README updates

This commit is contained in:
F. Duncanh
2023-06-05 06:55:34 -04:00
parent e9e74ab446
commit 271bd30e52
3 changed files with 34 additions and 9 deletions

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@@ -481,7 +481,7 @@ synchronized.</p></li>
<li><p>For best performance, the Raspberry Pi needs the GStreamer
Video4linux2 plugin to use its Broadcom GPU hardware for decoding h264
video. This needs the bcm2835_codec kernel module which is maintained
oustide the mainline Linux kernel by Raspberry Pi in the the <a
outside the mainline Linux kernel by Raspberry Pi in the the <a
href="https://github.com/raspberrypi/linux">Raspberry Pi kernel
tree</a>, and the only distributions for R Pi that are known to supply
it include Raspberry Pi OS, Ubuntu, and Manjaro (all available from
@@ -663,7 +663,13 @@ compiler.</h2>
<ol type="1">
<li><p>Download and install <strong>Bonjour SDK for Windows
v3.0</strong> from the official Apple site <a
href="https://developer.apple.com/download/all/?q=Bonjour%20SDK%20for%20Windows">https://developer.apple.com/download</a></p></li>
href="https://developer.apple.com/download/all/?q=Bonjour%20SDK%20for%20Windows">https://developer.apple.com/download</a>.
(Apple makes you register as a developer to access it; if you do not
want to go through the registration process, you can download the SDK
without any registration at <a
href="https://www.softpedia.com/get/Programming/SDK-DDK/Bonjour-SDK.shtml">softpedia.com</a>.)
This should install the Bonjour SDK as
<code>C:\Program Files\Bonjour SDK</code></p></li>
<li><p>(This is for 64-bit Windows; a build for 32-bit Windows should be
possible, but is not tested.) The unix-like MSYS2 build environment will
be used: download and install MSYS2 from the official site <a
@@ -694,7 +700,11 @@ href="https://gstreamer.freedesktop.org/download/">official GStreamer
site</a>, but only the MinGW 64-bit build on MSYS2 has been
tested.</p></li>
<li><p>cd to the UxPlay source directory, then
<code>mkdir build</code>” and “<code>cd build</code>, followed by</p>
<code>mkdir build</code>” and “<code>cd build</code>. The build
process assumes that the Bonjour SDK is installed at
<code>C:\Program Files\Bonjour SDK</code>. If is somewhere else, set the
enviroment variable BONJOUR_SDK_HOME to point to its location. Then
build UxPlay with</p>
<p><code>cmake ..</code></p>
<p><code>ninja</code></p></li>
<li><p>Assuming no error in either of these, you will have built the

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@@ -399,7 +399,7 @@ better than earlier, with the new default timestamp-based synchronization to kee
* For best performance, the Raspberry Pi needs the GStreamer Video4linux2 plugin to use
its Broadcom GPU hardware for decoding h264 video. This needs the bcm2835_codec kernel module
which is maintained oustide the mainline Linux kernel by Raspberry Pi in the
which is maintained outside the mainline Linux kernel by Raspberry Pi in the
the [Raspberry Pi kernel tree](https://github.com/raspberrypi/linux), and the
only distributions for R Pi that are known to supply it include Raspberry Pi OS, Ubuntu, and Manjaro (all available
from Raspberry Pi with their Raspberry Pi Imager). Other distributions generally do not
@@ -529,7 +529,11 @@ seems fragile against attempts to change the X11 window size, or to rotations th
* tested on Windows 10 and 11, 64-bit.
1. Download and install **Bonjour SDK for Windows v3.0** from the official Apple site
[https://developer.apple.com/download](https://developer.apple.com/download/all/?q=Bonjour%20SDK%20for%20Windows)
[https://developer.apple.com/download](https://developer.apple.com/download/all/?q=Bonjour%20SDK%20for%20Windows). (Apple
makes you register as a developer to access it; if you do not want to go through the registration process, you can download
the SDK without any registration at [softpedia.com](https://www.softpedia.com/get/Programming/SDK-DDK/Bonjour-SDK.shtml).)
This should install the Bonjour SDK as `C:\Program Files\Bonjour SDK`
2. (This is for 64-bit Windows; a build for 32-bit Windows should be possible, but is not tested.) The
unix-like MSYS2 build environment will be used: download and install MSYS2 from the official
@@ -558,7 +562,9 @@ seems fragile against attempts to change the X11 window size, or to rotations th
for Windows are available from the [official GStreamer site](https://gstreamer.freedesktop.org/download/),
but only the MinGW 64-bit build on MSYS2 has been tested.
5. cd to the UxPlay source directory, then "`mkdir build`" and "``cd build``", followed by
5. cd to the UxPlay source directory, then "`mkdir build`" and "``cd build``". The build process assumes that
the Bonjour SDK is installed at `C:\Program Files\Bonjour SDK`. If is somewhere else, set the enviroment
variable BONJOUR_SDK_HOME to point to its location. Then build UxPlay with
`cmake ..`

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@@ -483,7 +483,7 @@ See [Usage](#usage) for more run-time options.
- For best performance, the Raspberry Pi needs the GStreamer
Video4linux2 plugin to use its Broadcom GPU hardware for decoding
h264 video. This needs the bcm2835_codec kernel module which is
maintained oustide the mainline Linux kernel by Raspberry Pi in the
maintained outside the mainline Linux kernel by Raspberry Pi in the
the [Raspberry Pi kernel
tree](https://github.com/raspberrypi/linux), and the only
distributions for R Pi that are known to supply it include Raspberry
@@ -666,7 +666,13 @@ device is rotated).
1. Download and install **Bonjour SDK for Windows v3.0** from the
official Apple site
[https://developer.apple.com/download](https://developer.apple.com/download/all/?q=Bonjour%20SDK%20for%20Windows)
[https://developer.apple.com/download](https://developer.apple.com/download/all/?q=Bonjour%20SDK%20for%20Windows).
(Apple makes you register as a developer to access it; if you do not
want to go through the registration process, you can download the
SDK without any registration at
[softpedia.com](https://www.softpedia.com/get/Programming/SDK-DDK/Bonjour-SDK.shtml).)
This should install the Bonjour SDK as
`C:\Program Files\Bonjour SDK`
2. (This is for 64-bit Windows; a build for 32-bit Windows should be
possible, but is not tested.) The unix-like MSYS2 build environment
@@ -702,7 +708,10 @@ device is rotated).
only the MinGW 64-bit build on MSYS2 has been tested.
5. cd to the UxPlay source directory, then "`mkdir build`" and
"`cd build`", followed by
"`cd build`". The build process assumes that the Bonjour SDK is
installed at `C:\Program Files\Bonjour SDK`. If is somewhere else,
set the enviroment variable BONJOUR_SDK_HOME to point to its
location. Then build UxPlay with
`cmake ..`