u);
|
|
|
|
int unit_add_default_target_dependency(Unit *u, Unit *target);
|
|
|
|
void unit_start_on_termination_deps(Unit *u, UnitDependencyAtom atom);
|
|
void unit_trigger_notify(Unit *u);
|
|
|
|
UnitFileState unit_get_unit_file_state(Unit *u);
|
|
PresetAction unit_get_unit_file_preset(Unit *u);
|
|
|
|
Unit* unit_ref_set(UnitRef *ref, Unit *source, Unit *target);
|
|
void unit_ref_unset(UnitRef *ref);
|
|
|
|
#define UNIT_DEREF(ref) ((ref).target)
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#define UNIT_ISSET(ref) (!!(ref).target)
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int unit_patch_contexts(Unit *u);
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ExecContext* unit_get_exec_context(const Unit *u) _pure_;
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KillContext* unit_get_kill_context(const Unit *u) _pure_;
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CGroupContext* unit_get_cgroup_context(const Unit *u) _pure_;
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ExecRuntime* unit_get_exec_runtime(const Unit *u) _pure_;
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CGroupRuntime* unit_get_cgroup_runtime(const Unit *u) _pure_;
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int unit_setup_exec_runtime(Unit *u);
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CGroupRuntime* unit_setup_cgroup_runtime(Unit *u);
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const char* unit_escape_setting(const char *s, UnitWriteFlags flags, char **buf);
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char* unit_concat_strv(char **l, UnitWriteFlags flags);
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int unit_write_setting(Unit *u, UnitWriteFlags flags, const char *name, const char *data);
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int unit_write_settingf(Unit *u, UnitWriteFlags mode, const char *name, const char *format, ...) _printf_(4,5);
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int unit_kill_context(Unit *u, KillOperation k);
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int unit_make_transient(Unit *u);
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int unit_add_mounts_for(Unit *u, const char *path, UnitDependencyMask mask, UnitMountDependencyType type);
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bool unit_type_supported(UnitType t);
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bool unit_is_pristine(Unit *u);
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bool unit_is_unneeded(Unit *u);
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bool unit_is_upheld_by_active(Unit *u, Unit **ret_culprit);
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bool unit_is_bound_by_inactive(Unit *u, Unit **ret_culprit);
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PidRef* unit_control_pid(Unit *u);
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PidRef* unit_main_pid_full(Unit *u, bool *ret_is_alien);
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static inline PidRef* unit_main_pid(Unit *u) {
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return unit_main_pid_full(u, NULL);
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}
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void unit_warn_if_dir_nonempty(Unit *u, const char* where);
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int unit_log_noncanonical_mount_path(Unit *u, const char *where);
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int unit_fail_if_noncanonical_mount_path(Unit *u, const char* where);
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int unit_test_start_limit(Unit *u);
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int unit_ref_uid_gid(Unit *u, uid_t uid, gid_t gid);
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void unit_unref_uid_gid(Unit *u, bool destroy_now);
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void unit_notify_user_lookup(Unit *u, uid_t uid, gid_t gid);
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int unit_set_invocation_id(Unit *u, sd_id128_t id);
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int unit_acquire_invocation_id(Unit *u);
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int unit_set_exec_params(Unit *s, ExecParameters *p);
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int unit_fork_helper_process(Unit *u, const char *name, bool into_cgroup, PidRef *ret);
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int unit_fork_and_watch_rm_rf(Unit *u, char **paths, PidRef *ret);
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void unit_remove_dependencies(Unit *u, UnitDependencyMask mask);
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void unit_export_state_files(Unit *u);
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void unit_unlink_state_files(Unit *u);
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int unit_set_debug_invocation(Unit *u, bool enable);
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int unit_prepare_exec(Unit *u);
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int unit_warn_leftover_processes(Unit *u, bool start);
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bool unit_needs_console(Unit *u);
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int unit_pid_attachable(Unit *unit, PidRef *pid, sd_bus_error *error);
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static inline bool unit_has_job_type(Unit *u, JobType type) {
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return u && u->job && u->job->type == type;
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}
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static inline bool unit_log_level_test(const Unit *u, int level) {
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assert(u);
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ExecContext *ec = unit_get_exec_context(u);
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return !ec || ec->log_level_max < 0 || ec->log_level_max >= LOG_PRI(level) || u->debug_invocation;
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}
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/* unit_log_skip is for cases like ExecCondition= where a unit is considered "done"
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|
* after some execution, rather than succeeded or failed. */
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void unit_log_skip(Unit *u, const char *result);
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void unit_log_success(Unit *u);
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void unit_log_failure(Unit *u, const char *result);
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static inline void unit_log_result(Unit *u, bool success, const char *result) {
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|
if (success)
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|
unit_log_success(u);
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|
else
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|
unit_log_failure(u, result);
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|
}
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void unit_log_process_exit(Unit *u, const char *kind, const char *command, bool success, int code, int status);
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int unit_exit_status(Unit *u);
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int unit_success_action_exit_status(Unit *u);
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|
int unit_failure_action_exit_status(Unit *u);
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int unit_test_trigger_loaded(Unit *u);
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void unit_destroy_runtime_data(Unit *u, const ExecContext *context, bool destroy_runtime_dir);
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int unit_clean(Unit *u, ExecCleanMask mask);
|
|
int unit_can_clean(Unit *u, ExecCleanMask *ret_mask);
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bool unit_can_start_refuse_manual(Unit *u);
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|
bool unit_can_stop_refuse_manual(Unit *u);
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|
bool unit_can_isolate_refuse_manual(Unit *u);
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|
bool unit_can_freeze(const Unit *u);
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|
int unit_freezer_action(Unit *u, FreezerAction action);
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|
void unit_next_freezer_state(Unit *u, FreezerAction action, FreezerState *ret_next, FreezerState *ret_objective);
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|
void unit_set_freezer_state(Unit *u, FreezerState state);
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|
void unit_freezer_complete(Unit *u, FreezerState kernel_state);
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int unit_can_live_mount(Unit *u, sd_bus_error *error);
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|
int unit_live_mount(Unit *u, const char *src, const char *dst, sd_bus_message *message, MountInNamespaceFlags flags, const MountOptions *options, sd_bus_error *error);
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Condition *unit_find_failed_condition(Unit *u);
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|
int unit_arm_timer(Unit *u, sd_event_source **source, bool relative, usec_t usec, sd_event_time_handler_t handler);
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bool unit_passes_filter(Unit *u, char * const *states, char * const *patterns);
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|
|
|
int unit_compare_priority(Unit *a, Unit *b);
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|
|
|
UnitMountDependencyType unit_mount_dependency_type_from_string(const char *s) _const_;
|
|
const char* unit_mount_dependency_type_to_string(UnitMountDependencyType t) _const_;
|
|
UnitDependency unit_mount_dependency_type_to_dependency_type(UnitMountDependencyType t) _pure_;
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|
|
/* Macros which append UNIT= or USER_UNIT= to the message */
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|
|
#define log_unit_full_errno_zerook(unit, level, error, ...) \
|
|
({ \
|
|
const Unit *_u = (unit); \
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|
const int _l = (level); \
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|
bool _do_log = !(log_get_max_level() < LOG_PRI(_l) || \
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|
(_u && !unit_log_level_test(_u, _l))); \
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|
const ExecContext *_c = _do_log && _u ? \
|
|
unit_get_exec_context(_u) : NULL; \
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|
LOG_CONTEXT_PUSH_IOV(_c ? _c->log_extra_fields : NULL, \
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|
_c ? _c->n_log_extra_fields : 0); \
|
|
!_do_log ? -ERRNO_VALUE(error) : \
|
|
_u ? log_object_internal(_l, error, PROJECT_FILE, __LINE__, __func__, _u->manager->unit_log_field, _u->id, _u->manager->invocation_log_field, _u->invocation_id_string, ##__VA_ARGS__) : \
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|
log_internal(_l, error, PROJECT_FILE, __LINE__, __func__, ##__VA_ARGS__); \
|
|
})
|
|
|
|
#define log_unit_full_errno(unit, level, error, ...) \
|
|
({ \
|
|
int _error = (error); \
|
|
ASSERT_NON_ZERO(_error); \
|
|
log_unit_full_errno_zerook(unit, level, _error, ##__VA_ARGS__); \
|
|
})
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|
|
|
#define log_unit_full(unit, level, ...) (void) log_unit_full_errno_zerook(unit, level, 0, __VA_ARGS__)
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|
|
|
#define log_unit_debug(unit, ...) log_unit_full(unit, LOG_DEBUG, __VA_ARGS__)
|
|
#define log_unit_info(unit, ...) log_unit_full(unit, LOG_INFO, __VA_ARGS__)
|
|
#define log_unit_notice(unit, ...) log_unit_full(unit, LOG_NOTICE, __VA_ARGS__)
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|
#define log_unit_warning(unit, ...) log_unit_full(unit, LOG_WARNING, __VA_ARGS__)
|
|
#define log_unit_error(unit, ...) log_unit_full(unit, LOG_ERR, __VA_ARGS__)
|
|
|
|
#define log_unit_debug_errno(unit, error, ...) log_unit_full_errno(unit, LOG_DEBUG, error, __VA_ARGS__)
|
|
#define log_unit_info_errno(unit, error, ...) log_unit_full_errno(unit, LOG_INFO, error, __VA_ARGS__)
|
|
#define log_unit_notice_errno(unit, error, ...) log_unit_full_errno(unit, LOG_NOTICE, error, __VA_ARGS__)
|
|
#define log_unit_warning_errno(unit, error, ...) log_unit_full_errno(unit, LOG_WARNING, error, __VA_ARGS__)
|
|
#define log_unit_error_errno(unit, error, ...) log_unit_full_errno(unit, LOG_ERR, error, __VA_ARGS__)
|
|
|
|
#if LOG_TRACE
|
|
# define log_unit_trace(...) log_unit_debug(__VA_ARGS__)
|
|
# define log_unit_trace_errno(...) log_unit_debug_errno(__VA_ARGS__)
|
|
#else
|
|
# define log_unit_trace(...) do {} while (0)
|
|
# define log_unit_trace_errno(e, ...) (-ERRNO_VALUE(e))
|
|
#endif
|
|
|
|
#define log_unit_struct_errno(unit, level, error, ...) \
|
|
({ \
|
|
const Unit *_u = (unit); \
|
|
const int _l = (level); \
|
|
bool _do_log = unit_log_level_test(_u, _l); \
|
|
const ExecContext *_c = _do_log && _u ? \
|
|
unit_get_exec_context(_u) : NULL; \
|
|
LOG_CONTEXT_PUSH_IOV(_c ? _c->log_extra_fields : NULL, \
|
|
_c ? _c->n_log_extra_fields : 0); \
|
|
_do_log ? \
|
|
log_struct_errno(_l, error, __VA_ARGS__, LOG_UNIT_ID(_u)) : \
|
|
-ERRNO_VALUE(error); \
|
|
})
|
|
|
|
#define log_unit_struct(unit, level, ...) log_unit_struct_errno(unit, level, 0, __VA_ARGS__)
|
|
|
|
#define log_unit_struct_iovec_errno(unit, level, error, iovec, n_iovec) \
|
|
({ \
|
|
const Unit *_u = (unit); \
|
|
const int _l = (level); \
|
|
bool _do_log = unit_log_level_test(_u, _l); \
|
|
const ExecContext *_c = _do_log && _u ? \
|
|
unit_get_exec_context(_u) : NULL; \
|
|
LOG_CONTEXT_PUSH_IOV(_c ? _c->log_extra_fields : NULL, \
|
|
_c ? _c->n_log_extra_fields : 0); \
|
|
_do_log ? \
|
|
log_struct_iovec_errno(_l, error, iovec, n_iovec) : \
|
|
-ERRNO_VALUE(error); \
|
|
})
|
|
|
|
#define log_unit_struct_iovec(unit, level, iovec, n_iovec) log_unit_struct_iovec_errno(unit, level, 0, iovec, n_iovec)
|
|
|
|
/* Like LOG_MESSAGE(), but with the unit name prefixed. */
|
|
#define LOG_UNIT_MESSAGE(unit, fmt, ...) LOG_MESSAGE("%s: " fmt, (unit)->id, ##__VA_ARGS__)
|
|
#define LOG_UNIT_ID(unit) (unit)->manager->unit_log_format_string, (unit)->id
|
|
#define LOG_UNIT_INVOCATION_ID(unit) (unit)->manager->invocation_log_format_string, (unit)->invocation_id_string
|
|
|
|
const char* collect_mode_to_string(CollectMode m) _const_;
|
|
CollectMode collect_mode_from_string(const char *s) _pure_;
|
|
|
|
typedef struct UnitForEachDependencyData {
|
|
/* Stores state for the FOREACH macro below for iterating through all deps that have any of the
|
|
* specified dependency atom bits set */
|
|
UnitDependencyAtom match_atom;
|
|
Hashmap *by_type, *by_unit;
|
|
void *current_type;
|
|
Iterator by_type_iterator, by_unit_iterator;
|
|
Unit **current_unit;
|
|
} UnitForEachDependencyData;
|
|
|
|
/* Iterates through all dependencies that have a specific atom in the dependency type set. This tries to be
|
|
* smart: if the atom is unique, we'll directly go to right entry. Otherwise we'll iterate through the
|
|
* per-dependency type hashmap and match all dep that have the right atom set. */
|
|
#define _UNIT_FOREACH_DEPENDENCY(other, u, ma, data) \
|
|
for (UnitForEachDependencyData data = { \
|
|
.match_atom = (ma), \
|
|
.by_type = (u)->dependencies, \
|
|
.by_type_iterator = ITERATOR_FIRST, \
|
|
.current_unit = &(other), \
|
|
}; \
|
|
({ \
|
|
UnitDependency _dt = _UNIT_DEPENDENCY_INVALID; \
|
|
bool _found; \
|
|
\
|
|
if (data.by_type && ITERATOR_IS_FIRST(data.by_type_iterator)) { \
|
|
_dt = unit_dependency_from_unique_atom(data.match_atom); \
|
|
if (_dt >= 0) { \
|
|
data.by_unit = hashmap_get(data.by_type, UNIT_DEPENDENCY_TO_PTR(_dt)); \
|
|
data.current_type = UNIT_DEPENDENCY_TO_PTR(_dt); \
|
|
data.by_type = NULL; \
|
|
_found = !!data.by_unit; \
|
|
} \
|
|
} \
|
|
if (_dt < 0) \
|
|
_found = hashmap_iterate(data.by_type, \
|
|
&data.by_type_iterator, \
|
|
(void**)&(data.by_unit), \
|
|
(const void**) &(data.current_type)); \
|
|
_found; \
|
|
}); ) \
|
|
if ((unit_dependency_to_atom(UNIT_DEPENDENCY_FROM_PTR(data.current_type)) & data.match_atom) != 0) \
|
|
for (data.by_unit_iterator = ITERATOR_FIRST; \
|
|
hashmap_iterate(data.by_unit, \
|
|
&data.by_unit_iterator, \
|
|
NULL, \
|
|
(const void**) data.current_unit); )
|
|
|
|
/* Note: this matches deps that have *any* of the atoms specified in match_atom set */
|
|
#define UNIT_FOREACH_DEPENDENCY(other, u, match_atom) \
|
|
_UNIT_FOREACH_DEPENDENCY(other, u, match_atom, UNIQ_T(data, UNIQ))
|
|
|
|
#define _LOG_CONTEXT_PUSH_UNIT(unit, u, c) \
|
|
const Unit *u = (unit); \
|
|
const ExecContext *c = unit_get_exec_context(u); \
|
|
LOG_CONTEXT_PUSH_KEY_VALUE(u->manager->unit_log_field, u->id); \
|
|
LOG_CONTEXT_PUSH_KEY_VALUE(u->manager->invocation_log_field, u->invocation_id_string); \
|
|
LOG_CONTEXT_PUSH_IOV(c ? c->log_extra_fields : NULL, c ? c->n_log_extra_fields : 0); \
|
|
LOG_CONTEXT_SET_LOG_LEVEL(c->log_level_max >= 0 ? c->log_level_max : log_get_max_level())
|
|
|
|
#define LOG_CONTEXT_PUSH_UNIT(unit) \
|
|
_LOG_CONTEXT_PUSH_UNIT(unit, UNIQ_T(u, UNIQ), UNIQ_T(c, UNIQ))
|