mirror of
https://github.com/morgan9e/FreeRDP
synced 2026-04-14 00:14:11 +09:00
@@ -16,6 +16,9 @@
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <algorithm>
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#include "sdl_context.hpp"
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#include "sdl_config.hpp"
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#include "sdl_channels.hpp"
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@@ -808,6 +811,78 @@ void SdlContext::applyMonitorOffset(SDL_WindowID window, float& x, float& y) con
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y -= static_cast<float>(w->offsetY());
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}
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static bool alignX(const SDL_Rect& a, const SDL_Rect& b)
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{
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if (a.x + a.w == b.x)
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return true;
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if (b.x + b.w == a.x)
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return true;
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return false;
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}
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static bool alignY(const SDL_Rect& a, const SDL_Rect& b)
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{
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if (a.y + a.h == b.y)
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return true;
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if (b.y + b.h == a.y)
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return true;
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return false;
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}
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std::vector<SDL_DisplayID>
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SdlContext::updateDisplayOffsetsForNeighbours(SDL_DisplayID id,
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const std::vector<SDL_DisplayID>& ignore)
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{
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auto first = _offsets.at(id);
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std::vector<SDL_DisplayID> neighbours;
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for (auto& entry : _offsets)
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{
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if (entry.first == id)
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continue;
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if (std::find(ignore.begin(), ignore.end(), entry.first) != ignore.end())
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continue;
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bool neighbor = false;
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if (alignX(entry.second.first, first.first))
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{
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if (entry.second.first.x < first.first.x)
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entry.second.second.x = first.second.x - entry.second.second.w;
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else
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entry.second.second.x = first.second.x + first.second.w;
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neighbor = true;
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}
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if (alignY(entry.second.first, first.first))
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{
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if (entry.second.first.y < first.first.y)
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entry.second.second.y = first.second.y - entry.second.second.h;
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else
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entry.second.second.y = first.second.y + first.second.h;
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neighbor = true;
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}
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if (neighbor)
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neighbours.push_back(entry.first);
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}
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return neighbours;
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}
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void SdlContext::updateMonitorDataFromOffsets()
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{
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for (auto& entry : _displays)
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{
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auto offsets = _offsets.at(entry.first);
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entry.second.x = offsets.second.x;
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entry.second.y = offsets.second.y;
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}
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for (auto& entry : _windows)
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{
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const auto& monitor = _displays.at(entry.first);
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entry.second.setMonitor(monitor);
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}
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}
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bool SdlContext::drawToWindow(SdlWindow& window, const std::vector<SDL_Rect>& rects)
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{
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if (!isConnected())
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@@ -878,7 +953,7 @@ bool SdlContext::addDisplayWindow(SDL_DisplayID id)
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return true;
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}
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bool SdlContext::removeDisplay(SDL_DisplayID id)
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bool SdlContext::removeDisplayWindow(SDL_DisplayID id)
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{
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for (auto& w : _windows)
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{
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@@ -888,6 +963,37 @@ bool SdlContext::removeDisplay(SDL_DisplayID id)
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return true;
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}
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bool SdlContext::detectDisplays()
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{
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int count = 0;
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auto display = SDL_GetDisplays(&count);
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if (!display)
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return false;
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for (int x = 0; x < count; x++)
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{
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const auto id = display[x];
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addOrUpdateDisplay(id);
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}
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return true;
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}
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rdpMonitor SdlContext::getDisplay(SDL_DisplayID id) const
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{
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return _displays.at(id);
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}
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std::vector<SDL_DisplayID> SdlContext::getDisplayIds() const
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{
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std::vector<SDL_DisplayID> keys;
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keys.reserve(_displays.size());
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for (const auto& entry : _displays)
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{
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keys.push_back(entry.first);
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}
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return keys;
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}
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const SdlWindow* SdlContext::getWindowForId(SDL_WindowID id) const
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{
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auto it = _windows.find(id);
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@@ -1091,6 +1197,59 @@ bool SdlContext::handleEvent(const SDL_TouchFingerEvent& ev)
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return SdlTouch::handleEvent(this, copy.tfinger);
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}
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void SdlContext::addOrUpdateDisplay(SDL_DisplayID id)
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{
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auto monitor = SdlWindow::query(id, false);
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_displays.emplace(id, monitor);
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/* Update actual display rectangles:
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*
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* 1. Get logical display bounds
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* 2. Use already known pixel width and height
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* 3. Iterate over each display and update the x and y offsets by adding all monitor
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* widths/heights from the primary
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*/
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_offsets.clear();
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for (auto& entry : _displays)
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{
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SDL_Rect bounds{};
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std::ignore = SDL_GetDisplayBounds(entry.first, &bounds);
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SDL_Rect pixel{};
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pixel.w = entry.second.width;
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pixel.h = entry.second.height;
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_offsets.emplace(entry.first, std::pair{ bounds, pixel });
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}
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/* 1. Find primary and update all neighbors
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* 2. For each neighbor update all neighbors
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* 3. repeat until all displays updated.
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*/
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const auto primary = SDL_GetPrimaryDisplay();
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std::vector<SDL_DisplayID> handled;
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handled.push_back(primary);
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auto neighbors = updateDisplayOffsetsForNeighbours(primary);
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while (!neighbors.empty())
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{
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auto neighbor = *neighbors.begin();
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neighbors.pop_back();
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if (std::find(handled.begin(), handled.end(), neighbor) != handled.end())
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continue;
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handled.push_back(neighbor);
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auto next = updateDisplayOffsetsForNeighbours(neighbor, handled);
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neighbors.insert(neighbors.end(), next.begin(), next.end());
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}
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updateMonitorDataFromOffsets();
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}
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void SdlContext::deleteDisplay(SDL_DisplayID id)
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{
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_displays.erase(id);
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}
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bool SdlContext::eventToPixelCoordinates(SDL_WindowID id, SDL_Event& ev)
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{
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auto w = getWindowForId(id);
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@@ -120,7 +120,10 @@ class SdlContext
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[[nodiscard]] SdlWindow* getFirstWindow();
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[[nodiscard]] bool addDisplayWindow(SDL_DisplayID id);
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[[nodiscard]] bool removeDisplay(SDL_DisplayID id);
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[[nodiscard]] bool removeDisplayWindow(SDL_DisplayID id);
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[[nodiscard]] bool detectDisplays();
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[[nodiscard]] rdpMonitor getDisplay(SDL_DisplayID id) const;
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[[nodiscard]] std::vector<SDL_DisplayID> getDisplayIds() const;
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[[nodiscard]] sdlDispContext& getDisplayChannelContext();
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[[nodiscard]] sdlInput& getInputChannelContext();
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@@ -162,6 +165,9 @@ class SdlContext
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[[nodiscard]] bool handleEvent(const SDL_MouseWheelEvent& ev);
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[[nodiscard]] bool handleEvent(const SDL_TouchFingerEvent& ev);
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void addOrUpdateDisplay(SDL_DisplayID id);
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void deleteDisplay(SDL_DisplayID id);
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[[nodiscard]] bool createPrimary();
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[[nodiscard]] std::string windowTitle() const;
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[[nodiscard]] bool waitForWindowsCreated();
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@@ -174,6 +180,11 @@ class SdlContext
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void applyMonitorOffset(SDL_WindowID window, float& x, float& y) const;
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[[nodiscard]] std::vector<SDL_DisplayID>
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updateDisplayOffsetsForNeighbours(SDL_DisplayID id,
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const std::vector<SDL_DisplayID>& ignore = {});
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void updateMonitorDataFromOffsets();
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rdpContext* _context = nullptr;
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wLog* _log = nullptr;
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@@ -206,7 +217,9 @@ class SdlContext
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SdlConnectionDialogWrapper _dialog;
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std::map<Uint32, SdlWindow> _windows;
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std::map<SDL_DisplayID, rdpMonitor> _displays;
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std::map<SDL_WindowID, SdlWindow> _windows;
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std::map<SDL_DisplayID, std::pair<SDL_Rect, SDL_Rect>> _offsets;
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uint32_t _windowWidth = 0;
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uint32_t _windowHeigth = 0;
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@@ -308,7 +308,7 @@ bool sdlDispContext::updateMonitors(SDL_EventType type, SDL_DisplayID displayID)
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return false;
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break;
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case SDL_EVENT_DISPLAY_REMOVED:
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if (!_sdl->removeDisplay(displayID))
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if (!_sdl->removeDisplayWindow(displayID))
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return false;
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break;
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default:
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@@ -605,6 +605,13 @@ int main(int argc, char* argv[])
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if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS))
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return -1;
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SDL_SetHint(SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED, "0");
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SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
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SDL_SetHint(SDL_HINT_PEN_MOUSE_EVENTS, "0");
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SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, "0");
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SDL_SetHint(SDL_HINT_PEN_TOUCH_EVENTS, "1");
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SDL_SetHint(SDL_HINT_TRACKPAD_IS_TOUCH_ONLY, "1");
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/* Redirect SDL log messages to wLog */
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SDL_SetLogOutputFunction(winpr_LogOutputFunction, sdl);
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auto level = WLog_GetLogLevel(sdl->getWLog());
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@@ -614,13 +621,6 @@ int main(int argc, char* argv[])
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WLog_Print(sdl->getWLog(), WLOG_DEBUG, "client is using backend '%s'", backend);
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sdl_dialogs_init();
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SDL_SetHint(SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED, "0");
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SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
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SDL_SetHint(SDL_HINT_PEN_MOUSE_EVENTS, "0");
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SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, "0");
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SDL_SetHint(SDL_HINT_PEN_TOUCH_EVENTS, "1");
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SDL_SetHint(SDL_HINT_TRACKPAD_IS_TOUCH_ONLY, "1");
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/* SDL cleanup code if the client exits */
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ScopeGuard guard(
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[&]()
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@@ -630,6 +630,8 @@ int main(int argc, char* argv[])
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sdl_dialogs_uninit();
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SDL_Quit();
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});
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if (!sdl->detectDisplays())
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return -1;
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/* Initialize RDP */
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auto context = sdl->context();
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@@ -21,6 +21,7 @@
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#include <freerdp/config.h>
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#include <cmath>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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@@ -171,85 +172,6 @@ int sdl_list_monitors([[maybe_unused]] SdlContext* sdl)
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return TRUE;
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}
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[[nodiscard]] static Uint32 scale(Uint32 val, float scale)
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{
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const auto dval = static_cast<float>(val);
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const auto sval = dval / scale;
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return static_cast<Uint32>(sval);
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}
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[[nodiscard]] static BOOL sdl_apply_monitor_properties(rdpMonitor& monitor, SDL_DisplayID id,
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bool isPrimary)
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{
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float dpi = SDL_GetDisplayContentScale(id);
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float hdpi = dpi;
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float vdpi = dpi;
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SDL_Rect rect = {};
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if (!SDL_GetDisplayBounds(id, &rect))
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return FALSE;
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WINPR_ASSERT(rect.w > 0);
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WINPR_ASSERT(rect.h > 0);
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bool highDpi = dpi > 100;
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if (highDpi)
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{
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// HighDPI is problematic with SDL: We can only get native resolution by creating a
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// window. Work around this by checking the supported resolutions (and keep maximum)
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// Also scale the DPI
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const SDL_Rect scaleRect = rect;
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int count = 0;
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auto modes = SDL_GetFullscreenDisplayModes(id, &count);
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for (int i = 0; i < count; i++)
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{
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auto mode = modes[i];
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if (!mode)
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break;
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if (mode->w > rect.w)
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{
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rect.w = mode->w;
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rect.h = mode->h;
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}
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else if (mode->w == rect.w)
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||||
{
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if (mode->h > rect.h)
|
||||
{
|
||||
rect.w = mode->w;
|
||||
rect.h = mode->h;
|
||||
}
|
||||
}
|
||||
}
|
||||
SDL_free(static_cast<void*>(modes));
|
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|
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const float dw = 1.0f * static_cast<float>(rect.w) / static_cast<float>(scaleRect.w);
|
||||
const float dh = 1.0f * static_cast<float>(rect.h) / static_cast<float>(scaleRect.h);
|
||||
hdpi /= dw;
|
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vdpi /= dh;
|
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}
|
||||
|
||||
const SDL_DisplayOrientation orientation = SDL_GetCurrentDisplayOrientation(id);
|
||||
const UINT32 rdp_orientation = sdl::utils::orientaion_to_rdp(orientation);
|
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|
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/* windows uses 96 dpi as 'default' and the scale factors are in percent. */
|
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const auto factor = dpi / 96.0f * 100.0f;
|
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monitor.orig_screen = id;
|
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monitor.x = rect.x;
|
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monitor.y = rect.y;
|
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monitor.width = rect.w;
|
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monitor.height = rect.h;
|
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monitor.is_primary = isPrimary;
|
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monitor.attributes.desktopScaleFactor = static_cast<UINT32>(factor);
|
||||
monitor.attributes.deviceScaleFactor = 100;
|
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monitor.attributes.orientation = rdp_orientation;
|
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monitor.attributes.physicalWidth = scale(WINPR_ASSERTING_INT_CAST(uint32_t, rect.w), hdpi);
|
||||
monitor.attributes.physicalHeight = scale(WINPR_ASSERTING_INT_CAST(uint32_t, rect.h), vdpi);
|
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return TRUE;
|
||||
}
|
||||
|
||||
[[nodiscard]] static BOOL sdl_apply_display_properties(SdlContext* sdl)
|
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{
|
||||
WINPR_ASSERT(sdl);
|
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@@ -266,9 +188,10 @@ int sdl_list_monitors([[maybe_unused]] SdlContext* sdl)
|
||||
if (sdl->monitorIds().empty())
|
||||
return FALSE;
|
||||
const auto id = sdl->monitorIds().front();
|
||||
rdpMonitor monitor = {};
|
||||
if (!sdl_apply_monitor_properties(monitor, id, TRUE))
|
||||
return FALSE;
|
||||
auto monitor = sdl->getDisplay(id);
|
||||
monitor.is_primary = true;
|
||||
monitor.x = 0;
|
||||
monitor.y = 0;
|
||||
monitors.emplace_back(monitor);
|
||||
return freerdp_settings_set_monitor_def_array_sorted(settings, monitors.data(),
|
||||
monitors.size());
|
||||
@@ -277,10 +200,7 @@ int sdl_list_monitors([[maybe_unused]] SdlContext* sdl)
|
||||
}
|
||||
for (const auto& id : sdl->monitorIds())
|
||||
{
|
||||
rdpMonitor monitor = {};
|
||||
const auto primary = SDL_GetPrimaryDisplay();
|
||||
if (!sdl_apply_monitor_properties(monitor, id, id == primary))
|
||||
return FALSE;
|
||||
const auto monitor = sdl->getDisplay(id);
|
||||
monitors.emplace_back(monitor);
|
||||
}
|
||||
return freerdp_settings_set_monitor_def_array_sorted(settings, monitors.data(),
|
||||
@@ -315,7 +235,6 @@ int sdl_list_monitors([[maybe_unused]] SdlContext* sdl)
|
||||
sdl->setMonitorIds({ id });
|
||||
}
|
||||
|
||||
// TODO: Fill monitor struct
|
||||
if (!sdl_apply_display_properties(sdl))
|
||||
return FALSE;
|
||||
return sdl_apply_max_size(sdl, pMaxWidth, pMaxHeight);
|
||||
@@ -332,17 +251,7 @@ BOOL sdl_detect_monitors(SdlContext* sdl, UINT32* pMaxWidth, UINT32* pMaxHeight)
|
||||
rdpSettings* settings = sdl->context()->settings;
|
||||
WINPR_ASSERT(settings);
|
||||
|
||||
std::vector<SDL_DisplayID> ids;
|
||||
{
|
||||
int numDisplays = 0;
|
||||
auto sids = SDL_GetDisplays(&numDisplays);
|
||||
if (sids && (numDisplays > 0))
|
||||
ids = std::vector<SDL_DisplayID>(sids, sids + numDisplays);
|
||||
SDL_free(sids);
|
||||
if (numDisplays < 0)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
const auto& ids = sdl->getDisplayIds();
|
||||
auto nr = freerdp_settings_get_uint32(settings, FreeRDP_NumMonitorIds);
|
||||
if (nr == 0)
|
||||
{
|
||||
|
||||
@@ -19,10 +19,13 @@
|
||||
*/
|
||||
#include <limits>
|
||||
#include <sstream>
|
||||
#include <cmath>
|
||||
|
||||
#include "sdl_window.hpp"
|
||||
#include "sdl_utils.hpp"
|
||||
|
||||
#include <freerdp/utils/string.h>
|
||||
|
||||
SdlWindow::SdlWindow(SDL_DisplayID id, const std::string& title, const SDL_Rect& rect,
|
||||
[[maybe_unused]] Uint32 flags)
|
||||
: _displayID(id)
|
||||
@@ -53,6 +56,8 @@ SdlWindow::SdlWindow(SDL_DisplayID id, const std::string& title, const SDL_Rect&
|
||||
std::ignore = resize({ w, h });
|
||||
SDL_SetHint(SDL_HINT_APP_NAME, "");
|
||||
std::ignore = SDL_SyncWindow(_window);
|
||||
|
||||
_monitor = query(_window, id, true);
|
||||
}
|
||||
|
||||
SdlWindow::SdlWindow(SdlWindow&& other) noexcept
|
||||
@@ -83,13 +88,7 @@ SDL_DisplayID SdlWindow::displayIndex() const
|
||||
|
||||
SDL_Rect SdlWindow::rect() const
|
||||
{
|
||||
SDL_Rect rect = {};
|
||||
if (_window)
|
||||
{
|
||||
SDL_GetWindowPosition(_window, &rect.x, &rect.y);
|
||||
SDL_GetWindowSizeInPixels(_window, &rect.w, &rect.h);
|
||||
}
|
||||
return rect;
|
||||
return rect(_window);
|
||||
}
|
||||
|
||||
SDL_Rect SdlWindow::bounds() const
|
||||
@@ -97,8 +96,10 @@ SDL_Rect SdlWindow::bounds() const
|
||||
SDL_Rect rect = {};
|
||||
if (_window)
|
||||
{
|
||||
SDL_GetWindowPosition(_window, &rect.x, &rect.y);
|
||||
SDL_GetWindowSize(_window, &rect.w, &rect.h);
|
||||
if (!SDL_GetWindowPosition(_window, &rect.x, &rect.y))
|
||||
return {};
|
||||
if (!SDL_GetWindowSize(_window, &rect.w, &rect.h))
|
||||
return {};
|
||||
}
|
||||
return rect;
|
||||
}
|
||||
@@ -130,42 +131,18 @@ Sint32 SdlWindow::offsetY() const
|
||||
|
||||
rdpMonitor SdlWindow::monitor(bool isPrimary) const
|
||||
{
|
||||
rdpMonitor mon{};
|
||||
|
||||
const auto factor = scale();
|
||||
const auto dsf = static_cast<UINT32>(100 * factor);
|
||||
mon.attributes.desktopScaleFactor = dsf;
|
||||
mon.attributes.deviceScaleFactor = 100;
|
||||
|
||||
const auto r = rect();
|
||||
mon.width = r.w;
|
||||
mon.height = r.h;
|
||||
|
||||
mon.attributes.physicalWidth = WINPR_ASSERTING_INT_CAST(uint32_t, r.w);
|
||||
mon.attributes.physicalHeight = WINPR_ASSERTING_INT_CAST(uint32_t, r.h);
|
||||
|
||||
SDL_Rect rect = {};
|
||||
auto did = SDL_GetDisplayForWindow(_window);
|
||||
auto rc = SDL_GetDisplayBounds(did, &rect);
|
||||
|
||||
if (rc)
|
||||
auto m = _monitor;
|
||||
if (isPrimary)
|
||||
{
|
||||
mon.x = rect.x;
|
||||
mon.y = rect.y;
|
||||
m.x = 0;
|
||||
m.y = 0;
|
||||
}
|
||||
return m;
|
||||
}
|
||||
|
||||
const auto orient = orientation();
|
||||
mon.attributes.orientation = sdl::utils::orientaion_to_rdp(orient);
|
||||
|
||||
auto primary = SDL_GetPrimaryDisplay();
|
||||
mon.is_primary = isPrimary || (SDL_GetWindowID(_window) == primary);
|
||||
mon.orig_screen = did;
|
||||
if (mon.is_primary)
|
||||
{
|
||||
mon.x = 0;
|
||||
mon.y = 0;
|
||||
}
|
||||
return mon;
|
||||
void SdlWindow::setMonitor(rdpMonitor monitor)
|
||||
{
|
||||
_monitor = monitor;
|
||||
}
|
||||
|
||||
float SdlWindow::scale() const
|
||||
@@ -291,14 +268,106 @@ bool SdlWindow::drawScaledRects(SDL_Surface* surface, const SDL_FPoint& scale,
|
||||
|
||||
bool SdlWindow::fill(Uint8 r, Uint8 g, Uint8 b, Uint8 a)
|
||||
{
|
||||
auto surface = SDL_GetWindowSurface(_window);
|
||||
return fill(_window, r, g, b, a);
|
||||
}
|
||||
|
||||
bool SdlWindow::fill(SDL_Window* window, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
|
||||
{
|
||||
auto surface = SDL_GetWindowSurface(window);
|
||||
if (!surface)
|
||||
return false;
|
||||
SDL_Rect rect = { 0, 0, surface->w, surface->h };
|
||||
auto color = SDL_MapSurfaceRGBA(surface, r, g, b, a);
|
||||
|
||||
SDL_FillSurfaceRect(surface, &rect, color);
|
||||
return true;
|
||||
return SDL_FillSurfaceRect(surface, &rect, color);
|
||||
}
|
||||
|
||||
rdpMonitor SdlWindow::query(SDL_Window* window, SDL_DisplayID id, bool forceAsPrimary)
|
||||
{
|
||||
if (!window)
|
||||
return {};
|
||||
|
||||
const auto& r = rect(window, forceAsPrimary);
|
||||
const float factor = SDL_GetWindowDisplayScale(window);
|
||||
const float dpi = std::roundf(factor * 100.0f);
|
||||
|
||||
WINPR_ASSERT(r.w > 0);
|
||||
WINPR_ASSERT(r.h > 0);
|
||||
|
||||
const auto primary = SDL_GetPrimaryDisplay();
|
||||
const auto orientation = SDL_GetCurrentDisplayOrientation(id);
|
||||
const auto rdp_orientation = sdl::utils::orientaion_to_rdp(orientation);
|
||||
|
||||
rdpMonitor monitor{};
|
||||
monitor.orig_screen = id;
|
||||
monitor.x = r.x;
|
||||
monitor.y = r.y;
|
||||
monitor.width = r.w;
|
||||
monitor.height = r.h;
|
||||
monitor.is_primary = forceAsPrimary || (id == primary);
|
||||
monitor.attributes.desktopScaleFactor = static_cast<UINT32>(dpi);
|
||||
monitor.attributes.deviceScaleFactor = 100;
|
||||
monitor.attributes.orientation = rdp_orientation;
|
||||
monitor.attributes.physicalWidth = WINPR_ASSERTING_INT_CAST(uint32_t, r.w);
|
||||
monitor.attributes.physicalHeight = WINPR_ASSERTING_INT_CAST(uint32_t, r.h);
|
||||
|
||||
SDL_Log("monitor.orig_screen %" PRIu32, monitor.orig_screen);
|
||||
SDL_Log("monitor.x %" PRId32, monitor.x);
|
||||
SDL_Log("monitor.y %" PRId32, monitor.y);
|
||||
SDL_Log("monitor.width %" PRId32, monitor.width);
|
||||
SDL_Log("monitor.height %" PRId32, monitor.height);
|
||||
SDL_Log("monitor.is_primary %" PRIu32, monitor.is_primary);
|
||||
SDL_Log("monitor.attributes.desktopScaleFactor %" PRIu32,
|
||||
monitor.attributes.desktopScaleFactor);
|
||||
SDL_Log("monitor.attributes.deviceScaleFactor %" PRIu32, monitor.attributes.deviceScaleFactor);
|
||||
SDL_Log("monitor.attributes.orientation %s",
|
||||
freerdp_desktop_rotation_flags_to_string(monitor.attributes.orientation));
|
||||
SDL_Log("monitor.attributes.physicalWidth %" PRIu32, monitor.attributes.physicalWidth);
|
||||
SDL_Log("monitor.attributes.physicalHeight %" PRIu32, monitor.attributes.physicalHeight);
|
||||
return monitor;
|
||||
}
|
||||
|
||||
SDL_Rect SdlWindow::rect(SDL_Window* window, bool forceAsPrimary)
|
||||
{
|
||||
SDL_Rect rect = {};
|
||||
if (!window)
|
||||
return {};
|
||||
|
||||
if (!forceAsPrimary)
|
||||
{
|
||||
if (!SDL_GetWindowPosition(window, &rect.x, &rect.y))
|
||||
return {};
|
||||
}
|
||||
|
||||
if (!SDL_GetWindowSizeInPixels(window, &rect.w, &rect.h))
|
||||
return {};
|
||||
|
||||
return rect;
|
||||
}
|
||||
|
||||
SdlWindow::HighDPIMode SdlWindow::isHighDPIWindowsMode(SDL_Window* window)
|
||||
{
|
||||
if (!window)
|
||||
return MODE_INVALID;
|
||||
|
||||
const auto id = SDL_GetDisplayForWindow(window);
|
||||
if (id == 0)
|
||||
return MODE_INVALID;
|
||||
|
||||
const auto cs = SDL_GetDisplayContentScale(id);
|
||||
const auto ds = SDL_GetWindowDisplayScale(window);
|
||||
const auto pd = SDL_GetWindowPixelDensity(window);
|
||||
|
||||
/* mac os x style, but no HighDPI display */
|
||||
if ((cs == 1.0f) && (ds == 1.0f) && (pd == 1.0f))
|
||||
return MODE_NONE;
|
||||
|
||||
/* mac os x style HighDPI */
|
||||
if ((cs == 1.0f) && (ds > 1.0f) && (pd > 1.0f))
|
||||
return MODE_MACOS;
|
||||
|
||||
/* rest is windows style */
|
||||
return MODE_WINDOWS;
|
||||
}
|
||||
|
||||
bool SdlWindow::blit(SDL_Surface* surface, const SDL_Rect& srcRect, SDL_Rect& dstRect)
|
||||
@@ -347,3 +416,67 @@ SdlWindow SdlWindow::create(SDL_DisplayID id, const std::string& title, Uint32 f
|
||||
|
||||
return window;
|
||||
}
|
||||
|
||||
static SDL_Window* createDummy(SDL_DisplayID id)
|
||||
{
|
||||
const auto x = SDL_WINDOWPOS_CENTERED_DISPLAY(id);
|
||||
const auto y = SDL_WINDOWPOS_CENTERED_DISPLAY(id);
|
||||
const int w = 64;
|
||||
const int h = 64;
|
||||
|
||||
auto props = SDL_CreateProperties();
|
||||
std::stringstream ss;
|
||||
ss << "SdlWindow::query(" << id << ")";
|
||||
SDL_SetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING, ss.str().c_str());
|
||||
SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_X_NUMBER, x);
|
||||
SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_Y_NUMBER, y);
|
||||
SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_WIDTH_NUMBER, w);
|
||||
SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER, h);
|
||||
|
||||
SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_HIGH_PIXEL_DENSITY_BOOLEAN, true);
|
||||
SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_FULLSCREEN_BOOLEAN, true);
|
||||
SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_BORDERLESS_BOOLEAN, true);
|
||||
SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_HIDDEN_BOOLEAN, false);
|
||||
|
||||
auto window = SDL_CreateWindowWithProperties(props);
|
||||
SDL_DestroyProperties(props);
|
||||
return window;
|
||||
}
|
||||
|
||||
rdpMonitor SdlWindow::query(SDL_DisplayID id, bool forceAsPrimary)
|
||||
{
|
||||
std::unique_ptr<SDL_Window, void (*)(SDL_Window*)> window(createDummy(id), SDL_DestroyWindow);
|
||||
if (!window)
|
||||
return {};
|
||||
|
||||
std::unique_ptr<SDL_Renderer, void (*)(SDL_Renderer*)> renderer(
|
||||
SDL_CreateRenderer(window.get(), nullptr), SDL_DestroyRenderer);
|
||||
|
||||
if (!SDL_SyncWindow(window.get()))
|
||||
return {};
|
||||
|
||||
SDL_Event event{};
|
||||
while (SDL_PollEvent(&event))
|
||||
;
|
||||
|
||||
return query(window.get(), id, forceAsPrimary);
|
||||
}
|
||||
|
||||
SDL_Rect SdlWindow::rect(SDL_DisplayID id, bool forceAsPrimary)
|
||||
{
|
||||
std::unique_ptr<SDL_Window, void (*)(SDL_Window*)> window(createDummy(id), SDL_DestroyWindow);
|
||||
if (!window)
|
||||
return {};
|
||||
|
||||
std::unique_ptr<SDL_Renderer, void (*)(SDL_Renderer*)> renderer(
|
||||
SDL_CreateRenderer(window.get(), nullptr), SDL_DestroyRenderer);
|
||||
|
||||
if (!SDL_SyncWindow(window.get()))
|
||||
return {};
|
||||
|
||||
SDL_Event event{};
|
||||
while (SDL_PollEvent(&event))
|
||||
;
|
||||
|
||||
return rect(window.get(), forceAsPrimary);
|
||||
}
|
||||
|
||||
@@ -31,6 +31,7 @@ class SdlWindow
|
||||
public:
|
||||
[[nodiscard]] static SdlWindow create(SDL_DisplayID id, const std::string& title, Uint32 flags,
|
||||
Uint32 width = 0, Uint32 height = 0);
|
||||
[[nodiscard]] static rdpMonitor query(SDL_DisplayID id, bool forceAsPrimary = false);
|
||||
|
||||
SdlWindow(SdlWindow&& other) noexcept;
|
||||
SdlWindow(const SdlWindow& other) = delete;
|
||||
@@ -52,6 +53,7 @@ class SdlWindow
|
||||
[[nodiscard]] Sint32 offsetY() const;
|
||||
|
||||
[[nodiscard]] rdpMonitor monitor(bool isPrimary) const;
|
||||
void setMonitor(rdpMonitor monitor);
|
||||
|
||||
[[nodiscard]] float scale() const;
|
||||
[[nodiscard]] SDL_DisplayOrientation orientation() const;
|
||||
@@ -82,9 +84,27 @@ class SdlWindow
|
||||
protected:
|
||||
SdlWindow(SDL_DisplayID id, const std::string& title, const SDL_Rect& rect, Uint32 flags);
|
||||
|
||||
[[nodiscard]] static bool fill(SDL_Window* window, Uint8 r = 0x00, Uint8 g = 0x00,
|
||||
Uint8 b = 0x00, Uint8 a = 0xff);
|
||||
[[nodiscard]] static rdpMonitor query(SDL_Window* window, SDL_DisplayID id,
|
||||
bool forceAsPrimary = false);
|
||||
[[nodiscard]] static SDL_Rect rect(SDL_Window* window, bool forceAsPrimary = false);
|
||||
[[nodiscard]] static SDL_Rect rect(SDL_DisplayID id, bool forceAsPrimary = false);
|
||||
|
||||
enum HighDPIMode
|
||||
{
|
||||
MODE_INVALID,
|
||||
MODE_NONE,
|
||||
MODE_WINDOWS,
|
||||
MODE_MACOS
|
||||
};
|
||||
|
||||
[[nodiscard]] static enum HighDPIMode isHighDPIWindowsMode(SDL_Window* window);
|
||||
|
||||
private:
|
||||
SDL_Window* _window = nullptr;
|
||||
SDL_DisplayID _displayID = 0;
|
||||
Sint32 _offset_x = 0;
|
||||
Sint32 _offset_y = 0;
|
||||
rdpMonitor _monitor{};
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user