[client,sdl] rename SdlContext::removeDisplay

To match with SdlContext::addDisplayWindow rename it to
SdlContext::removeDisplayWindow
This commit is contained in:
akallabeth
2026-01-30 11:08:20 +01:00
committed by Armin Novak
parent 775e9e8576
commit 99a44990ba
3 changed files with 4 additions and 4 deletions

View File

@@ -878,7 +878,7 @@ bool SdlContext::addDisplayWindow(SDL_DisplayID id)
return true;
}
bool SdlContext::removeDisplay(SDL_DisplayID id)
bool SdlContext::removeDisplayWindow(SDL_DisplayID id)
{
for (auto& w : _windows)
{

View File

@@ -120,7 +120,7 @@ class SdlContext
[[nodiscard]] SdlWindow* getFirstWindow();
[[nodiscard]] bool addDisplayWindow(SDL_DisplayID id);
[[nodiscard]] bool removeDisplay(SDL_DisplayID id);
[[nodiscard]] bool removeDisplayWindow(SDL_DisplayID id);
[[nodiscard]] sdlDispContext& getDisplayChannelContext();
[[nodiscard]] sdlInput& getInputChannelContext();
@@ -206,7 +206,7 @@ class SdlContext
SdlConnectionDialogWrapper _dialog;
std::map<Uint32, SdlWindow> _windows;
std::map<SDL_WindowID, SdlWindow> _windows;
uint32_t _windowWidth = 0;
uint32_t _windowHeigth = 0;

View File

@@ -308,7 +308,7 @@ bool sdlDispContext::updateMonitors(SDL_EventType type, SDL_DisplayID displayID)
return false;
break;
case SDL_EVENT_DISPLAY_REMOVED:
if (!_sdl->removeDisplay(displayID))
if (!_sdl->removeDisplayWindow(displayID))
return false;
break;
default: