Windows client: Suppress minimize and restore buttons in float bar when toggle-fullscreen is false, added window title to float bar, improved overall appearance with gradients, shadow and transparent icons.

# Conflicts:
#	client/Windows/wf_client.c
#	client/Windows/wf_event.c
#	client/Windows/wf_floatbar.c
This commit is contained in:
Don Caton
2016-06-22 14:58:39 -04:00
committed by Armin Novak
parent 352a65b493
commit 68c34d5ab0
18 changed files with 245 additions and 139 deletions

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@@ -1,6 +1,5 @@
#define IDI_ICON1 101
#define IDB_BACKGROUND 102
#define IDB_MINIMIZE 103
#define IDB_MINIMIZE_ACT 104
#define IDB_LOCK 105

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@@ -195,8 +195,7 @@ static BOOL wf_pre_connect(freerdp* instance)
wfc->fullscreen = settings->Fullscreen;
wfc->floatbar_active = settings->Floatbar;
if (wfc->fullscreen)
wfc->fs_toggle = 1;
wfc->fullscreen_toggle = settings->ToggleFullscreen;
desktopWidth = settings->DesktopWidth;
desktopHeight = settings->DesktopHeight;
@@ -259,8 +258,15 @@ static BOOL wf_pre_connect(freerdp* instance)
static void wf_add_system_menu(wfContext* wfc)
{
HMENU hMenu = GetSystemMenu(wfc->hwnd, FALSE);
HMENU hMenu;
MENUITEMINFO item_info;
if (wfc->fullscreen && !wfc->fullscreen_toggle)
{
return;
}
hMenu = GetSystemMenu(wfc->hwnd, FALSE);
ZeroMemory(&item_info, sizeof(MENUITEMINFO));
item_info.fMask = MIIM_CHECKMARKS | MIIM_FTYPE | MIIM_ID | MIIM_STRING |
MIIM_DATA;
@@ -285,7 +291,6 @@ static BOOL wf_post_connect(freerdp* instance)
rdpCache* cache;
wfContext* wfc;
rdpContext* context;
WCHAR lpWindowName[512];
rdpSettings* settings;
EmbedWindowEventArgs e;
const UINT32 format = PIXEL_FORMAT_BGRX32;
@@ -307,12 +312,12 @@ static BOOL wf_post_connect(freerdp* instance)
}
if (settings->WindowTitle != NULL)
_snwprintf_s(lpWindowName, ARRAYSIZE(lpWindowName), _TRUNCATE, L"%S", settings->WindowTitle);
_snwprintf_s(wfc->window_title, ARRAYSIZE(wfc->window_title), _TRUNCATE, L"%S", settings->WindowTitle);
else if (settings->ServerPort == 3389)
_snwprintf_s(lpWindowName, ARRAYSIZE(lpWindowName), _TRUNCATE, L"FreeRDP: %S",
_snwprintf_s(wfc->window_title, ARRAYSIZE(wfc->window_title), _TRUNCATE, L"FreeRDP: %S",
settings->ServerHostname);
else
_snwprintf_s(lpWindowName, ARRAYSIZE(lpWindowName), _TRUNCATE, L"FreeRDP: %S:%u",
_snwprintf_s(wfc->window_title, ARRAYSIZE(wfc->window_title), _TRUNCATE, L"FreeRDP: %S:%u",
settings->ServerHostname, settings->ServerPort);
if (settings->EmbeddedWindow)
@@ -328,7 +333,7 @@ static BOOL wf_post_connect(freerdp* instance)
if (!wfc->hwnd)
{
wfc->hwnd = CreateWindowEx((DWORD) NULL, wfc->wndClassName, lpWindowName,
wfc->hwnd = CreateWindowEx((DWORD) NULL, wfc->wndClassName, wfc->window_title,
dwStyle,
0, 0, 0, 0, wfc->hWndParent, NULL, wfc->hInstance, NULL);
SetWindowLongPtr(wfc->hwnd, GWLP_USERDATA, (LONG_PTR) wfc);

View File

@@ -78,11 +78,11 @@ struct wf_context
int offset_x;
int offset_y;
int fs_toggle;
int fullscreen_toggle;
int fullscreen;
int floatbar_active;
int percentscreen;
char window_title[64];
WCHAR window_title[512];
int client_x;
int client_y;
int client_width;

View File

@@ -93,7 +93,7 @@ LRESULT CALLBACK wf_ll_kbd_proc(int nCode, WPARAM wParam, LPARAM lParam)
DEBUG_KBD("keydown %d scanCode 0x%08lX flags 0x%08lX vkCode 0x%08lX",
(wParam == WM_KEYDOWN), p->scanCode, p->flags, p->vkCode);
if (wfc->fs_toggle &&
if (wfc->fullscreen_toggle &&
((p->vkCode == VK_RETURN) || (p->vkCode == VK_CANCEL)) &&
(GetAsyncKeyState(VK_CONTROL) & 0x8000) &&
(GetAsyncKeyState(VK_MENU) & 0x8000)) /* could also use flags & LLKHF_ALTDOWN */

View File

@@ -25,6 +25,7 @@
#include "wf_client.h"
#include "wf_floatbar.h"
#include "wf_gdi.h"
#pragma comment( lib, "Msimg32.lib" )
typedef struct _Button Button;
@@ -41,19 +42,21 @@ typedef struct _Button Button;
#define BTN_MAX 4
/* bmp size */
#define BACKGROUND_W 581
#define BACKGROUND_H 29
#define LOCK_X 13
#define MINIMIZE_X (BACKGROUND_W - 91)
#define CLOSE_X (BACKGROUND_W - 37)
#define RESTORE_X (BACKGROUND_W - 64)
#define BACKGROUND_W 576
#define BACKGROUND_H 27
#define BUTTON_OFFSET 5
#define BUTTON_Y 2
#define BUTTON_WIDTH 24
#define BUTTON_HEIGHT 24
#define BUTTON_WIDTH 23
#define BUTTON_HEIGHT 21
#define BUTTON_SPACING 1
struct _Button
{
#define LOCK_X ( BACKGROUND_H + BUTTON_OFFSET )
#define CLOSE_X ( (BACKGROUND_W - ( BACKGROUND_H + BUTTON_OFFSET ) ) - BUTTON_WIDTH )
#define RESTORE_X ( CLOSE_X - ( BUTTON_WIDTH + BUTTON_SPACING ) )
#define MINIMIZE_X ( RESTORE_X - ( BUTTON_WIDTH + BUTTON_SPACING ) )
#define TEXT_X ( BACKGROUND_H + ( ( BUTTON_WIDTH + BUTTON_SPACING ) * 3 ) + 5 )
struct _Button {
FloatBar* floatbar;
int type;
int x, y, h, w;
@@ -68,8 +71,7 @@ struct _Button
HBITMAP unlocked_bmp_act;
};
struct _FloatBar
{
struct _FloatBar {
HWND parent;
HWND hwnd;
RECT rect;
@@ -80,12 +82,12 @@ struct _FloatBar
BOOL shown;
BOOL locked;
HDC hdcmem;
HBITMAP background;
RECT textRect;
};
static int button_hit(Button* button)
static int button_hit(Button * const button)
{
FloatBar* floatbar = button->floatbar;
FloatBar* const floatbar = button->floatbar;
switch (button->type)
{
@@ -125,20 +127,31 @@ static int button_hit(Button* button)
return 0;
}
static int button_paint(Button* button, HDC hdc)
static int button_paint( const Button * const button, const HDC hdc)
{
FloatBar* floatbar = button->floatbar;
SelectObject(floatbar->hdcmem, button->active ? button->bmp_act : button->bmp);
StretchBlt(hdc, button->x, button->y, button->w, button->h, floatbar->hdcmem, 0,
0, button->w, button->h, SRCCOPY);
if (button != NULL)
{
FloatBar* floatbar = button->floatbar;
SelectObject( floatbar->hdcmem, button->active ? button->bmp_act : button->bmp );
BLENDFUNCTION bf;
bf.BlendOp = AC_SRC_OVER;
bf.BlendFlags = 0;
bf.SourceConstantAlpha = 255;
bf.AlphaFormat = AC_SRC_ALPHA;
AlphaBlend( hdc, button->x, button->y, button->w, button->h, floatbar->hdcmem, 0, 0, button->w, button->h, bf );
}
return 0;
}
static Button* floatbar_create_button(FloatBar* floatbar, int type, int resid,
int resid_act, int x, int y, int h, int w)
static Button* floatbar_create_button( FloatBar *const floatbar, const int type, const int resid, const int resid_act, const int x, const int y, const int h, const int w)
{
Button* button;
button = (Button*)malloc(sizeof(Button));
Button *button;
button = (Button *)malloc(sizeof(Button));
if (!button)
return NULL;
@@ -150,101 +163,174 @@ static Button* floatbar_create_button(FloatBar* floatbar, int type, int resid,
button->w = w;
button->h = h;
button->active = FALSE;
button->bmp = (HBITMAP)LoadImage(floatbar->wfc->hInstance,
MAKEINTRESOURCE(resid), IMAGE_BITMAP, w, h, LR_DEFAULTCOLOR);
button->bmp_act = (HBITMAP)LoadImage(floatbar->wfc->hInstance,
MAKEINTRESOURCE(resid_act), IMAGE_BITMAP, w, h, LR_DEFAULTCOLOR);
button->bmp = (HBITMAP)LoadImage(floatbar->wfc->hInstance, MAKEINTRESOURCE(resid), IMAGE_BITMAP, 0, 0, LR_DEFAULTCOLOR);
button->bmp_act = (HBITMAP)LoadImage(floatbar->wfc->hInstance, MAKEINTRESOURCE(resid_act), IMAGE_BITMAP, 0, 0, LR_DEFAULTCOLOR);
return button;
}
static Button* floatbar_create_lock_button(FloatBar* floatbar,
int unlock_resid, int unlock_resid_act,
int lock_resid, int lock_resid_act,
int x, int y, int h, int w)
static Button* floatbar_create_lock_button( FloatBar * const floatbar, const int unlock_resid, const int unlock_resid_act, const int lock_resid, const int lock_resid_act, const int x, const int y, const int h, const int w)
{
Button* button;
button = floatbar_create_button(floatbar, BUTTON_LOCKPIN, unlock_resid,
unlock_resid_act, x, y, h, w);
button = floatbar_create_button(floatbar, BUTTON_LOCKPIN, unlock_resid, unlock_resid_act, x, y, h, w);
if (!button)
return NULL;
button->unlocked_bmp = button->bmp;
button->unlocked_bmp_act = button->bmp_act;
button->locked_bmp = (HBITMAP)LoadImage(floatbar->wfc->hInstance,
MAKEINTRESOURCE(lock_resid), IMAGE_BITMAP, w, h, LR_DEFAULTCOLOR);
button->locked_bmp_act = (HBITMAP)LoadImage(floatbar->wfc->hInstance,
MAKEINTRESOURCE(lock_resid_act), IMAGE_BITMAP, w, h, LR_DEFAULTCOLOR);
button->locked_bmp = (HBITMAP)LoadImage(floatbar->wfc->hInstance, MAKEINTRESOURCE(lock_resid), IMAGE_BITMAP, 0, 0, LR_DEFAULTCOLOR);
button->locked_bmp_act = (HBITMAP)LoadImage(floatbar->wfc->hInstance, MAKEINTRESOURCE(lock_resid_act), IMAGE_BITMAP, 0, 0, LR_DEFAULTCOLOR);
return button;
}
static Button* floatbar_get_button(FloatBar* floatbar, int x, int y)
static Button* floatbar_get_button( const FloatBar * const floatbar, const int x, const int y)
{
int i;
if (y > BUTTON_Y && y < BUTTON_Y + BUTTON_HEIGHT)
{
for (i = 0; i < BTN_MAX; i++)
if (x > floatbar->buttons[i]->x
&& x < floatbar->buttons[i]->x + floatbar->buttons[i]->w)
{
if (floatbar->buttons[i] != NULL && x > floatbar->buttons[i]->x && x < floatbar->buttons[i]->x + floatbar->buttons[i]->w)
{
return floatbar->buttons[i];
}
}
}
return NULL;
}
static int floatbar_paint(FloatBar* floatbar, HDC hdc)
static int floatbar_paint( FloatBar * const floatbar, const HDC hdc)
{
int i;
/* paint background */
SelectObject(floatbar->hdcmem, floatbar->background);
StretchBlt(hdc, 0, 0, BACKGROUND_W, BACKGROUND_H, floatbar->hdcmem, 0, 0,
BACKGROUND_W, BACKGROUND_H, SRCCOPY);
GRADIENT_RECT gradientRect = { 0, 1 };
COLORREF rgbTop = RGB( 117, 154, 198 );
COLORREF rgbBottom = RGB( 6, 55, 120 );
const int top = 0;
int left = 0;
int bottom = BACKGROUND_H - 1;
int right = BACKGROUND_W - 1;
const int angleOffset = BACKGROUND_H - 1;
TRIVERTEX triVertext[2] = {
left,
top,
GetRValue( rgbTop ) << 8,
GetGValue( rgbTop ) << 8,
GetBValue( rgbTop ) << 8,
0x0000,
right,
bottom,
GetRValue( rgbBottom ) << 8,
GetGValue( rgbBottom ) << 8,
GetBValue( rgbBottom ) << 8,
0x0000
};
GradientFill( hdc, triVertext, 2, &gradientRect, 1, GRADIENT_FILL_RECT_V );
/* paint shadow */
HPEN hpen = CreatePen( PS_SOLID, 1, RGB( 71, 71, 71 ) );
HGDIOBJECT orig = SelectObject( hdc, hpen );
MoveToEx( hdc, left, top, NULL );
LineTo( hdc, left + angleOffset, bottom );
LineTo( hdc, right - angleOffset, bottom );
LineTo( hdc, right + 1, top - 1 );
DeleteObject( hpen );
hpen = CreatePen( PS_SOLID, 1, RGB( 107, 141, 184 ) );
SelectObject( hdc, hpen );
left += 1;
bottom -= 1;
right -= 1;
MoveToEx( hdc, left, top, NULL );
LineTo( hdc, left + ( angleOffset - 1 ), bottom );
LineTo( hdc, right - ( angleOffset - 1 ), bottom );
LineTo( hdc, right + 1, top - 1 );
DeleteObject( hpen );
SelectObject( hdc, orig );
DrawText( hdc, floatbar->wfc->window_title, wcslen( floatbar->wfc->window_title ), &floatbar->textRect, DT_CENTER | DT_VCENTER | DT_END_ELLIPSIS | DT_NOPREFIX | DT_SINGLELINE );
/* paint buttons */
for (i = 0; i < BTN_MAX; i++)
{
button_paint(floatbar->buttons[i], hdc);
}
return 0;
}
static int floatbar_animation(FloatBar* floatbar, BOOL show)
static int floatbar_animation( FloatBar* const floatbar, const BOOL show)
{
SetTimer(floatbar->hwnd, show ? TIMER_ANIMAT_SHOW : TIMER_ANIMAT_HIDE, 10,
NULL);
SetTimer(floatbar->hwnd, show ? TIMER_ANIMAT_SHOW : TIMER_ANIMAT_HIDE, 10, NULL);
floatbar->shown = show;
return 0;
}
LRESULT CALLBACK floatbar_proc(HWND hWnd, UINT Msg, WPARAM wParam,
LPARAM lParam)
LRESULT CALLBACK floatbar_proc(const HWND hWnd, const UINT Msg, const WPARAM wParam, const LPARAM lParam)
{
static int dragging = FALSE;
static int lbtn_dwn = FALSE;
static int btn_dwn_x = 0;
static wfContext * wfc;
static FloatBar* floatbar;
static TRACKMOUSEEVENT tme;
PAINTSTRUCT ps;
Button* button;
HDC hdc;
int pos_x;
int pos_y;
NONCLIENTMETRICS ncm;
int xScreen = GetSystemMetrics(SM_CXSCREEN);
switch (Msg)
switch(Msg)
{
case WM_CREATE:
floatbar = (FloatBar*)((CREATESTRUCT*)lParam)->lpCreateParams;
wfc = ( (wfContext *) ( (CREATESTRUCT *) lParam )->lpCreateParams );
floatbar = wfc->floatbar;
floatbar->hwnd = hWnd;
floatbar->parent = GetParent(hWnd);
GetWindowRect(floatbar->hwnd, &floatbar->rect);
floatbar->width = floatbar->rect.right - floatbar->rect.left;
floatbar->height = floatbar->rect.bottom - floatbar->rect.top;
hdc = GetDC(hWnd);
floatbar->hdcmem = CreateCompatibleDC(hdc);
ReleaseDC(hWnd, hdc);
tme.cbSize = sizeof(TRACKMOUSEEVENT);
tme.dwFlags = TME_LEAVE;
tme.hwndTrack = hWnd;
tme.dwHoverTime = HOVER_DEFAULT;
// Use caption font, white, draw transparent
GetClientRect( hWnd, &floatbar->textRect );
InflateRect( &floatbar->textRect, -TEXT_X, 0 );
SetBkMode( hdc, TRANSPARENT );
SetTextColor( hdc, RGB( 255, 255, 255 ) );
ncm.cbSize = sizeof( NONCLIENTMETRICS );
SystemParametersInfo( SPI_GETNONCLIENTMETRICS, sizeof( NONCLIENTMETRICS ), &ncm, 0 );
SelectObject( hdc, CreateFontIndirect( &ncm.lfCaptionFont ) );
SetTimer(hWnd, TIMER_HIDE, 3000, NULL);
break;
@@ -257,8 +343,8 @@ LRESULT CALLBACK floatbar_proc(HWND hWnd, UINT Msg, WPARAM wParam,
case WM_LBUTTONDOWN:
pos_x = lParam & 0xffff;
pos_y = (lParam >> 16) & 0xffff;
button = floatbar_get_button(floatbar, pos_x, pos_y);
button = floatbar_get_button(floatbar, pos_x, pos_y);
if (!button)
{
SetCapture(hWnd);
@@ -273,19 +359,17 @@ LRESULT CALLBACK floatbar_proc(HWND hWnd, UINT Msg, WPARAM wParam,
case WM_LBUTTONUP:
pos_x = lParam & 0xffff;
pos_y = (lParam >> 16) & 0xffff;
ReleaseCapture();
dragging = FALSE;
if (lbtn_dwn)
{
button = floatbar_get_button(floatbar, pos_x, pos_y);
if (button)
button_hit(button);
lbtn_dwn = FALSE;
}
break;
case WM_MOUSEMOVE:
@@ -305,18 +389,21 @@ LRESULT CALLBACK floatbar_proc(HWND hWnd, UINT Msg, WPARAM wParam,
else if (floatbar->rect.left > xScreen - floatbar->width)
floatbar->rect.left = xScreen - floatbar->width;
MoveWindow(hWnd, floatbar->rect.left, floatbar->rect.top, floatbar->width,
floatbar->height, TRUE);
MoveWindow(hWnd, floatbar->rect.left, floatbar->rect.top, floatbar->width, floatbar->height, TRUE);
}
else
{
int i;
for (i = 0; i < BTN_MAX; i++)
floatbar->buttons[i]->active = FALSE;
{
if (floatbar->buttons[i] != NULL)
{
floatbar->buttons[i]->active = FALSE;
}
}
button = floatbar_get_button(floatbar, pos_x, pos_y);
if (button)
button->active = TRUE;
@@ -332,65 +419,60 @@ LRESULT CALLBACK floatbar_proc(HWND hWnd, UINT Msg, WPARAM wParam,
break;
case WM_MOUSELEAVE:
{
int i;
{
int i;
for (i = 0; i < BTN_MAX; i++)
floatbar->buttons[i]->active = FALSE;
for (i = 0; i < BTN_MAX; i++)
{
if (floatbar->buttons[i] != NULL)
{
floatbar->buttons[i]->active = FALSE;
}
}
InvalidateRect(hWnd, NULL, FALSE);
UpdateWindow(hWnd);
SetTimer(hWnd, TIMER_HIDE, 3000, NULL);
break;
}
InvalidateRect(hWnd, NULL, FALSE);
UpdateWindow(hWnd);
SetTimer(hWnd, TIMER_HIDE, 3000, NULL);
break;
}
case WM_TIMER:
switch (wParam)
{
case TIMER_HIDE:
{
KillTimer(hWnd, TIMER_HIDE);
if (!floatbar->locked)
floatbar_animation(floatbar, FALSE);
break;
}
{
KillTimer(hWnd, TIMER_HIDE);
if (!floatbar->locked)
floatbar_animation(floatbar, FALSE);
break;
}
case TIMER_ANIMAT_SHOW:
{
static int y = 0;
MoveWindow(floatbar->hwnd, floatbar->rect.left, (y++ - floatbar->height), floatbar->width, floatbar->height, TRUE);
if (y == floatbar->height)
{
static int y = 0;
MoveWindow(floatbar->hwnd, floatbar->rect.left, (y++ - floatbar->height),
floatbar->width, floatbar->height, TRUE);
if (y == floatbar->height)
{
y = 0;
KillTimer(hWnd, wParam);
}
break;
y = 0;
KillTimer(hWnd, wParam);
}
break;
}
case TIMER_ANIMAT_HIDE:
{
static int y = 0;
MoveWindow(floatbar->hwnd, floatbar->rect.left, -y++, floatbar->width, floatbar->height, TRUE);
if (y == floatbar->height)
{
static int y = 0;
MoveWindow(floatbar->hwnd, floatbar->rect.left, -y++, floatbar->width,
floatbar->height, TRUE);
if (y == floatbar->height)
{
y = 0;
KillTimer(hWnd, wParam);
}
break;
y = 0;
KillTimer(hWnd, wParam);
}
break;
}
default:
break;
}
break;
case WM_DESTROY:
@@ -401,14 +483,14 @@ LRESULT CALLBACK floatbar_proc(HWND hWnd, UINT Msg, WPARAM wParam,
default:
return DefWindowProc(hWnd, Msg, wParam, lParam);
}
return 0;
}
static FloatBar* floatbar_create(wfContext* wfc)
static FloatBar* floatbar_create(wfContext* const wfc)
{
FloatBar* floatbar;
floatbar = (FloatBar*)malloc(sizeof(FloatBar));
floatbar = (FloatBar *)calloc(1, sizeof(FloatBar));
if (!floatbar)
return NULL;
@@ -419,23 +501,25 @@ static FloatBar* floatbar_create(wfContext* wfc)
floatbar->parent = wfc->hwnd;
floatbar->wfc = wfc;
floatbar->hdcmem = NULL;
floatbar->background = (HBITMAP)LoadImage(wfc->hInstance,
MAKEINTRESOURCE(IDB_BACKGROUND), IMAGE_BITMAP, BACKGROUND_W, BACKGROUND_H,
LR_DEFAULTCOLOR);
floatbar->buttons[0] = floatbar_create_button(floatbar, BUTTON_MINIMIZE,
IDB_MINIMIZE, IDB_MINIMIZE_ACT, MINIMIZE_X, BUTTON_Y, BUTTON_HEIGHT,
BUTTON_WIDTH);
floatbar->buttons[1] = floatbar_create_button(floatbar, BUTTON_RESTORE,
IDB_RESTORE, IDB_RESTORE_ACT, RESTORE_X, BUTTON_Y, BUTTON_HEIGHT, BUTTON_WIDTH);
floatbar->buttons[2] = floatbar_create_button(floatbar, BUTTON_CLOSE, IDB_CLOSE,
IDB_CLOSE_ACT, CLOSE_X, BUTTON_Y, BUTTON_HEIGHT, BUTTON_WIDTH);
floatbar->buttons[3] = floatbar_create_lock_button(floatbar, IDB_UNLOCK,
IDB_UNLOCK_ACT, IDB_LOCK, IDB_LOCK_ACT, LOCK_X, BUTTON_Y, BUTTON_HEIGHT,
BUTTON_WIDTH);
if (wfc->fullscreen_toggle)
{
floatbar->buttons[0] = floatbar_create_button( floatbar, BUTTON_MINIMIZE, IDB_MINIMIZE, IDB_MINIMIZE_ACT, MINIMIZE_X, BUTTON_Y, BUTTON_HEIGHT, BUTTON_WIDTH );
floatbar->buttons[1] = floatbar_create_button( floatbar, BUTTON_RESTORE, IDB_RESTORE, IDB_RESTORE_ACT, RESTORE_X, BUTTON_Y, BUTTON_HEIGHT, BUTTON_WIDTH );
}
else
{
floatbar->buttons[0] = NULL;
floatbar->buttons[1] = NULL;
}
floatbar->buttons[2] = floatbar_create_button(floatbar, BUTTON_CLOSE, IDB_CLOSE, IDB_CLOSE_ACT, CLOSE_X, BUTTON_Y, BUTTON_HEIGHT, BUTTON_WIDTH);
floatbar->buttons[3] = floatbar_create_lock_button(floatbar, IDB_UNLOCK, IDB_UNLOCK_ACT, IDB_LOCK, IDB_LOCK_ACT, LOCK_X, BUTTON_Y, BUTTON_HEIGHT, BUTTON_WIDTH);
return floatbar;
}
int floatbar_hide(FloatBar* floatbar)
int floatbar_hide(const FloatBar* const floatbar)
{
KillTimer(floatbar->hwnd, TIMER_HIDE);
MoveWindow(floatbar->hwnd, floatbar->rect.left, -floatbar->height,
@@ -443,7 +527,7 @@ int floatbar_hide(FloatBar* floatbar)
return 0;
}
int floatbar_show(FloatBar* floatbar)
int floatbar_show(const FloatBar* const floatbar)
{
SetTimer(floatbar->hwnd, TIMER_HIDE, 3000, NULL);
MoveWindow(floatbar->hwnd, floatbar->rect.left, floatbar->rect.top,
@@ -451,11 +535,14 @@ int floatbar_show(FloatBar* floatbar)
return 0;
}
void floatbar_window_create(wfContext* wfc)
void floatbar_window_create( wfContext * const wfc )
{
WNDCLASSEX wnd_cls;
HWND barWnd;
HRGN hRgn;
POINT pt[4];
int x = (GetSystemMetrics(SM_CXSCREEN) - BACKGROUND_W) / 2;
wnd_cls.cbSize = sizeof(WNDCLASSEX);
wnd_cls.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
wnd_cls.lpfnWndProc = floatbar_proc;
@@ -468,13 +555,28 @@ void floatbar_window_create(wfContext* wfc)
wnd_cls.lpszClassName = L"floatbar";
wnd_cls.hInstance = wfc->hInstance;
wnd_cls.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
RegisterClassEx(&wnd_cls);
wfc->floatbar = floatbar_create(wfc);
barWnd = CreateWindowEx(WS_EX_TOPMOST, L"floatbar", L"floatbar", WS_CHILD, x, 0,
BACKGROUND_W, BACKGROUND_H, wfc->hwnd, NULL, wfc->hInstance, wfc->floatbar);
BACKGROUND_W, BACKGROUND_H, wfc->hwnd, NULL, wfc->hInstance, wfc );
if (barWnd == NULL)
return;
pt[0].x = 0;
pt[0].y = 0;
pt[1].x = BACKGROUND_W;
pt[1].y = 0;
pt[2].x = BACKGROUND_W - BACKGROUND_H;
pt[2].y = BACKGROUND_H;
pt[3].x = BACKGROUND_H;
pt[3].y = BACKGROUND_H;
hRgn = CreatePolygonRgn( pt, 4, ALTERNATE );
SetWindowRgn( barWnd, hRgn, TRUE );
ShowWindow(barWnd, SW_SHOWNORMAL);
}

View File

@@ -23,8 +23,8 @@
typedef struct _FloatBar FloatBar;
typedef struct wf_context wfContext;
void floatbar_window_create(wfContext* wfc);
int floatbar_show(FloatBar* floatbar);
int floatbar_hide(FloatBar* floatbar);
void floatbar_window_create(wfContext* const wfc);
int floatbar_show(const FloatBar* const floatbar);
int floatbar_hide(const FloatBar* const floatbar);
#endif /* FREERDP_CLIENT_WIN_FLOATBAR_H */

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