fix: added queue to GPU list to prevent data race (#2417)

This commit is contained in:
Serhiy Mytrovtsiy
2025-03-04 20:49:52 +01:00
parent feabfe6894
commit d298d8a199
3 changed files with 26 additions and 4 deletions

View File

@@ -54,8 +54,30 @@ public struct GPU_Info: Codable {
}
}
public struct GPUs: Codable {
public var list: [GPU_Info] = []
public class GPUs: Codable {
private var queue: DispatchQueue = DispatchQueue(label: "eu.exelban.Stats.GPU.SynchronizedArray")
private var _list: [GPU_Info] = []
public var list: [GPU_Info] {
get { self.queue.sync { self._list } }
set { self.queue.sync { self._list = newValue } }
}
enum CodingKeys: String, CodingKey {
case list
}
required public init(from decoder: Decoder) throws {
let container = try decoder.container(keyedBy: CodingKeys.self)
self.list = try container.decode(Array<GPU_Info>.self, forKey: CodingKeys.list)
}
public func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: CodingKeys.self)
try container.encode(list, forKey: .list)
}
init() {}
internal func active() -> [GPU_Info] {
return self.list.filter{ $0.state && $0.utilization != nil }.sorted{ $0.utilization ?? 0 > $1.utilization ?? 0 }

View File

@@ -17,7 +17,7 @@
<key>CFBundleShortVersionString</key>
<string>$(MARKETING_VERSION)</string>
<key>CFBundleVersion</key>
<string>679</string>
<string>680</string>
<key>Description</key>
<string>Simple macOS system monitor in your menu bar</string>
<key>LSApplicationCategoryType</key>

View File

@@ -13,7 +13,7 @@
<key>CFBundleShortVersionString</key>
<string>2.11.33</string>
<key>CFBundleVersion</key>
<string>679</string>
<string>680</string>
<key>NSExtension</key>
<dict>
<key>NSExtensionPointIdentifier</key>