mirror of
https://github.com/morgan9e/UxPlay
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README updates
This commit is contained in:
16
README.html
16
README.html
@@ -481,7 +481,7 @@ synchronized.</p></li>
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<li><p>For best performance, the Raspberry Pi needs the GStreamer
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Video4linux2 plugin to use its Broadcom GPU hardware for decoding h264
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video. This needs the bcm2835_codec kernel module which is maintained
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oustide the mainline Linux kernel by Raspberry Pi in the the <a
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outside the mainline Linux kernel by Raspberry Pi in the the <a
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href="https://github.com/raspberrypi/linux">Raspberry Pi kernel
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tree</a>, and the only distributions for R Pi that are known to supply
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it include Raspberry Pi OS, Ubuntu, and Manjaro (all available from
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@@ -663,7 +663,13 @@ compiler.</h2>
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<ol type="1">
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<li><p>Download and install <strong>Bonjour SDK for Windows
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v3.0</strong> from the official Apple site <a
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href="https://developer.apple.com/download/all/?q=Bonjour%20SDK%20for%20Windows">https://developer.apple.com/download</a></p></li>
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href="https://developer.apple.com/download/all/?q=Bonjour%20SDK%20for%20Windows">https://developer.apple.com/download</a>.
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(Apple makes you register as a developer to access it; if you do not
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want to go through the registration process, you can download the SDK
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without any registration at <a
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href="https://www.softpedia.com/get/Programming/SDK-DDK/Bonjour-SDK.shtml">softpedia.com</a>.)
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This should install the Bonjour SDK as
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<code>C:\Program Files\Bonjour SDK</code></p></li>
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<li><p>(This is for 64-bit Windows; a build for 32-bit Windows should be
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possible, but is not tested.) The unix-like MSYS2 build environment will
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be used: download and install MSYS2 from the official site <a
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@@ -694,7 +700,11 @@ href="https://gstreamer.freedesktop.org/download/">official GStreamer
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site</a>, but only the MinGW 64-bit build on MSYS2 has been
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tested.</p></li>
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<li><p>cd to the UxPlay source directory, then
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“<code>mkdir build</code>” and “<code>cd build</code>”, followed by</p>
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“<code>mkdir build</code>” and “<code>cd build</code>”. The build
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process assumes that the Bonjour SDK is installed at
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<code>C:\Program Files\Bonjour SDK</code>. If is somewhere else, set the
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enviroment variable BONJOUR_SDK_HOME to point to its location. Then
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build UxPlay with</p>
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<p><code>cmake ..</code></p>
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<p><code>ninja</code></p></li>
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<li><p>Assuming no error in either of these, you will have built the
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12
README.md
12
README.md
@@ -399,7 +399,7 @@ better than earlier, with the new default timestamp-based synchronization to kee
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* For best performance, the Raspberry Pi needs the GStreamer Video4linux2 plugin to use
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its Broadcom GPU hardware for decoding h264 video. This needs the bcm2835_codec kernel module
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which is maintained oustide the mainline Linux kernel by Raspberry Pi in the
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which is maintained outside the mainline Linux kernel by Raspberry Pi in the
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the [Raspberry Pi kernel tree](https://github.com/raspberrypi/linux), and the
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only distributions for R Pi that are known to supply it include Raspberry Pi OS, Ubuntu, and Manjaro (all available
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from Raspberry Pi with their Raspberry Pi Imager). Other distributions generally do not
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@@ -529,7 +529,11 @@ seems fragile against attempts to change the X11 window size, or to rotations th
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* tested on Windows 10 and 11, 64-bit.
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1. Download and install **Bonjour SDK for Windows v3.0** from the official Apple site
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[https://developer.apple.com/download](https://developer.apple.com/download/all/?q=Bonjour%20SDK%20for%20Windows)
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[https://developer.apple.com/download](https://developer.apple.com/download/all/?q=Bonjour%20SDK%20for%20Windows). (Apple
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makes you register as a developer to access it; if you do not want to go through the registration process, you can download
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the SDK without any registration at [softpedia.com](https://www.softpedia.com/get/Programming/SDK-DDK/Bonjour-SDK.shtml).)
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This should install the Bonjour SDK as `C:\Program Files\Bonjour SDK`
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2. (This is for 64-bit Windows; a build for 32-bit Windows should be possible, but is not tested.) The
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unix-like MSYS2 build environment will be used: download and install MSYS2 from the official
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@@ -558,7 +562,9 @@ seems fragile against attempts to change the X11 window size, or to rotations th
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for Windows are available from the [official GStreamer site](https://gstreamer.freedesktop.org/download/),
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but only the MinGW 64-bit build on MSYS2 has been tested.
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5. cd to the UxPlay source directory, then "`mkdir build`" and "``cd build``", followed by
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5. cd to the UxPlay source directory, then "`mkdir build`" and "``cd build``". The build process assumes that
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the Bonjour SDK is installed at `C:\Program Files\Bonjour SDK`. If is somewhere else, set the enviroment
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variable BONJOUR_SDK_HOME to point to its location. Then build UxPlay with
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`cmake ..`
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15
README.txt
15
README.txt
@@ -483,7 +483,7 @@ See [Usage](#usage) for more run-time options.
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- For best performance, the Raspberry Pi needs the GStreamer
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Video4linux2 plugin to use its Broadcom GPU hardware for decoding
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h264 video. This needs the bcm2835_codec kernel module which is
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maintained oustide the mainline Linux kernel by Raspberry Pi in the
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maintained outside the mainline Linux kernel by Raspberry Pi in the
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the [Raspberry Pi kernel
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tree](https://github.com/raspberrypi/linux), and the only
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distributions for R Pi that are known to supply it include Raspberry
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@@ -666,7 +666,13 @@ device is rotated).
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1. Download and install **Bonjour SDK for Windows v3.0** from the
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official Apple site
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[https://developer.apple.com/download](https://developer.apple.com/download/all/?q=Bonjour%20SDK%20for%20Windows)
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[https://developer.apple.com/download](https://developer.apple.com/download/all/?q=Bonjour%20SDK%20for%20Windows).
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(Apple makes you register as a developer to access it; if you do not
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want to go through the registration process, you can download the
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SDK without any registration at
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[softpedia.com](https://www.softpedia.com/get/Programming/SDK-DDK/Bonjour-SDK.shtml).)
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This should install the Bonjour SDK as
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`C:\Program Files\Bonjour SDK`
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2. (This is for 64-bit Windows; a build for 32-bit Windows should be
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possible, but is not tested.) The unix-like MSYS2 build environment
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@@ -702,7 +708,10 @@ device is rotated).
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only the MinGW 64-bit build on MSYS2 has been tested.
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5. cd to the UxPlay source directory, then "`mkdir build`" and
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"`cd build`", followed by
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"`cd build`". The build process assumes that the Bonjour SDK is
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installed at `C:\Program Files\Bonjour SDK`. If is somewhere else,
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set the enviroment variable BONJOUR_SDK_HOME to point to its
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location. Then build UxPlay with
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`cmake ..`
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