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call audio_renderer_stop after audio connection stops (fixes #201)
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@@ -1055,6 +1055,9 @@ extern "C" void conn_destroy (void *cls) {
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//LOGD("Open connections: %i", open_connections);
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if (open_connections == 0) {
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remote_clock_offset = 0;
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if (use_audio) {
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audio_renderer_stop();
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}
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}
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}
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